86 lines
3.7 KiB
C++
86 lines
3.7 KiB
C++
/*
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* Copyright (c) 2018,2020, The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <aidl/android/hardware/vibrator/BnVibrator.h>
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namespace aidl {
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namespace android {
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namespace hardware {
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namespace vibrator {
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class InputFFDevice {
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public:
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InputFFDevice();
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int playEffect(int effectId, EffectStrength es, long *playLengthMs);
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int on(int32_t timeoutMs);
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int off();
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int setAmplitude(uint8_t amplitude);
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bool mSupportGain;
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bool mSupportEffects;
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bool mSupportExternalControl;
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bool mInExternalControl;
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private:
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int play(int effectId, uint32_t timeoutMs, long *playLengthMs);
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int mVibraFd;
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int16_t mCurrAppId;
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int16_t mCurrMagnitude;
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};
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class Vibrator : public BnVibrator {
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public:
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class InputFFDevice ff;
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ndk::ScopedAStatus getCapabilities(int32_t* _aidl_return) override;
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ndk::ScopedAStatus off() override;
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ndk::ScopedAStatus on(int32_t timeoutMs,
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const std::shared_ptr<IVibratorCallback>& callback) override;
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ndk::ScopedAStatus perform(Effect effect, EffectStrength strength,
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const std::shared_ptr<IVibratorCallback>& callback,
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int32_t* _aidl_return) override;
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ndk::ScopedAStatus getSupportedEffects(std::vector<Effect>* _aidl_return) override;
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ndk::ScopedAStatus setAmplitude(float amplitude) override;
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ndk::ScopedAStatus setExternalControl(bool enabled) override;
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ndk::ScopedAStatus getCompositionDelayMax(int32_t* maxDelayMs);
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ndk::ScopedAStatus getCompositionSizeMax(int32_t* maxSize);
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ndk::ScopedAStatus getSupportedPrimitives(std::vector<CompositePrimitive>* supported) override;
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ndk::ScopedAStatus getPrimitiveDuration(CompositePrimitive primitive,
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int32_t* durationMs) override;
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ndk::ScopedAStatus compose(const std::vector<CompositeEffect>& composite,
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const std::shared_ptr<IVibratorCallback>& callback) override;
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ndk::ScopedAStatus getSupportedAlwaysOnEffects(std::vector<Effect>* _aidl_return) override;
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ndk::ScopedAStatus alwaysOnEnable(int32_t id, Effect effect, EffectStrength strength) override;
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ndk::ScopedAStatus alwaysOnDisable(int32_t id) override;
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};
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} // namespace vibrator
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} // namespace hardware
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} // namespace android
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} // namespace aidl
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