android_kernel_xiaomi_sm8350/Documentation/remoteproc.txt

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Remote Processor Framework
1. Introduction
Modern SoCs typically have heterogeneous remote processor devices in asymmetric
multiprocessing (AMP) configurations, which may be running different instances
of operating system, whether it's Linux or any other flavor of real-time OS.
OMAP4, for example, has dual Cortex-A9, dual Cortex-M3 and a C64x+ DSP.
In a typical configuration, the dual cortex-A9 is running Linux in a SMP
configuration, and each of the other three cores (two M3 cores and a DSP)
is running its own instance of RTOS in an AMP configuration.
The remoteproc framework allows different platforms/architectures to
control (power on, load firmware, power off) those remote processors while
abstracting the hardware differences, so the entire driver doesn't need to be
duplicated. In addition, this framework also adds rpmsg virtio devices
for remote processors that supports this kind of communication. This way,
platform-specific remoteproc drivers only need to provide a few low-level
handlers, and then all rpmsg drivers will then just work
(for more information about the virtio-based rpmsg bus and its drivers,
please read Documentation/rpmsg.txt).
remoteproc: remove the single rpmsg vdev limitation Now that the resource table supports publishing a virtio device in a single resource entry, firmware images can start supporting more than a single vdev. This patch removes the single vdev limitation of the remoteproc framework so multi-vdev firmwares can be leveraged: VDEV resource entries are parsed when the rproc is registered, and as a result their vrings are set up and the virtio devices are registered (and they go away when the rproc goes away). Moreover, we no longer only support VIRTIO_ID_RPMSG vdevs; any virtio device type goes now. As a result, there's no more any rpmsg-specific APIs or code in remoteproc: it all becomes generic virtio handling. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
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Registration of other types of virtio devices is now also possible. Firmwares
just need to publish what kind of virtio devices do they support, and then
remoteproc will add those devices. This makes it possible to reuse the
existing virtio drivers with remote processor backends at a minimal development
cost.
2. User API
int rproc_boot(struct rproc *rproc)
- Boot a remote processor (i.e. load its firmware, power it on, ...).
If the remote processor is already powered on, this function immediately
returns (successfully).
Returns 0 on success, and an appropriate error value otherwise.
Note: to use this function you should already have a valid rproc
handle. There are several ways to achieve that cleanly (devres, pdata,
the way remoteproc_rpmsg.c does this, or, if this becomes prevalent, we
might also consider using dev_archdata for this).
void rproc_shutdown(struct rproc *rproc)
- Power off a remote processor (previously booted with rproc_boot()).
In case @rproc is still being used by an additional user(s), then
this function will just decrement the power refcount and exit,
without really powering off the device.
Every call to rproc_boot() must (eventually) be accompanied by a call
to rproc_shutdown(). Calling rproc_shutdown() redundantly is a bug.
Notes:
- we're not decrementing the rproc's refcount, only the power refcount.
which means that the @rproc handle stays valid even after
rproc_shutdown() returns, and users can still use it with a subsequent
rproc_boot(), if needed.
struct rproc *rproc_get_by_phandle(phandle phandle)
- Find an rproc handle using a device tree phandle. Returns the rproc
handle on success, and NULL on failure. This function increments
the remote processor's refcount, so always use rproc_put() to
decrement it back once rproc isn't needed anymore.
3. Typical usage
#include <linux/remoteproc.h>
/* in case we were given a valid 'rproc' handle */
int dummy_rproc_example(struct rproc *my_rproc)
{
int ret;
/* let's power on and boot our remote processor */
ret = rproc_boot(my_rproc);
if (ret) {
/*
* something went wrong. handle it and leave.
*/
}
/*
* our remote processor is now powered on... give it some work
*/
/* let's shut it down now */
rproc_shutdown(my_rproc);
}
4. API for implementors
struct rproc *rproc_alloc(struct device *dev, const char *name,
const struct rproc_ops *ops,
const char *firmware, int len)
- Allocate a new remote processor handle, but don't register
it yet. Required parameters are the underlying device, the
name of this remote processor, platform-specific ops handlers,
the name of the firmware to boot this rproc with, and the
length of private data needed by the allocating rproc driver (in bytes).
This function should be used by rproc implementations during
initialization of the remote processor.
After creating an rproc handle using this function, and when ready,
implementations should then call rproc_add() to complete
the registration of the remote processor.
On success, the new rproc is returned, and on failure, NULL.
Note: _never_ directly deallocate @rproc, even if it was not registered
yet. Instead, when you need to unroll rproc_alloc(), use rproc_free().
void rproc_free(struct rproc *rproc)
- Free an rproc handle that was allocated by rproc_alloc.
This function essentially unrolls rproc_alloc(), by decrementing the
rproc's refcount. It doesn't directly free rproc; that would happen
only if there are no other references to rproc and its refcount now
dropped to zero.
int rproc_add(struct rproc *rproc)
- Register @rproc with the remoteproc framework, after it has been
allocated with rproc_alloc().
