android_kernel_xiaomi_sm8350/net/ipv4/udp.c

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/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* The User Datagram Protocol (UDP).
*
* Authors: Ross Biro
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
* Arnt Gulbrandsen, <agulbra@nvg.unit.no>
* Alan Cox, <alan@lxorguk.ukuu.org.uk>
* Hirokazu Takahashi, <taka@valinux.co.jp>
*
* Fixes:
* Alan Cox : verify_area() calls
* Alan Cox : stopped close while in use off icmp
* messages. Not a fix but a botch that
* for udp at least is 'valid'.
* Alan Cox : Fixed icmp handling properly
* Alan Cox : Correct error for oversized datagrams
* Alan Cox : Tidied select() semantics.
* Alan Cox : udp_err() fixed properly, also now
* select and read wake correctly on errors
* Alan Cox : udp_send verify_area moved to avoid mem leak
* Alan Cox : UDP can count its memory
* Alan Cox : send to an unknown connection causes
* an ECONNREFUSED off the icmp, but
* does NOT close.
* Alan Cox : Switched to new sk_buff handlers. No more backlog!
* Alan Cox : Using generic datagram code. Even smaller and the PEEK
* bug no longer crashes it.
* Fred Van Kempen : Net2e support for sk->broadcast.
* Alan Cox : Uses skb_free_datagram
* Alan Cox : Added get/set sockopt support.
* Alan Cox : Broadcasting without option set returns EACCES.
* Alan Cox : No wakeup calls. Instead we now use the callbacks.
* Alan Cox : Use ip_tos and ip_ttl
* Alan Cox : SNMP Mibs
* Alan Cox : MSG_DONTROUTE, and 0.0.0.0 support.
* Matt Dillon : UDP length checks.
* Alan Cox : Smarter af_inet used properly.
* Alan Cox : Use new kernel side addressing.
* Alan Cox : Incorrect return on truncated datagram receive.
* Arnt Gulbrandsen : New udp_send and stuff
* Alan Cox : Cache last socket
* Alan Cox : Route cache
* Jon Peatfield : Minor efficiency fix to sendto().
* Mike Shaver : RFC1122 checks.
* Alan Cox : Nonblocking error fix.
* Willy Konynenberg : Transparent proxying support.
* Mike McLagan : Routing by source
* David S. Miller : New socket lookup architecture.
* Last socket cache retained as it
* does have a high hit rate.
* Olaf Kirch : Don't linearise iovec on sendmsg.
* Andi Kleen : Some cleanups, cache destination entry
* for connect.
* Vitaly E. Lavrov : Transparent proxy revived after year coma.
* Melvin Smith : Check msg_name not msg_namelen in sendto(),
* return ENOTCONN for unconnected sockets (POSIX)
* Janos Farkas : don't deliver multi/broadcasts to a different
* bound-to-device socket
* Hirokazu Takahashi : HW checksumming for outgoing UDP
* datagrams.
* Hirokazu Takahashi : sendfile() on UDP works now.
* Arnaldo C. Melo : convert /proc/net/udp to seq_file
* YOSHIFUJI Hideaki @USAGI and: Support IPV6_V6ONLY socket option, which
* Alexey Kuznetsov: allow both IPv4 and IPv6 sockets to bind
* a single port at the same time.
* Derek Atkins <derek@ihtfp.com>: Add Encapulation Support
* James Chapman : Add L2TP encapsulation type.
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#include <asm/system.h>
#include <asm/uaccess.h>
#include <asm/ioctls.h>
#include <linux/bootmem.h>
#include <linux/highmem.h>
#include <linux/swap.h>
#include <linux/types.h>
#include <linux/fcntl.h>
#include <linux/module.h>
#include <linux/socket.h>
#include <linux/sockios.h>
#include <linux/igmp.h>
#include <linux/in.h>
#include <linux/errno.h>
#include <linux/timer.h>
#include <linux/mm.h>
#include <linux/inet.h>
#include <linux/netdevice.h>
#include <net/tcp_states.h>
#include <linux/skbuff.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <net/net_namespace.h>
#include <net/icmp.h>
#include <net/route.h>
#include <net/checksum.h>
#include <net/xfrm.h>
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
#include "udp_impl.h"
struct udp_table udp_table;
EXPORT_SYMBOL(udp_table);
int sysctl_udp_mem[3] __read_mostly;
int sysctl_udp_rmem_min __read_mostly;
int sysctl_udp_wmem_min __read_mostly;
EXPORT_SYMBOL(sysctl_udp_mem);
EXPORT_SYMBOL(sysctl_udp_rmem_min);
EXPORT_SYMBOL(sysctl_udp_wmem_min);
atomic_t udp_memory_allocated;
EXPORT_SYMBOL(udp_memory_allocated);
#define PORTS_PER_CHAIN (65536 / UDP_HTABLE_SIZE)
static int udp_lib_lport_inuse(struct net *net, __u16 num,
const struct udp_hslot *hslot,
unsigned long *bitmap,
struct sock *sk,
int (*saddr_comp)(const struct sock *sk1,
const struct sock *sk2))
{
struct sock *sk2;
struct hlist_nulls_node *node;
sk_nulls_for_each(sk2, node, &hslot->head)
if (net_eq(sock_net(sk2), net) &&
sk2 != sk &&
(bitmap || sk2->sk_hash == num) &&
(!sk2->sk_reuse || !sk->sk_reuse) &&
(!sk2->sk_bound_dev_if || !sk->sk_bound_dev_if
|| sk2->sk_bound_dev_if == sk->sk_bound_dev_if) &&
(*saddr_comp)(sk, sk2)) {
if (bitmap)
__set_bit(sk2->sk_hash / UDP_HTABLE_SIZE,
bitmap);
else
return 1;
}
return 0;
}
/**
* udp_lib_get_port - UDP/-Lite port lookup for IPv4 and IPv6
*
* @sk: socket struct in question
* @snum: port number to look up
* @saddr_comp: AF-dependent comparison of bound local IP addresses
*/
int udp_lib_get_port(struct sock *sk, unsigned short snum,
int (*saddr_comp)(const struct sock *sk1,
const struct sock *sk2 ) )
{
struct udp_hslot *hslot;
struct udp_table *udptable = sk->sk_prot->h.udp_table;
int error = 1;
struct net *net = sock_net(sk);
if (!snum) {
int low, high, remaining;
unsigned rand;
unsigned short first, last;
DECLARE_BITMAP(bitmap, PORTS_PER_CHAIN);
inet_get_local_port_range(&low, &high);
remaining = (high - low) + 1;
rand = net_random();
first = (((u64)rand * remaining) >> 32) + low;
/*
* force rand to be an odd multiple of UDP_HTABLE_SIZE
*/
rand = (rand | 1) * UDP_HTABLE_SIZE;
for (last = first + UDP_HTABLE_SIZE; first != last; first++) {
hslot = &udptable->hash[udp_hashfn(net, first)];
bitmap_zero(bitmap, PORTS_PER_CHAIN);
spin_lock_bh(&hslot->lock);
udp_lib_lport_inuse(net, snum, hslot, bitmap, sk,
saddr_comp);
snum = first;
/*
* Iterate on all possible values of snum for this hash.
* Using steps of an odd multiple of UDP_HTABLE_SIZE
* give us randomization and full range coverage.
