android_kernel_xiaomi_sm8350/include/linux/backlight.h

63 lines
2.0 KiB
C
Raw Normal View History

/*
* Backlight Lowlevel Control Abstraction
*
* Copyright (C) 2003,2004 Hewlett-Packard Company
*
*/
#ifndef _LINUX_BACKLIGHT_H
#define _LINUX_BACKLIGHT_H
#include <linux/device.h>
#include <linux/notifier.h>
struct backlight_device;
struct fb_info;
/* This structure defines all the properties of a backlight
(usually attached to a LCD). */
struct backlight_properties {
/* Owner module */
struct module *owner;
/* Notify the backlight driver some property has changed */
int (*update_status)(struct backlight_device *);
/* Return the current backlight brightness (accounting for power,
fb_blank etc.) */
int (*get_brightness)(struct backlight_device *);
/* Check if given framebuffer device is the one bound to this backlight;
return 0 if not, !=0 if it is. If NULL, backlight always matches the fb. */
int (*check_fb)(struct fb_info *);
/* Current User requested brightness (0 - max_brightness) */
int brightness;
/* Maximal value for brightness (read-only) */
int max_brightness;
/* Current FB Power mode (0: full on, 1..3: power saving
modes; 4: full off), see FB_BLANK_XXX */
int power;
/* FB Blanking active? (values as for power) */
int fb_blank;
};
struct backlight_device {
/* This protects the 'props' field. If 'props' is NULL, the driver that
registered this device has been unloaded, and if class_get_devdata()
points to something in the body of that driver, it is also invalid. */
struct semaphore sem;
/* If this is NULL, the backing module is unloaded */
struct backlight_properties *props;
/* The framebuffer notifier block */
struct notifier_block fb_notif;
/* The class device structure */
struct class_device class_dev;
};
extern struct backlight_device *backlight_device_register(const char *name,
struct device *dev,void *devdata,struct backlight_properties *bp);
extern void backlight_device_unregister(struct backlight_device *bd);
#define to_backlight_device(obj) container_of(obj, struct backlight_device, class_dev)
#endif