This is called by the platform-specific rproc implementation, whenever
a new remote processor device is probed.
Returns 0 on success and an appropriate error code otherwise.
Note: this function initiates an asynchronous firmware loading
context, which will look for virtio devices supported by the rproc's
firmware.
If found, those virtio devices will be created and added, so as a result
of registering this remote processor, additional virtio drivers might get
probed.
int rproc_del(struct rproc *rproc)
- Unroll rproc_add().
This function should be called when the platform specific rproc
implementation decides to remove the rproc device. it should
_only_ be called if a previous invocation of rproc_add()
has completed successfully.
After rproc_del() returns, @rproc is still valid, and its
last refcount should be decremented by calling rproc_free().
Returns 0 on success and -EINVAL if @rproc isn't valid.
void rproc_report_crash(struct rproc *rproc, enum rproc_crash_type type)
- Report a crash in a remoteproc
This function must be called every time a crash is detected by the
platform specific rproc implementation. This should not be called from a
non-remoteproc driver. This function can be called from atomic/interrupt
context.
5. Implementation callbacks
These callbacks should be provided by platform-specific remoteproc
drivers:
/**
* struct rproc_ops - platform-specific device handlers
* @start: power on the device and boot it
* @stop: power off the device
* @kick: kick a virtqueue (virtqueue id given as a parameter)
*/
struct rproc_ops {
int (*start)(struct rproc *rproc);
int (*stop)(struct rproc *rproc);
void (*kick)(struct rproc *rproc, int vqid);
};
Every remoteproc implementation should at least provide the ->start and ->stop
remoteproc: remove the single rpmsg vdev limitation Now that the resource table supports publishing a virtio device in a single resource entry, firmware images can start supporting more than a single vdev. This patch removes the single vdev limitation of the remoteproc framework so multi-vdev firmwares can be leveraged: VDEV resource entries are parsed when the rproc is registered, and as a result their vrings are set up and the virtio devices are registered (and they go away when the rproc goes away). Moreover, we no longer only support VIRTIO_ID_RPMSG vdevs; any virtio device type goes now. As a result, there's no more any rpmsg-specific APIs or code in remoteproc: it all becomes generic virtio handling. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-13 16:30:39 -05:00
handlers. If rpmsg/virtio functionality is also desired, then the ->kick handler
should be provided as well.
The ->start() handler takes an rproc handle and should then power on the
device and boot it (use rproc->priv to access platform-specific private data).
The boot address, in case needed, can be found in rproc->bootaddr (remoteproc
core puts there the ELF entry point).
On success, 0 should be returned, and on failure, an appropriate error code.
The ->stop() handler takes an rproc handle and powers the device down.
On success, 0 is returned, and on failure, an appropriate error code.
The ->kick() handler takes an rproc handle, and an index of a virtqueue
where new message was placed in. Implementations should interrupt the remote
processor and let it know it has pending messages. Notifying remote processors
the exact virtqueue index to look in is optional: it is easy (and not
too expensive) to go through the existing virtqueues and look for new buffers
in the used rings.
6. Binary Firmware Structure
At this point remoteproc only supports ELF32 firmware binaries. However,
it is quite expected that other platforms/devices which we'd want to
support with this framework will be based on different binary formats.
When those use cases show up, we will have to decouple the binary format
from the framework core, so we can support several binary formats without
duplicating common code.
When the firmware is parsed, its various segments are loaded to memory
according to the specified device address (might be a physical address
if the remote processor is accessing memory directly).
In addition to the standard ELF segments, most remote processors would
also include a special section which we call "the resource table".
The resource table contains system resources that the remote processor
requires before it should be powered on, such as allocation of physically
contiguous memory, or iommu mapping of certain on-chip peripherals.
Remotecore will only power up the device after all the resource table's
requirement are met.
In addition to system resources, the resource table may also contain
resource entries that publish the existence of supported features
or configurations by the remote processor, such as trace buffers and
supported virtio devices (and their configurations).
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
The resource table begins with this header:
/**
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
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* struct resource_table - firmware resource table header
* @ver: version number
* @num: number of resource entries
* @reserved: reserved (must be zero)
* @offset: array of offsets pointing at the various resource entries
*
* The header of the resource table, as expressed by this structure,
* contains a version number (should we need to change this format in the
* future), the number of available resource entries, and their offsets
* in the table.
*/
struct resource_table {
u32 ver;
u32 num;
u32 reserved[2];
u32 offset[0];
} __packed;
Immediately following this header are the resource entries themselves,
each of which begins with the following resource entry header:
/**
* struct fw_rsc_hdr - firmware resource entry header
* @type: resource type
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
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* @data: resource data
*
* Every resource entry begins with a 'struct fw_rsc_hdr' header providing
* its @type. The content of the entry itself will immediately follow
* this header, and it should be parsed according to the resource type.