*/
do {
if (low <= snum && snum <= high &&
!test_bit(snum / UDP_HTABLE_SIZE, bitmap))
goto found;
snum += rand;
} while (snum != first);
spin_unlock_bh(&hslot->lock);
}
goto fail;
} else {
hslot = &udptable->hash[udp_hashfn(net, snum)];
spin_lock_bh(&hslot->lock);
if (udp_lib_lport_inuse(net, snum, hslot, NULL, sk, saddr_comp))
goto fail_unlock;
}
found:
inet_sk(sk)->num = snum;
sk->sk_hash = snum;
if (sk_unhashed(sk)) {
sk_nulls_add_node_rcu(sk, &hslot->head);
sock_prot_inuse_add(sock_net(sk), sk->sk_prot, 1);
}
error = 0;
fail_unlock:
spin_unlock_bh(&hslot->lock);
fail:
return error;
}
static int ipv4_rcv_saddr_equal(const struct sock *sk1, const struct sock *sk2)
{
struct inet_sock *inet1 = inet_sk(sk1), *inet2 = inet_sk(sk2);
return ( !ipv6_only_sock(sk2) &&
(!inet1->rcv_saddr || !inet2->rcv_saddr ||
inet1->rcv_saddr == inet2->rcv_saddr ));
}
int udp_v4_get_port(struct sock *sk, unsigned short snum)
{
return udp_lib_get_port(sk, snum, ipv4_rcv_saddr_equal);
}
static inline int compute_score(struct sock *sk, struct net *net, __be32 saddr,
unsigned short hnum,
__be16 sport, __be32 daddr, __be16 dport, int dif)
{
int score = -1;
if (net_eq(sock_net(sk), net) && sk->sk_hash == hnum &&
!ipv6_only_sock(sk)) {
struct inet_sock *inet = inet_sk(sk);
score = (sk->sk_family == PF_INET ? 1 : 0);
if (inet->rcv_saddr) {
if (inet->rcv_saddr != daddr)
return -1;
score += 2;
}
if (inet->daddr) {
if (inet->daddr != saddr)
return -1;
score += 2;
}
if (inet->dport) {
if (inet->dport != sport)
return -1;
score += 2;
}
if (sk->sk_bound_dev_if) {
if (sk->sk_bound_dev_if != dif)
return -1;
score += 2;
}
}
return score;
}
/* UDP is nearly always wildcards out the wazoo, it makes no sense to try
* harder than this. -DaveM
*/
static struct sock *__udp4_lib_lookup(struct net *net, __be32 saddr,
__be16 sport, __be32 daddr, __be16 dport,
int dif, struct udp_table *udptable)
{
udp: RCU handling for Unicast packets. Goals are : 1) Optimizing handling of incoming Unicast UDP frames, so that no memory writes should happen in the fast path. Note: Multicasts and broadcasts still will need to take a lock, because doing a full lockless lookup in this case is difficult. 2) No expensive operations in the socket bind/unhash phases : - No expensive synchronize_rcu() calls. - No added rcu_head in socket structure, increasing memory needs, but more important, forcing us to use call_rcu() calls, that have the bad property of making sockets structure cold. (rcu grace period between socket freeing and its potential reuse make this socket being cold in CPU cache). David did a previous patch using call_rcu() and noticed a 20% impact on TCP connection rates. Quoting Cristopher Lameter : "Right. That results in cacheline cooldown. You'd want to recycle the object as they are cache hot on a per cpu basis. That is screwed up by the delayed regular rcu processing. We have seen multiple regressions due to cacheline cooldown. The only choice in cacheline hot sensitive areas is to deal with the complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU." - Because udp sockets are allocated from dedicated kmem_cache, use of SLAB_DESTROY_BY_RCU can help here. Theory of operation : --------------------- As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()), special attention must be taken by readers and writers. Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed, reused, inserted in a different chain or in worst case in the same chain while readers could do lookups in the same time. In order to avoid loops, a reader must check each socket found in a chain really belongs to the chain the reader was traversing. If it finds a mismatch, lookup must start again at the begining. This *restart* loop is the reason we had to use rdlock for the multicast case, because we dont want to send same message several times to the same socket. We use RCU only for fast path. Thus, /proc/net/udp still takes spinlocks. Signed-off-by: Eric Dumazet <dada1@cosmosbay.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 05:11:14 -04:00
struct sock *sk, *result;
struct hlist_nulls_node *node;
unsigned short hnum = ntohs(dport);
unsigned int hash = udp_hashfn(net, hnum);
struct udp_hslot *hslot = &udptable->hash[hash];
udp: RCU handling for Unicast packets. Goals are : 1) Optimizing handling of incoming Unicast UDP frames, so that no memory writes should happen in the fast path. Note: Multicasts and broadcasts still will need to take a lock, because doing a full lockless lookup in this case is difficult. 2) No expensive operations in the socket bind/unhash phases : - No expensive synchronize_rcu() calls. - No added rcu_head in socket structure, increasing memory needs, but more important, forcing us to use call_rcu() calls, that have the bad property of making sockets structure cold. (rcu grace period between socket freeing and its potential reuse make this socket being cold in CPU cache). David did a previous patch using call_rcu() and noticed a 20% impact on TCP connection rates. Quoting Cristopher Lameter : "Right. That results in cacheline cooldown. You'd want to recycle the object as they are cache hot on a per cpu basis. That is screwed up by the delayed regular rcu processing. We have seen multiple regressions due to cacheline cooldown. The only choice in cacheline hot sensitive areas is to deal with the complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU." - Because udp sockets are allocated from dedicated kmem_cache, use of SLAB_DESTROY_BY_RCU can help here. Theory of operation : --------------------- As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()), special attention must be taken by readers and writers. Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed, reused, inserted in a different chain or in worst case in the same chain while readers could do lookups in the same time. In order to avoid loops, a reader must check each socket found in a chain really belongs to the chain the reader was traversing. If it finds a mismatch, lookup must start again at the begining. This *restart* loop is the reason we had to use rdlock for the multicast case, because we dont want to send same message several times to the same socket. We use RCU only for fast path. Thus, /proc/net/udp still takes spinlocks. Signed-off-by: Eric Dumazet <dada1@cosmosbay.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 05:11:14 -04:00
int score, badness;
udp: RCU handling for Unicast packets. Goals are : 1) Optimizing handling of incoming Unicast UDP frames, so that no memory writes should happen in the fast path. Note: Multicasts and broadcasts still will need to take a lock, because doing a full lockless lookup in this case is difficult. 2) No expensive operations in the socket bind/unhash phases : - No expensive synchronize_rcu() calls. - No added rcu_head in socket structure, increasing memory needs, but more important, forcing us to use call_rcu() calls, that have the bad property of making sockets structure cold. (rcu grace period between socket freeing and its potential reuse make this socket being cold in CPU cache). David did a previous patch using call_rcu() and noticed a 20% impact on TCP connection rates. Quoting Cristopher Lameter : "Right. That results in cacheline cooldown. You'd want to recycle the object as they are cache hot on a per cpu basis. That is screwed up by the delayed regular rcu processing. We have seen multiple regressions due to cacheline cooldown. The only choice in cacheline hot sensitive areas is to deal with the complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU." - Because udp sockets are allocated from dedicated kmem_cache, use of SLAB_DESTROY_BY_RCU can help here. Theory of operation : --------------------- As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()), special attention must be taken by readers and writers. Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed, reused, inserted in a different chain or in worst case in the same chain while readers could do lookups in the same time. In order to avoid loops, a reader must check each socket found in a chain really belongs to the chain the reader was traversing. If it finds a mismatch, lookup must start again at the begining. This *restart* loop is the reason we had to use rdlock for the multicast case, because we dont want to send same message several times to the same socket. We use RCU only for fast path. Thus, /proc/net/udp still takes spinlocks. Signed-off-by: Eric Dumazet <dada1@cosmosbay.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 05:11:14 -04:00
rcu_read_lock();
begin:
result = NULL;
badness = -1;
sk_nulls_for_each_rcu(sk, node, &hslot->head) {
score = compute_score(sk, net, saddr, hnum, sport,
daddr, dport, dif);
if (score > badness) {
result = sk;
badness = score;
}
}
/*
* if the nulls value we got at the end of this lookup is
* not the expected one, we must restart lookup.
* We probably met an item that was moved to another chain.
