android_device_xiaomi_sm835.../light/Light.cpp
Demon000 9cc256c981 sm6250-common: light: avoid resetting state
The handler function is called regardless of whether the value of the
highest priority state changed.
In case of the notification led, this translates to the breathing
process being reset, which triggers my OCD.

Change-Id: I4880b00602cbb739219871f1d7ce9ad85d87bc1b
2020-07-17 21:35:31 +03:00

221 lines
5.6 KiB
C++

/*
* Copyright (C) 2018-2019 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "LightService"
#include <log/log.h>
#include "Light.h"
#include <fstream>
#define LCD_LED "/sys/class/backlight/panel0-backlight/"
#define WHITE_LED "/sys/class/leds/white/"
#define BREATH "breath"
#define BRIGHTNESS "brightness"
#define MAX_LED_BRIGHTNESS 255
#define MAX_LCD_BRIGHTNESS 4095
namespace {
/*
* Write value to path and close file.
*/
static void set(std::string path, std::string value) {
std::ofstream file(path);
if (!file.is_open()) {
ALOGW("failed to write %s to %s", value.c_str(), path.c_str());
return;
}
file << value;
}
static void set(std::string path, int value) {
set(path, std::to_string(value));
}
static uint32_t getBrightness(const LightState& state) {
uint32_t alpha, red, green, blue;
/*
* Extract brightness from AARRGGBB.
*/
alpha = (state.color >> 24) & 0xFF;
red = (state.color >> 16) & 0xFF;
green = (state.color >> 8) & 0xFF;
blue = state.color & 0xFF;
/*
* Scale RGB brightness if Alpha brightness is not 0xFF.
*/
if (alpha != 0xFF) {
red = red * alpha / 0xFF;
green = green * alpha / 0xFF;
blue = blue * alpha / 0xFF;
}
return (77 * red + 150 * green + 29 * blue) >> 8;
}
static inline uint32_t scaleBrightness(uint32_t brightness, uint32_t maxBrightness) {
if (brightness == 0) {
return 0;
}
return (brightness - 1) * (maxBrightness - 1) / (0xFF - 1) + 1;
}
static inline uint32_t getScaledBrightness(const LightState& state, uint32_t maxBrightness) {
return scaleBrightness(getBrightness(state), maxBrightness);
}
static void handleBacklight(const LightState& state) {
uint32_t brightness = getScaledBrightness(state, MAX_LCD_BRIGHTNESS);
set(LCD_LED BRIGHTNESS, brightness);
}
static void handleNotification(const LightState& state) {
uint32_t whiteBrightness = getScaledBrightness(state, MAX_LED_BRIGHTNESS);
/* Disable breathing or blinking */
set(WHITE_LED BREATH, 0);
switch (state.flashMode) {
case Flash::HARDWARE:
case Flash::TIMED:
/* Breathing */
set(WHITE_LED BREATH, 1);
break;
case Flash::NONE:
default:
set(WHITE_LED BRIGHTNESS, whiteBrightness);
}
}
static inline bool isStateLit(const LightState& state) {
return state.color & 0x00ffffff;
}
static inline bool isStateEqual(const LightState& first, const LightState& second) {
if (first.color == second.color && first.flashMode == second.flashMode &&
first.flashOnMs == second.flashOnMs &&
first.flashOffMs == second.flashOffMs &&
first.brightnessMode == second.brightnessMode) {
return true;
}
return false;
}
/* Keep sorted in the order of importance. */
static std::vector<LightBackend> backends = {
{ Type::ATTENTION, handleNotification },
{ Type::NOTIFICATIONS, handleNotification },
{ Type::BATTERY, handleNotification },
{ Type::BACKLIGHT, handleBacklight },
};
static LightStateHandler findHandler(Type type) {
for (const LightBackend& backend : backends) {
if (backend.type == type) {
return backend.handler;
}
}
return nullptr;
}
static LightState findLitState(LightStateHandler handler) {
LightState emptyState;
for (const LightBackend& backend : backends) {
if (backend.handler == handler) {
if (isStateLit(backend.state)) {
return backend.state;
}
emptyState = backend.state;
}
}
return emptyState;
}
static void updateState(Type type, const LightState& state) {
for (LightBackend& backend : backends) {
if (backend.type == type) {
backend.state = state;
}
}
}
} // anonymous namespace
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
Return<Status> Light::setLight(Type type, const LightState& state) {
/* Lock global mutex until light state is updated. */
std::lock_guard<std::mutex> lock(globalLock);
LightStateHandler handler = findHandler(type);
if (!handler) {
/* If no handler has been found, then the type is not supported. */
return Status::LIGHT_NOT_SUPPORTED;
}
/* Find the old state of the current handler. */
LightState oldState = findLitState(handler);
/* Update the cached state value for the current type. */
updateState(type, state);
/* Find the new state of the current handler. */
LightState newState = findLitState(handler);
if (isStateEqual(oldState, newState)) {
return Status::SUCCESS;
}
handler(newState);
return Status::SUCCESS;
}
Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) {
std::vector<Type> types;
for (const LightBackend& backend : backends) {
types.push_back(backend.type);
}
_hidl_cb(types);
return Void();
}
} // namespace implementation
} // namespace V2_0
} // namespace light
} // namespace hardware
} // namespace android