*/
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
struct fw_rsc_hdr {
u32 type;
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
u8 data[0];
} __packed;
Some resources entries are mere announcements, where the host is informed
of specific remoteproc configuration. Other entries require the host to
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
do something (e.g. allocate a system resource). Sometimes a negotiation
is expected, where the firmware requests a resource, and once allocated,
the host should provide back its details (e.g. address of an allocated
memory region).
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
Here are the various resource types that are currently supported:
/**
* enum fw_resource_type - types of resource entries
*
* @RSC_CARVEOUT: request for allocation of a physically contiguous
* memory region.
* @RSC_DEVMEM: request to iommu_map a memory-based peripheral.
* @RSC_TRACE: announces the availability of a trace buffer into which
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
* the remote processor will be writing logs.
* @RSC_VDEV: declare support for a virtio device, and serve as its
* virtio header.
* @RSC_LAST: just keep this one at the end
*
* Please note that these values are used as indices to the rproc_handle_rsc
* lookup table, so please keep them sane. Moreover, @RSC_LAST is used to
* check the validity of an index before the lookup table is accessed, so
* please update it as needed.
*/
enum fw_resource_type {
RSC_CARVEOUT = 0,
RSC_DEVMEM = 1,
RSC_TRACE = 2,
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
RSC_VDEV = 3,
RSC_LAST = 4,
};
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
For more details regarding a specific resource type, please see its
dedicated structure in include/linux/remoteproc.h.
We also expect that platform-specific resource entries will show up
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
at some point. When that happens, we could easily add a new RSC_PLATFORM
type, and hand those resources to the platform-specific rproc driver to handle.
7. Virtio and remoteproc
The firmware should provide remoteproc information about virtio devices
remoteproc: resource table overhaul The resource table is an array of 'struct fw_resource' members, where each resource entry is expressed as a single member of that array. This approach got us this far, but it has a few drawbacks: 1. Different resource entries end up overloading the same members of 'struct fw_resource' with different meanings. The resulting code is error prone and hard to read and maintain. 2. It's impossible to extend 'struct fw_resource' without breaking the existing firmware images (and we already want to: we can't introduce the new virito device resource entry with the current scheme). 3. It doesn't scale: 'struct fw_resource' must be as big as the largest resource entry type. As a result, smaller resource entries end up utilizing only small part of it. This is fixed by defining a dedicated structure for every resource type, and then converting the resource table to a list of type-value members. Instead of a rigid array of homogeneous structs, the resource table is turned into a collection of heterogeneous structures. This way: 1. Resource entries consume exactly the amount of bytes they need. 2. It's easy to extend: just create a new resource entry structure, and assign it a new type. 3. The code is easier to read and maintain: the structures' members names are meaningful. While we're at it, this patch has several other resource table changes: 1. The resource table gains a simple header which contains the number of entries in the table and their offsets within the table. This makes the parsing code simpler and easier to read. 2. A version member is added to the resource table. Should we change the format again, we'll bump up this version to prevent breakage with existing firmware images. 3. The VRING and VIRTIO_DEV resource entries are combined to a single VDEV entry. This paves the way to supporting multiple VDEV entries. 4. Since we don't really support 64-bit rprocs yet, convert two stray u64 members to u32. Signed-off-by: Ohad Ben-Cohen <ohad@wizery.com> Cc: Brian Swetland <swetland@google.com> Cc: Iliyan Malchev <malchev@google.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Mark Grosen <mgrosen@ti.com> Cc: John Williams <john.williams@petalogix.com> Cc: Michal Simek <monstr@monstr.eu> Cc: Loic PALLARDY <loic.pallardy@stericsson.com> Cc: Ludovic BARRE <ludovic.barre@stericsson.com> Cc: Omar Ramirez Luna <omar.luna@linaro.org> Cc: Guzman Lugo Fernando <fernando.lugo@ti.com> Cc: Anna Suman <s-anna@ti.com> Cc: Clark Rob <rob@ti.com> Cc: Stephen Boyd <sboyd@codeaurora.org> Cc: Saravana Kannan <skannan@codeaurora.org> Cc: David Brown <davidb@codeaurora.org> Cc: Kieran Bingham <kieranbingham@gmail.com> Cc: Tony Lindgren <tony@atomide.com>
2012-02-01 14:56:16 -05:00
that it supports, and their configurations: a RSC_VDEV resource entry
should specify the virtio device id (as in virtio_ids.h), virtio features,
virtio config space, vrings information, etc.
When a new remote processor is registered, the remoteproc framework
will look for its resource table and will register the virtio devices
it supports. A firmware may support any number of virtio devices, and
of any type (a single remote processor can also easily support several
rpmsg virtio devices this way, if desired).
Of course, RSC_VDEV resource entries are only good enough for static
allocation of virtio devices. Dynamic allocations will also be made possible
using the rpmsg bus (similar to how we already do dynamic allocations of
rpmsg channels; read more about it in rpmsg.txt).