*/
if (get_nulls_value(node) != hash)
goto begin;
udp: RCU handling for Unicast packets. Goals are : 1) Optimizing handling of incoming Unicast UDP frames, so that no memory writes should happen in the fast path. Note: Multicasts and broadcasts still will need to take a lock, because doing a full lockless lookup in this case is difficult. 2) No expensive operations in the socket bind/unhash phases : - No expensive synchronize_rcu() calls. - No added rcu_head in socket structure, increasing memory needs, but more important, forcing us to use call_rcu() calls, that have the bad property of making sockets structure cold. (rcu grace period between socket freeing and its potential reuse make this socket being cold in CPU cache). David did a previous patch using call_rcu() and noticed a 20% impact on TCP connection rates. Quoting Cristopher Lameter : "Right. That results in cacheline cooldown. You'd want to recycle the object as they are cache hot on a per cpu basis. That is screwed up by the delayed regular rcu processing. We have seen multiple regressions due to cacheline cooldown. The only choice in cacheline hot sensitive areas is to deal with the complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU." - Because udp sockets are allocated from dedicated kmem_cache, use of SLAB_DESTROY_BY_RCU can help here. Theory of operation : --------------------- As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()), special attention must be taken by readers and writers. Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed, reused, inserted in a different chain or in worst case in the same chain while readers could do lookups in the same time. In order to avoid loops, a reader must check each socket found in a chain really belongs to the chain the reader was traversing. If it finds a mismatch, lookup must start again at the begining. This *restart* loop is the reason we had to use rdlock for the multicast case, because we dont want to send same message several times to the same socket. We use RCU only for fast path. Thus, /proc/net/udp still takes spinlocks. Signed-off-by: Eric Dumazet <dada1@cosmosbay.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 05:11:14 -04:00
if (result) {
if (unlikely(!atomic_inc_not_zero(&result->sk_refcnt)))
result = NULL;
else if (unlikely(compute_score(result, net, saddr, hnum, sport,
daddr, dport, dif) < badness)) {
sock_put(result);
goto begin;
}
}
rcu_read_unlock();
return result;
}
static inline struct sock *__udp4_lib_lookup_skb(struct sk_buff *skb,
__be16 sport, __be16 dport,
struct udp_table *udptable)
{
struct sock *sk;
const struct iphdr *iph = ip_hdr(skb);
if (unlikely(sk = skb_steal_sock(skb)))
return sk;
else
return __udp4_lib_lookup(dev_net(skb->dst->dev), iph->saddr, sport,
iph->daddr, dport, inet_iif(skb),
udptable);
}
struct sock *udp4_lib_lookup(struct net *net, __be32 saddr, __be16 sport,
__be32 daddr, __be16 dport, int dif)
{
return __udp4_lib_lookup(net, saddr, sport, daddr, dport, dif, &udp_table);
}
EXPORT_SYMBOL_GPL(udp4_lib_lookup);
static inline struct sock *udp_v4_mcast_next(struct net *net, struct sock *sk,
__be16 loc_port, __be32 loc_addr,
__be16 rmt_port, __be32 rmt_addr,
int dif)
{
struct hlist_nulls_node *node;
struct sock *s = sk;
unsigned short hnum = ntohs(loc_port);
sk_nulls_for_each_from(s, node) {
struct inet_sock *inet = inet_sk(s);
if (!net_eq(sock_net(s), net) ||
s->sk_hash != hnum ||
(inet->daddr && inet->daddr != rmt_addr) ||
(inet->dport != rmt_port && inet->dport) ||
(inet->rcv_saddr && inet->rcv_saddr != loc_addr) ||
ipv6_only_sock(s) ||
(s->sk_bound_dev_if && s->sk_bound_dev_if != dif))
continue;
if (!ip_mc_sf_allow(s, loc_addr, rmt_addr, dif))
continue;
goto found;
}
s = NULL;
found:
return s;
}
/*
* This routine is called by the ICMP module when it gets some
* sort of error condition. If err < 0 then the socket should
* be closed and the error returned to the user. If err > 0
* it's just the icmp type << 8 | icmp code.
* Header points to the ip header of the error packet. We move
* on past this. Then (as it used to claim before adjustment)
* header points to the first 8 bytes of the udp header. We need
* to find the appropriate port.
*/
void __udp4_lib_err(struct sk_buff *skb, u32 info, struct udp_table *udptable)
{
struct inet_sock *inet;
struct iphdr *iph = (struct iphdr*)skb->data;
struct udphdr *uh = (struct udphdr*)(skb->data+(iph->ihl<<2));
const int type = icmp_hdr(skb)->type;
const int code = icmp_hdr(skb)->code;
struct sock *sk;
int harderr;
int err;
struct net *net = dev_net(skb->dev);
sk = __udp4_lib_lookup(net, iph->daddr, uh->dest,
iph->saddr, uh->source, skb->dev->ifindex, udptable);
if (sk == NULL) {
ICMP_INC_STATS_BH(net, ICMP_MIB_INERRORS);
return; /* No socket for error */
}
err = 0;
harderr = 0;
inet = inet_sk(sk);
switch (type) {
default:
case ICMP_TIME_EXCEEDED:
err = EHOSTUNREACH;
break;
case ICMP_SOURCE_QUENCH:
goto out;
case ICMP_PARAMETERPROB:
err = EPROTO;
harderr = 1;
break;
case ICMP_DEST_UNREACH:
if (code == ICMP_FRAG_NEEDED) { /* Path MTU discovery */
if (inet->pmtudisc != IP_PMTUDISC_DONT) {
err = EMSGSIZE;
harderr = 1;
break;
}
goto out;
}
err = EHOSTUNREACH;
if (code <= NR_ICMP_UNREACH) {
harderr = icmp_err_convert[code].fatal;
err = icmp_err_convert[code].errno;
}
break;
}
/*
* RFC1122: OK. Passes ICMP errors back to application, as per
* 4.1.3.3.
*/
if (!inet->recverr) {
if (!harderr || sk->sk_state != TCP_ESTABLISHED)
goto out;
} else {
ip_icmp_error(sk, skb, err, uh->dest, info, (u8*)(uh+1));
}
sk->sk_err = err;
sk->sk_error_report(sk);
out:
sock_put(sk);
}
void udp_err(struct sk_buff *skb, u32 info)
{
__udp4_lib_err(skb, info, &udp_table);
}
/*
* Throw away all pending data and cancel the corking. Socket is locked.
*/
void udp_flush_pending_frames(struct sock *sk)
{
struct udp_sock *up = udp_sk(sk);
if (up->pending) {
up->len = 0;
up->pending = 0;
ip_flush_pending_frames(sk);
}
}
EXPORT_SYMBOL(udp_flush_pending_frames);
/**
* udp4_hwcsum_outgoing - handle outgoing HW checksumming
* @sk: socket we are sending on
* @skb: sk_buff containing the filled-in UDP header
* (checksum field must be zeroed out)
*/
static void udp4_hwcsum_outgoing(struct sock *sk, struct sk_buff *skb,
__be32 src, __be32 dst, int len )
{
unsigned int offset;
struct udphdr *uh = udp_hdr(skb);
__wsum csum = 0;
if (skb_queue_len(&sk->sk_write_queue) == 1) {
/*
* Only one fragment on the socket.
*/
skb->csum_start = skb_transport_header(skb) - skb->head;
skb->csum_offset = offsetof(struct udphdr, check);
uh->check = ~csum_tcpudp_magic(src, dst, len, IPPROTO_UDP, 0);
} else {
/*
* HW-checksum won't work as there are two or more
* fragments on the socket so that all csums of sk_buffs
* should be together
*/
offset = skb_transport_offset(skb);
skb->csum = skb_checksum(skb, offset, skb->len - offset, 0);
skb->ip_summed = CHECKSUM_NONE;
skb_queue_walk(&sk->sk_write_queue, skb) {
csum = csum_add(csum, skb->csum);
}
uh->check = csum_tcpudp_magic(src, dst, len, IPPROTO_UDP, csum);
if (uh->check == 0)
uh->check = CSUM_MANGLED_0;
}
}
/*
* Push out all pending data as one UDP datagram. Socket is locked.
*/
static int udp_push_pending_frames(struct sock *sk)
{
struct udp_sock *up = udp_sk(sk);
struct inet_sock *inet = inet_sk(sk);
struct flowi *fl = &inet->cork.fl;
struct sk_buff *skb;
struct udphdr *uh;
int err = 0;
int is_udplite = IS_UDPLITE(sk);
__wsum csum = 0;
/* Grab the skbuff where UDP header space exists. */
if ((skb = skb_peek(&sk->sk_write_queue)) == NULL)
goto out;
/*
* Create a UDP header
*/
uh = udp_hdr(skb);
uh->source = fl->fl_ip_sport;
uh->dest = fl->fl_ip_dport;
uh->len = htons(up->len);
uh->check = 0;
if (is_udplite) /* UDP-Lite */
csum = udplite_csum_outgoing(sk, skb);
else if (sk->sk_no_check == UDP_CSUM_NOXMIT) { /* UDP csum disabled */
skb->ip_summed = CHECKSUM_NONE;
goto send;
} else if (skb->ip_summed == CHECKSUM_PARTIAL) { /* UDP hardware csum */
udp4_hwcsum_outgoing(sk, skb, fl->fl4_src,fl->fl4_dst, up->len);
goto send;
} else /* `normal' UDP */
csum = udp_csum_outgoing(sk, skb);
/* add protocol-dependent pseudo-header */
uh->check = csum_tcpudp_magic(fl->fl4_src, fl->fl4_dst, up->len,
sk->sk_protocol, csum );
if (uh->check == 0)
uh->check = CSUM_MANGLED_0;
send:
err = ip_push_pending_frames(sk);
out:
up->len = 0;
up->pending = 0;
if (!err)
UDP_INC_STATS_USER(sock_net(sk),
UDP_MIB_OUTDATAGRAMS, is_udplite);
return err;
}
int udp_sendmsg(struct kiocb *iocb, struct sock *sk, struct msghdr *msg,
size_t len)
{
struct inet_sock *inet = inet_sk(sk);
struct udp_sock *up = udp_sk(sk);
int ulen = len;
struct ipcm_cookie ipc;
struct rtable *rt = NULL;
int free = 0;
int connected = 0;
__be32 daddr, faddr, saddr;
__be16 dport;
u8 tos;
int err, is_udplite = IS_UDPLITE(sk);
int corkreq = up->corkflag || msg->msg_flags&MSG_MORE;
int (*getfrag)(void *, char *, int, int, int, struct sk_buff *);
if (len > 0xFFFF)
return -EMSGSIZE;
/*
* Check the flags.
*/
if (msg->msg_flags&MSG_OOB) /* Mirror BSD error message compatibility */
return -EOPNOTSUPP;
ipc.opt = NULL;
if (up->pending) {
/*
* There are pending frames.
* The socket lock must be held while it's corked.
*/
lock_sock(sk);
if (likely(up->pending)) {
if (unlikely(up->pending != AF_INET)) {
release_sock(sk);
return -EINVAL;
}
goto do_append_data;
}
release_sock(sk);
}
ulen += sizeof(struct udphdr);
/*
* Get and verify the address.
*/
if (msg->msg_name) {
struct sockaddr_in * usin = (struct sockaddr_in*)msg->msg_name;
if (msg->msg_namelen < sizeof(*usin))
return -EINVAL;
if (usin->sin_family != AF_INET) {
if (usin->sin_family != AF_UNSPEC)
return -EAFNOSUPPORT;
}
daddr = usin->sin_addr.s_addr;
dport = usin->sin_port;
if (dport == 0)
return -EINVAL;
} else {
if (sk->sk_state != TCP_ESTABLISHED)
return -EDESTADDRREQ;
daddr = inet->daddr;
dport = inet->dport;
/* Open fast path for connected socket.
Route will not be used, if at least one option is set.
*/
connected = 1;
}
ipc.addr = inet->saddr;
ipc.oif = sk->sk_bound_dev_if;
if (msg->msg_controllen) {
err = ip_cmsg_send(sock_net(sk), msg, &ipc);
if (err)
return err;
if (ipc.opt)
free = 1;
connected = 0;
}
if (!ipc.opt)
ipc.opt = inet->opt;
saddr = ipc.addr;
ipc.addr = faddr = daddr;
if (ipc.opt && ipc.opt->srr) {
if (!daddr)
return -EINVAL;
faddr = ipc.opt->faddr;
connected = 0;
}
tos = RT_TOS(inet->tos);
if (sock_flag(sk, SOCK_LOCALROUTE) ||
(msg->msg_flags & MSG_DONTROUTE) ||
(ipc.opt && ipc.opt->is_strictroute)) {
tos |= RTO_ONLINK;
connected = 0;
}
if (ipv4_is_multicast(daddr)) {
if (!ipc.oif)
ipc.oif = inet->mc_index;
if (!saddr)
saddr = inet->mc_addr;
connected = 0;
}
if (connected)
rt = (struct rtable*)sk_dst_check(sk, 0);
if (rt == NULL) {
struct flowi fl = { .oif = ipc.oif,
.nl_u = { .ip4_u =
{ .daddr = faddr,
.saddr = saddr,
.tos = tos } },
.proto = sk->sk_protocol,
.flags = inet_sk_flowi_flags(sk),
.uli_u = { .ports =
{ .sport = inet->sport,
.dport = dport } } };
struct net *net = sock_net(sk);
security_sk_classify_flow(sk, &fl);
err = ip_route_output_flow(net, &rt, &fl, sk, 1);
if (err) {
if (err == -ENETUNREACH)
IP_INC_STATS_BH(net, IPSTATS_MIB_OUTNOROUTES);
goto out;
}
err = -EACCES;
if ((rt->rt_flags & RTCF_BROADCAST) &&
!sock_flag(sk, SOCK_BROADCAST))
goto out;
if (connected)
sk_dst_set(sk, dst_clone(&rt->u.dst));
}
if (msg->msg_flags&MSG_CONFIRM)
goto do_confirm;
back_from_confirm:
saddr = rt->rt_src;
if (!ipc.addr)
daddr = ipc.addr = rt->rt_dst;
lock_sock(sk);
if (unlikely(up->pending)) {
/* The socket is already corked while preparing it. */
/* ... which is an evident application bug. --ANK */
release_sock(sk);
LIMIT_NETDEBUG(KERN_DEBUG "udp cork app bug 2\n");
err = -EINVAL;
goto out;
}
/*
* Now cork the socket to pend data.
*/
inet->cork.fl.fl4_dst = daddr;
inet->cork.fl.fl_ip_dport = dport;
inet->cork.fl.fl4_src = saddr;
inet->cork.fl.fl_ip_sport = inet->sport;
up->pending = AF_INET;
do_append_data:
up->len += ulen;
getfrag = is_udplite ? udplite_getfrag : ip_generic_getfrag;
err = ip_append_data(sk, getfrag, msg->msg_iov, ulen,
sizeof(struct udphdr), &ipc, &rt,
corkreq ? msg->msg_flags|MSG_MORE : msg->msg_flags);
if (err)
udp_flush_pending_frames(sk);
else if (!corkreq)
err = udp_push_pending_frames(sk);
else if (unlikely(skb_queue_empty(&sk->sk_write_queue)))
up->pending = 0;
release_sock(sk);
out:
ip_rt_put(rt);
if (free)
kfree(ipc.opt);
if (!err)
return len;
/*
* ENOBUFS = no kernel mem, SOCK_NOSPACE = no sndbuf space. Reporting
* ENOBUFS might not be good (it's not tunable per se), but otherwise
* we don't have a good statistic (IpOutDiscards but it can be too many
* things). We could add another new stat but at least for now that
* seems like overkill.
*/
if (err == -ENOBUFS || test_bit(SOCK_NOSPACE, &sk->sk_socket->flags)) {
UDP_INC_STATS_USER(sock_net(sk),
UDP_MIB_SNDBUFERRORS, is_udplite);
}
return err;
do_confirm:
dst_confirm(&rt->u.dst);
if (!(msg->msg_flags&MSG_PROBE) || len)
goto back_from_confirm;
err = 0;
goto out;
}
int udp_sendpage(struct sock *sk, struct page *page, int offset,
size_t size, int flags)
{
struct udp_sock *up = udp_sk(sk);
int ret;
if (!up->pending) {
struct msghdr msg = { .msg_flags = flags|MSG_MORE };
/* Call udp_sendmsg to specify destination address which
* sendpage interface can't pass.
* This will succeed only when the socket is connected.
*/
ret = udp_sendmsg(NULL, sk, &msg, 0);
if (ret < 0)
return ret;
}
lock_sock(sk);
if (unlikely(!up->pending)) {
release_sock(sk);
LIMIT_NETDEBUG(KERN_DEBUG "udp cork app bug 3\n");
return -EINVAL;
}
ret = ip_append_page(sk, page, offset, size, flags);
if (ret == -EOPNOTSUPP) {
release_sock(sk);
return sock_no_sendpage(sk->sk_socket, page, offset,
size, flags);
}
if (ret < 0) {
udp_flush_pending_frames(sk);
goto out;
}
up->len += size;
if (!(up->corkflag || (flags&MSG_MORE)))
ret = udp_push_pending_frames(sk);
if (!ret)
ret = size;
out:
release_sock(sk);
return ret;
}
/*
* IOCTL requests applicable to the UDP protocol
*/
int udp_ioctl(struct sock *sk, int cmd, unsigned long arg)
{
switch (cmd) {
case SIOCOUTQ:
{
int amount = atomic_read(&sk->sk_wmem_alloc);
return put_user(amount, (int __user *)arg);
}
case SIOCINQ:
{
struct sk_buff *skb;
unsigned long amount;
amount = 0;
spin_lock_bh(&sk->sk_receive_queue.lock);
skb = skb_peek(&sk->sk_receive_queue);
if (skb != NULL) {
/*
* We will only return the amount
* of this packet since that is all
* that will be read.
*/
amount = skb->len - sizeof(struct udphdr);
}
spin_unlock_bh(&sk->sk_receive_queue.lock);
return put_user(amount, (int __user *)arg);
}
default:
return -ENOIOCTLCMD;
}
return 0;
}
/*
* This should be easy, if there is something there we
* return it, otherwise we block.
*/
int udp_recvmsg(struct kiocb *iocb, struct sock *sk, struct msghdr *msg,
size_t len, int noblock, int flags, int *addr_len)
{
struct inet_sock *inet = inet_sk(sk);
struct sockaddr_in *sin = (struct sockaddr_in *)msg->msg_name;
struct sk_buff *skb;
unsigned int ulen, copied;
int peeked;
int err;
int is_udplite = IS_UDPLITE(sk);
/*
* Check any passed addresses
*/
if (addr_len)
*addr_len=sizeof(*sin);
if (flags & MSG_ERRQUEUE)
return ip_recv_error(sk, msg, len);
try_again:
skb = __skb_recv_datagram(sk, flags | (noblock ? MSG_DONTWAIT : 0),
&peeked, &err);
if (!skb)
goto out;
ulen = skb->len - sizeof(struct udphdr);
copied = len;
if (copied > ulen)
copied = ulen;
else if (copied < ulen)
msg->msg_flags |= MSG_TRUNC;
/*
* If checksum is needed at all, try to do it while copying the
* data. If the data is truncated, or if we only want a partial
* coverage checksum (UDP-Lite), do it before the copy.
*/
if (copied < ulen || UDP_SKB_CB(skb)->partial_cov) {
if (udp_lib_checksum_complete(skb))
goto csum_copy_err;
}
if (skb_csum_unnecessary(skb))
err = skb_copy_datagram_iovec(skb, sizeof(struct udphdr),
msg->msg_iov, copied );
else {
err = skb_copy_and_csum_datagram_iovec(skb, sizeof(struct udphdr), msg->msg_iov);
if (err == -EINVAL)
goto csum_copy_err;
}
if (err)
goto out_free;
if (!peeked)
UDP_INC_STATS_USER(sock_net(sk),
UDP_MIB_INDATAGRAMS, is_udplite);
sock_recv_timestamp(msg, sk, skb);
/* Copy the address. */
if (sin)
{
sin->sin_family = AF_INET;
sin->sin_port = udp_hdr(skb)->source;
sin->sin_addr.s_addr = ip_hdr(skb)->saddr;
memset(sin->sin_zero, 0, sizeof(sin->sin_zero));
}
if (inet->cmsg_flags)
ip_cmsg_recv(msg, skb);
err = copied;
if (flags & MSG_TRUNC)
err = ulen;
out_free:
lock_sock(sk);
skb_free_datagram(sk, skb);
release_sock(sk);
out:
return err;
csum_copy_err:
lock_sock(sk);
if (!skb_kill_datagram(sk, skb, flags))
UDP_INC_STATS_USER(sock_net(sk), UDP_MIB_INERRORS, is_udplite);
release_sock(sk);
if (noblock)
return -EAGAIN;
goto try_again;
}
int udp_disconnect(struct sock *sk, int flags)
{
struct inet_sock *inet = inet_sk(sk);
/*
* 1003.1g - break association.
*/
sk->sk_state = TCP_CLOSE;
inet->daddr = 0;
inet->dport = 0;
sk->sk_bound_dev_if = 0;
if (!(sk->sk_userlocks & SOCK_BINDADDR_LOCK))
inet_reset_saddr(sk);
if (!(sk->sk_userlocks & SOCK_BINDPORT_LOCK)) {
sk->sk_prot->unhash(sk);
inet->sport = 0;
}
sk_dst_reset(sk);
return 0;
}
void udp_lib_unhash(struct sock *sk)
{
if (sk_hashed(sk)) {
struct udp_table *udptable = sk->sk_prot->h.udp_table;
unsigned int hash = udp_hashfn(sock_net(sk), sk->sk_hash);
struct udp_hslot *hslot = &udptable->hash[hash];
spin_lock_bh(&hslot->lock);
if (sk_nulls_del_node_init_rcu(sk)) {
inet_sk(sk)->num = 0;
sock_prot_inuse_add(sock_net(sk), sk->sk_prot, -1);
}
spin_unlock_bh(&hslot->lock);
}
}
EXPORT_SYMBOL(udp_lib_unhash);
static int __udp_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
{
int is_udplite = IS_UDPLITE(sk);
int rc;
if ((rc = sock_queue_rcv_skb(sk, skb)) < 0) {
/* Note that an ENOMEM error is charged twice */
if (rc == -ENOMEM) {
UDP_INC_STATS_BH(sock_net(sk), UDP_MIB_RCVBUFERRORS,
is_udplite);
atomic_inc(&sk->sk_drops);
}
goto drop;
}
return 0;
drop:
UDP_INC_STATS_BH(sock_net(sk), UDP_MIB_INERRORS, is_udplite);
kfree_skb(skb);
return -1;
}
/* returns:
* -1: error
* 0: success
* >0: "udp encap" protocol resubmission
*
* Note that in the success and error cases, the skb is assumed to
* have either been requeued or freed.
*/
int udp_queue_rcv_skb(struct sock * sk, struct sk_buff *skb)
{
struct udp_sock *up = udp_sk(sk);
int rc;
int is_udplite = IS_UDPLITE(sk);
/*
* Charge it to the socket, dropping if the queue is full.
*/
if (!xfrm4_policy_check(sk, XFRM_POLICY_IN, skb))
goto drop;
nf_reset(skb);
if (up->encap_type) {
/*
* This is an encapsulation socket so pass the skb to
* the socket's udp_encap_rcv() hook. Otherwise, just
* fall through and pass this up the UDP socket.
* up->encap_rcv() returns the following value:
* =0 if skb was successfully passed to the encap
* handler or was discarded by it.
* >0 if skb should be passed on to UDP.
* <0 if skb should be resubmitted as proto -N
*/
/* if we're overly short, let UDP handle it */
if (skb->len > sizeof(struct udphdr) &&
up->encap_rcv != NULL) {
int ret;
ret = (*up->encap_rcv)(sk, skb);
if (ret <= 0) {
UDP_INC_STATS_BH(sock_net(sk),
UDP_MIB_INDATAGRAMS,
is_udplite);
return -ret;
}
}
/* FALLTHROUGH -- it's a UDP Packet */
}
/*
* UDP-Lite specific tests, ignored on UDP sockets
*/
if ((is_udplite & UDPLITE_RECV_CC) && UDP_SKB_CB(skb)->partial_cov) {
/*
* MIB statistics other than incrementing the error count are
* disabled for the following two types of errors: these depend
* on the application settings, not on the functioning of the
* protocol stack as such.
*
* RFC 3828 here recommends (sec 3.3): "There should also be a
* way ... to ... at least let the receiving application block
* delivery of packets with coverage values less than a value
* provided by the application."
*/
if (up->pcrlen == 0) { /* full coverage was set */
LIMIT_NETDEBUG(KERN_WARNING "UDPLITE: partial coverage "
"%d while full coverage %d requested\n",
UDP_SKB_CB(skb)->cscov, skb->len);
goto drop;
}
/* The next case involves violating the min. coverage requested
* by the receiver. This is subtle: if receiver wants x and x is
* greater than the buffersize/MTU then receiver will complain
* that it wants x while sender emits packets of smaller size y.
* Therefore the above ...()->partial_cov statement is essential.
*/
if (UDP_SKB_CB(skb)->cscov < up->pcrlen) {
LIMIT_NETDEBUG(KERN_WARNING
"UDPLITE: coverage %d too small, need min %d\n",
UDP_SKB_CB(skb)->cscov, up->pcrlen);
goto drop;
}
}
if (sk->sk_filter) {
if (udp_lib_checksum_complete(skb))
goto drop;
}
rc = 0;
bh_lock_sock(sk);
if (!sock_owned_by_user(sk))
rc = __udp_queue_rcv_skb(sk, skb);
else
sk_add_backlog(sk, skb);
bh_unlock_sock(sk);
return rc;
drop:
UDP_INC_STATS_BH(sock_net(sk), UDP_MIB_INERRORS, is_udplite);
kfree_skb(skb);
return -1;
}
/*
* Multicasts and broadcasts go to each listener.
*
* Note: called only from the BH handler context,
* so we don't need to lock the hashes.
*/
static int __udp4_lib_mcast_deliver(struct net *net, struct sk_buff *skb,
struct udphdr *uh,
__be32 saddr, __be32 daddr,
struct udp_table *udptable)
{
struct sock *sk;
struct udp_hslot *hslot = &udptable->hash[udp_hashfn(net, ntohs(uh->dest))];
int dif;
spin_lock(&hslot->lock);
sk = sk_nulls_head(&hslot->head);
dif = skb->dev->ifindex;
sk = udp_v4_mcast_next(net, sk, uh->dest, daddr, uh->source, saddr, dif);
if (sk) {
struct sock *sknext = NULL;
do {
struct sk_buff *skb1 = skb;
sknext = udp_v4_mcast_next(net, sk_nulls_next(sk), uh->dest,
daddr, uh->source, saddr,
dif);
if (sknext)
skb1 = skb_clone(skb, GFP_ATOMIC);
if (skb1) {
int ret = udp_queue_rcv_skb(sk, skb1);
if (ret > 0)
/* we should probably re-process instead
* of dropping packets here. */
kfree_skb(skb1);
}
sk = sknext;
} while (sknext);
} else
kfree_skb(skb);
spin_unlock(&hslot->lock);
return 0;
}
/* Initialize UDP checksum. If exited with zero value (success),
* CHECKSUM_UNNECESSARY means, that no more checks are required.
* Otherwise, csum completion requires chacksumming packet body,
* including udp header and folding it to skb->csum.
*/
static inline int udp4_csum_init(struct sk_buff *skb, struct udphdr *uh,
int proto)
{
const struct iphdr *iph;
int err;
UDP_SKB_CB(skb)->partial_cov = 0;
UDP_SKB_CB(skb)->cscov = skb->len;
if (proto == IPPROTO_UDPLITE) {
err = udplite_checksum_init(skb, uh);
if (err)
return err;
}
iph = ip_hdr(skb);
if (uh->check == 0) {
skb->ip_summed = CHECKSUM_UNNECESSARY;
} else if (skb->ip_summed == CHECKSUM_COMPLETE) {
if (!csum_tcpudp_magic(iph->saddr, iph->daddr, skb->len,
proto, skb->csum))
skb->ip_summed = CHECKSUM_UNNECESSARY;
}
if (!skb_csum_unnecessary(skb))
skb->csum = csum_tcpudp_nofold(iph->saddr, iph->daddr,
skb->len, proto, 0);
/* Probably, we should checksum udp header (it should be in cache
* in any case) and data in tiny packets (< rx copybreak).
*/
return 0;
}
/*
* All we need to do is get the socket, and then do a checksum.
*/
int __udp4_lib_rcv(struct sk_buff *skb, struct udp_table *udptable,
int proto)
{
struct sock *sk;
struct udphdr *uh;
unsigned short ulen;
struct rtable *rt = (struct rtable*)skb->dst;
__be32 saddr, daddr;
struct net *net = dev_net(skb->dev);
/*
* Validate the packet.
*/
if (!pskb_may_pull(skb, sizeof(struct udphdr)))
goto drop; /* No space for header. */
uh = udp_hdr(skb);
ulen = ntohs(uh->len);
if (ulen > skb->len)
goto short_packet;
if (proto == IPPROTO_UDP) {
/* UDP validates ulen. */
if (ulen < sizeof(*uh) || pskb_trim_rcsum(skb, ulen))
goto short_packet;
uh = udp_hdr(skb);
}
if (udp4_csum_init(skb, uh, proto))
goto csum_error;
saddr = ip_hdr(skb)->saddr;
daddr = ip_hdr(skb)->daddr;
if (rt->rt_flags & (RTCF_BROADCAST|RTCF_MULTICAST))
return __udp4_lib_mcast_deliver(net, skb, uh,
saddr, daddr, udptable);
sk = __udp4_lib_lookup_skb(skb, uh->source, uh->dest, udptable);
if (sk != NULL) {
int ret = udp_queue_rcv_skb(sk, skb);
sock_put(sk);
/* a return value > 0 means to resubmit the input, but
* it wants the return to be -protocol, or 0
*/
if (ret > 0)
return -ret;
return 0;
}
if (!xfrm4_policy_check(NULL, XFRM_POLICY_IN, skb))
goto drop;
nf_reset(skb);
/* No socket. Drop packet silently, if checksum is wrong */
if (udp_lib_checksum_complete(skb))
goto csum_error;
UDP_INC_STATS_BH(net, UDP_MIB_NOPORTS, proto == IPPROTO_UDPLITE);
icmp_send(skb, ICMP_DEST_UNREACH, ICMP_PORT_UNREACH, 0);
/*
* Hmm. We got an UDP packet to a port to which we
* don't wanna listen. Ignore it.
*/
kfree_skb(skb);
return 0;
short_packet:
LIMIT_NETDEBUG(KERN_DEBUG "UDP%s: short packet: From %pI4:%u %d/%d to %pI4:%u\n",
proto == IPPROTO_UDPLITE ? "-Lite" : "",
&saddr,
ntohs(uh->source),
ulen,
skb->len,
&daddr,
ntohs(uh->dest));
goto drop;
csum_error:
/*
* RFC1122: OK. Discards the bad packet silently (as far as
* the network is concerned, anyway) as per 4.1.3.4 (MUST).
*/
LIMIT_NETDEBUG(KERN_DEBUG "UDP%s: bad checksum. From %pI4:%u to %pI4:%u ulen %d\n",
proto == IPPROTO_UDPLITE ? "-Lite" : "",
&saddr,
ntohs(uh->source),
&daddr,
ntohs(uh->dest),
ulen);
drop:
UDP_INC_STATS_BH(net, UDP_MIB_INERRORS, proto == IPPROTO_UDPLITE);
kfree_skb(skb);
return 0;
}
int udp_rcv(struct sk_buff *skb)
{
return __udp4_lib_rcv(skb, &udp_table, IPPROTO_UDP);
}
void udp_destroy_sock(struct sock *sk)
{
lock_sock(sk);
udp_flush_pending_frames(sk);
release_sock(sk);
}
/*
* Socket option code for UDP
*/
int udp_lib_setsockopt(struct sock *sk, int level, int optname,
char __user *optval, int optlen,
int (*push_pending_frames)(struct sock *))
{
struct udp_sock *up = udp_sk(sk);
int val;
int err = 0;
int is_udplite = IS_UDPLITE(sk);
if (optlen<sizeof(int))
return -EINVAL;
if (get_user(val, (int __user *)optval))
return -EFAULT;
switch (optname) {
case UDP_CORK:
if (val != 0) {
up->corkflag = 1;
} else {
up->corkflag = 0;
lock_sock(sk);
(*push_pending_frames)(sk);
release_sock(sk);
}
break;
case UDP_ENCAP:
switch (val) {
case 0:
case UDP_ENCAP_ESPINUDP:
case UDP_ENCAP_ESPINUDP_NON_IKE:
up->encap_rcv = xfrm4_udp_encap_rcv;
/* FALLTHROUGH */
case UDP_ENCAP_L2TPINUDP:
up->encap_type = val;
break;
default:
err = -ENOPROTOOPT;
break;
}
break;
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
/*
* UDP-Lite's partial checksum coverage (RFC 3828).
*/
/* The sender sets actual checksum coverage length via this option.
* The case coverage > packet length is handled by send module. */
case UDPLITE_SEND_CSCOV:
if (!is_udplite) /* Disable the option on UDP sockets */
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
return -ENOPROTOOPT;
if (val != 0 && val < 8) /* Illegal coverage: use default (8) */
val = 8;
else if (val > USHORT_MAX)
val = USHORT_MAX;
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
up->pcslen = val;
up->pcflag |= UDPLITE_SEND_CC;
break;
/* The receiver specifies a minimum checksum coverage value. To make
* sense, this should be set to at least 8 (as done below). If zero is
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
* used, this again means full checksum coverage. */
case UDPLITE_RECV_CSCOV:
if (!is_udplite) /* Disable the option on UDP sockets */
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
return -ENOPROTOOPT;
if (val != 0 && val < 8) /* Avoid silly minimal values. */
val = 8;
else if (val > USHORT_MAX)
val = USHORT_MAX;
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
up->pcrlen = val;
up->pcflag |= UDPLITE_RECV_CC;
break;
default:
err = -ENOPROTOOPT;
break;
}
return err;
}
int udp_setsockopt(struct sock *sk, int level, int optname,
char __user *optval, int optlen)
{
if (level == SOL_UDP || level == SOL_UDPLITE)
return udp_lib_setsockopt(sk, level, optname, optval, optlen,
udp_push_pending_frames);
return ip_setsockopt(sk, level, optname, optval, optlen);
}
#ifdef CONFIG_COMPAT
int compat_udp_setsockopt(struct sock *sk, int level, int optname,
char __user *optval, int optlen)
{
if (level == SOL_UDP || level == SOL_UDPLITE)
return udp_lib_setsockopt(sk, level, optname, optval, optlen,
udp_push_pending_frames);
return compat_ip_setsockopt(sk, level, optname, optval, optlen);
}
#endif
int udp_lib_getsockopt(struct sock *sk, int level, int optname,
char __user *optval, int __user *optlen)
{
struct udp_sock *up = udp_sk(sk);
int val, len;
if (get_user(len,optlen))
return -EFAULT;
len = min_t(unsigned int, len, sizeof(int));
if (len < 0)
return -EINVAL;
switch (optname) {
case UDP_CORK:
val = up->corkflag;
break;
case UDP_ENCAP:
val = up->encap_type;
break;
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
/* The following two cannot be changed on UDP sockets, the return is
* always 0 (which corresponds to the full checksum coverage of UDP). */
case UDPLITE_SEND_CSCOV:
val = up->pcslen;
break;
case UDPLITE_RECV_CSCOV:
val = up->pcrlen;
break;
default:
return -ENOPROTOOPT;
}
if (put_user(len, optlen))
return -EFAULT;
if (copy_to_user(optval, &val,len))
return -EFAULT;
return 0;
}
int udp_getsockopt(struct sock *sk, int level, int optname,
char __user *optval, int __user *optlen)
{
if (level == SOL_UDP || level == SOL_UDPLITE)
return udp_lib_getsockopt(sk, level, optname, optval, optlen);
return ip_getsockopt(sk, level, optname, optval, optlen);
}
#ifdef CONFIG_COMPAT
int compat_udp_getsockopt(struct sock *sk, int level, int optname,
char __user *optval, int __user *optlen)
{
if (level == SOL_UDP || level == SOL_UDPLITE)
return udp_lib_getsockopt(sk, level, optname, optval, optlen);
return compat_ip_getsockopt(sk, level, optname, optval, optlen);
}
#endif
/**
* udp_poll - wait for a UDP event.
* @file - file struct
* @sock - socket
* @wait - poll table
*
* This is same as datagram poll, except for the special case of
* blocking sockets. If application is using a blocking fd
* and a packet with checksum error is in the queue;
* then it could get return from select indicating data available
* but then block when reading it. Add special case code
* to work around these arguably broken applications.
*/
unsigned int udp_poll(struct file *file, struct socket *sock, poll_table *wait)
{
unsigned int mask = datagram_poll(file, sock, wait);
struct sock *sk = sock->sk;
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 14:10:57 -05:00
int is_lite = IS_UDPLITE(sk);
/* Check for false positives due to checksum errors */
if ( (mask & POLLRDNORM) &&
!(file->f_flags & O_NONBLOCK) &&
!(sk->sk_shutdown & RCV_SHUTDOWN)){
struct sk_buff_head *rcvq = &sk->sk_receive_queue;
struct sk_buff *skb;
spin_lock_bh(&rcvq->lock);
while ((skb = skb_peek(rcvq)) != NULL &&
udp_lib_checksum_complete(skb)) {
UDP_INC_STATS_BH(sock_net(sk),
UDP_MIB_INERRORS, is_lite);
__skb_unlink(skb, rcvq);
kfree_skb(skb);
}
spin_unlock_bh(&rcvq->lock);
/* nothing to see, move along */
if (skb == NULL)
mask &= ~(POLLIN | POLLRDNORM);
}
return mask;
}
struct proto udp_prot = {
.name = "UDP",
.owner = THIS_MODULE,
.close = udp_lib_close,
.connect = ip4_datagram_connect,
.disconnect = udp_disconnect,
.ioctl = udp_ioctl,
.destroy = udp_destroy_sock,
.setsockopt = udp_setsockopt,
.getsockopt = udp_getsockopt,
.sendmsg = udp_sendmsg,
.recvmsg = udp_recvmsg,
.sendpage = udp_sendpage,
.backlog_rcv = __udp_queue_rcv_skb,
.hash = udp_lib_hash,
.unhash = udp_lib_unhash,
.get_port = udp_v4_get_port,
.memory_allocated = &udp_memory_allocated,
.sysctl_mem = sysctl_udp_mem,
.sysctl_wmem = &sysctl_udp_wmem_min,
.sysctl_rmem = &sysctl_udp_rmem_min,
.obj_size = sizeof(struct udp_sock),
udp: RCU handling for Unicast packets. Goals are : 1) Optimizing handling of incoming Unicast UDP frames, so that no memory writes should happen in the fast path. Note: Multicasts and broadcasts still will need to take a lock, because doing a full lockless lookup in this case is difficult. 2) No expensive operations in the socket bind/unhash phases : - No expensive synchronize_rcu() calls. - No added rcu_head in socket structure, increasing memory needs, but more important, forcing us to use call_rcu() calls, that have the bad property of making sockets structure cold. (rcu grace period between socket freeing and its potential reuse make this socket being cold in CPU cache). David did a previous patch using call_rcu() and noticed a 20% impact on TCP connection rates. Quoting Cristopher Lameter : "Right. That results in cacheline cooldown. You'd want to recycle the object as they are cache hot on a per cpu basis. That is screwed up by the delayed regular rcu processing. We have seen multiple regressions due to cacheline cooldown. The only choice in cacheline hot sensitive areas is to deal with the complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU." - Because udp sockets are allocated from dedicated kmem_cache, use of SLAB_DESTROY_BY_RCU can help here. Theory of operation : --------------------- As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()), special attention must be taken by readers and writers. Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed, reused, inserted in a different chain or in worst case in the same chain while readers could do lookups in the same time. In order to avoid loops, a reader must check each socket found in a chain really belongs to the chain the reader was traversing. If it finds a mismatch, lookup must start again at the begining. This *restart* loop is the reason we had to use rdlock for the multicast case, because we dont want to send same message several times to the same socket. We use RCU only for fast path. Thus, /proc/net/udp still takes spinlocks. Signed-off-by: Eric Dumazet <dada1@cosmosbay.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 05:11:14 -04:00
.slab_flags = SLAB_DESTROY_BY_RCU,
.h.udp_table = &udp_table,
#ifdef CONFIG_COMPAT
.compat_setsockopt = compat_udp_setsockopt,
.compat_getsockopt = compat_udp_getsockopt,
#endif
};
/* ------------------------------------------------------------------------ */
#ifdef CONFIG_PROC_FS
static struct sock *udp_get_first(struct seq_file *seq, int start)
{
struct sock *sk;
struct udp_iter_state *state = seq->private;
struct net *net = seq_file_net(seq);
for (state->bucket = start; state->bucket < UDP_HTABLE_SIZE; ++state->bucket) {
struct hlist_nulls_node *node;
struct udp_hslot *hslot = &state->udp_table->hash[state->bucket];
spin_lock_bh(&hslot->lock);
sk_nulls_for_each(sk, node, &hslot->head) {
if (!net_eq(sock_net(sk), net))
continue;
if (sk->sk_family == state->family)
goto found;
}
spin_unlock_bh(&hslot->lock);
}
sk = NULL;
found:
return sk;
}
static struct sock *udp_get_next(struct seq_file *seq, struct sock *sk)
{
struct udp_iter_state *state = seq->private;
struct net *net = seq_file_net(seq);
do {
sk = sk_nulls_next(sk);
} while (sk && (!net_eq(sock_net(sk), net) || sk->sk_family != state->family));
if (!sk) {
spin_unlock_bh(&state->udp_table->hash[state->bucket].lock);
return udp_get_first(seq, state->bucket + 1);
}
return sk;
}
static struct sock *udp_get_idx(struct seq_file *seq, loff_t pos)
{
struct sock *sk = udp_get_first(seq, 0);
if (sk)
while (pos && (sk = udp_get_next(seq, sk)) != NULL)
--pos;
return pos ? NULL : sk;
}
static void *udp_seq_start(struct seq_file *seq, loff_t *pos)
{
return *pos ? udp_get_idx(seq, *pos-1) : SEQ_START_TOKEN;
}
static void *udp_seq_next(struct seq_file *seq, void *v, loff_t *pos)
{
struct sock *sk;
if (v == SEQ_START_TOKEN)
sk = udp_get_idx(seq, 0);
else
sk = udp_get_next(seq, v);
++*pos;
return sk;
}
static void udp_seq_stop(struct seq_file *seq, void *v)
{
struct udp_iter_state *state = seq->private;
if (state->bucket < UDP_HTABLE_SIZE)
spin_unlock_bh(&state->udp_table->hash[state->bucket].lock);
}
static int udp_seq_open(struct inode *inode, struct file *file)
{
struct udp_seq_afinfo *afinfo = PDE(inode)->data;
struct udp_iter_state *s;
int err;
err = seq_open_net(inode, file, &afinfo->seq_ops,
sizeof(struct udp_iter_state));
if (err < 0)
return err;
s = ((struct seq_file *)file->private_data)->private;
s->family = afinfo->family;
s->udp_table = afinfo->udp_table;
return err;
}
/* ------------------------------------------------------------------------ */
int udp_proc_register(struct net *net, struct udp_seq_afinfo *afinfo)
{
struct proc_dir_entry *p;
int rc = 0;
afinfo->seq_fops.open = udp_seq_open;
afinfo->seq_fops.read = seq_read;
afinfo->seq_fops.llseek = seq_lseek;
afinfo->seq_fops.release = seq_release_net;
afinfo->seq_ops.start = udp_seq_start;
afinfo->seq_ops.next = udp_seq_next;
afinfo->seq_ops.stop = udp_seq_stop;
p = proc_create_data(afinfo->name, S_IRUGO, net->proc_net,
&afinfo->seq_fops, afinfo);
if (!p)
rc = -ENOMEM;
return rc;
}
void udp_proc_unregister(struct net *net, struct udp_seq_afinfo *afinfo)
{
proc_net_remove(net, afinfo->name);
}
/* ------------------------------------------------------------------------ */
static void udp4_format_sock(struct sock *sp, struct seq_file *f,
int bucket, int *len)
{
struct inet_sock *inet = inet_sk(sp);
__be32 dest = inet->daddr;
__be32 src = inet->rcv_saddr;
__u16 destp = ntohs(inet->dport);
__u16 srcp = ntohs(inet->sport);
seq_printf(f, "%4d: %08X:%04X %08X:%04X"
" %02X %08X:%08X %02X:%08lX %08X %5d %8d %lu %d %p %d%n",
bucket, src, srcp, dest, destp, sp->sk_state,
atomic_read(&sp->sk_wmem_alloc),
atomic_read(&sp->sk_rmem_alloc),
0, 0L, 0, sock_i_uid(sp), 0, sock_i_ino(sp),
atomic_read(&sp->sk_refcnt), sp,
atomic_read(&sp->sk_drops), len);
}
int udp4_seq_show(struct seq_file *seq, void *v)
{
if (v == SEQ_START_TOKEN)
seq_printf(seq, "%-127s\n",
" sl local_address rem_address st tx_queue "
"rx_queue tr tm->when retrnsmt uid timeout "
"inode ref pointer drops");
else {
struct udp_iter_state *state = seq->private;
int len;
udp4_format_sock(v, seq, state->bucket, &len);
seq_printf(seq, "%*s\n", 127 - len ,"");
}
return 0;
}
/* ------------------------------------------------------------------------ */
static struct udp_seq_afinfo udp4_seq_afinfo = {
.name = "udp",
.family = AF_INET,
.udp_table = &udp_table,
.seq_fops = {
.owner = THIS_MODULE,
},
.seq_ops = {
.show = udp4_seq_show,
},
};
static int udp4_proc_init_net(struct net *net)
{
return udp_proc_register(net, &udp4_seq_afinfo);
}
static void udp4_proc_exit_net(struct net *net)
{
udp_proc_unregister(net, &udp4_seq_afinfo);
}
static struct pernet_operations udp4_net_ops = {
.init = udp4_proc_init_net,
.exit = udp4_proc_exit_net,
};
int __init udp4_proc_init(void)
{
return register_pernet_subsys(&udp4_net_ops);
}
void udp4_proc_exit(void)
{
unregister_pernet_subsys(&udp4_net_ops);
}
#endif /* CONFIG_PROC_FS */
void __init udp_table_init(struct udp_table *table)
{
int i;
for (i = 0; i < UDP_HTABLE_SIZE; i++) {
INIT_HLIST_NULLS_HEAD(&table->hash[i].head, i);
spin_lock_init(&table->hash[i].lock);
}
}
void __init udp_init(void)
{
unsigned long nr_pages, limit;
udp_table_init(&udp_table);
/* Set the pressure threshold up by the same strategy of TCP. It is a
* fraction of global memory that is up to 1/2 at 256 MB, decreasing
* toward zero with the amount of memory, with a floor of 128 pages.
*/
nr_pages = totalram_pages - totalhigh_pages;
limit = min(nr_pages, 1UL<<(28-PAGE_SHIFT)) >> (20-PAGE_SHIFT);
limit = (limit * (nr_pages >> (20-PAGE_SHIFT))) >> (PAGE_SHIFT-11);
limit = max(limit, 128UL);
sysctl_udp_mem[0] = limit / 4 * 3;
sysctl_udp_mem[1] = limit;
sysctl_udp_mem[2] = sysctl_udp_mem[0] * 2;
sysctl_udp_rmem_min = SK_MEM_QUANTUM;
sysctl_udp_wmem_min = SK_MEM_QUANTUM;
}
EXPORT_SYMBOL(udp_disconnect);
EXPORT_SYMBOL(udp_ioctl);
EXPORT_SYMBOL(udp_prot);
EXPORT_SYMBOL(udp_sendmsg);
EXPORT_SYMBOL(udp_lib_getsockopt);
EXPORT_SYMBOL(udp_lib_setsockopt);
EXPORT_SYMBOL(udp_poll);
EXPORT_SYMBOL(udp_lib_get_port);
#ifdef CONFIG_PROC_FS
EXPORT_SYMBOL(udp_proc_register);
EXPORT_SYMBOL(udp_proc_unregister);
#endif