android_kernel_xiaomi_sm8350/drivers/char/drm/radeon_drv.h

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/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*-
*
* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
*/
#ifndef __RADEON_DRV_H__
#define __RADEON_DRV_H__
/* General customization:
*/
#define DRIVER_AUTHOR "Gareth Hughes, Keith Whitwell, others."
#define DRIVER_NAME "radeon"
#define DRIVER_DESC "ATI Radeon"
#define DRIVER_DATE "20051229"
/* Interface history:
*
* 1.1 - ??
* 1.2 - Add vertex2 ioctl (keith)
* - Add stencil capability to clear ioctl (gareth, keith)
* - Increase MAX_TEXTURE_LEVELS (brian)
* 1.3 - Add cmdbuf ioctl (keith)
* - Add support for new radeon packets (keith)
* - Add getparam ioctl (keith)
* - Add flip-buffers ioctl, deprecate fullscreen foo (keith).
* 1.4 - Add scratch registers to get_param ioctl.
* 1.5 - Add r200 packets to cmdbuf ioctl
* - Add r200 function to init ioctl
* - Add 'scalar2' instruction to cmdbuf
* 1.6 - Add static GART memory manager
* Add irq handler (won't be turned on unless X server knows to)
* Add irq ioctls and irq_active getparam.
* Add wait command for cmdbuf ioctl
* Add GART offset query for getparam
* 1.7 - Add support for cube map registers: R200_PP_CUBIC_FACES_[0..5]
* and R200_PP_CUBIC_OFFSET_F1_[0..5].
* Added packets R200_EMIT_PP_CUBIC_FACES_[0..5] and
* R200_EMIT_PP_CUBIC_OFFSETS_[0..5]. (brian)
* 1.8 - Remove need to call cleanup ioctls on last client exit (keith)
* Add 'GET' queries for starting additional clients on different VT's.
* 1.9 - Add DRM_IOCTL_RADEON_CP_RESUME ioctl.
* Add texture rectangle support for r100.
* 1.10- Add SETPARAM ioctl; first parameter to set is FB_LOCATION, which
* clients use to tell the DRM where they think the framebuffer is
* located in the card's address space
* 1.11- Add packet R200_EMIT_RB3D_BLENDCOLOR to support GL_EXT_blend_color
* and GL_EXT_blend_[func|equation]_separate on r200
* 1.12- Add R300 CP microcode support - this just loads the CP on r300
* (No 3D support yet - just microcode loading).
* 1.13- Add packet R200_EMIT_TCL_POINT_SPRITE_CNTL for ARB_point_parameters
* - Add hyperz support, add hyperz flags to clear ioctl.
* 1.14- Add support for color tiling
* - Add R100/R200 surface allocation/free support
* 1.15- Add support for texture micro tiling
* - Add support for r100 cube maps
* 1.16- Add R200_EMIT_PP_TRI_PERF_CNTL packet to support brilinear
* texture filtering on r200
* 1.17- Add initial support for R300 (3D).
* 1.18- Add support for GL_ATI_fragment_shader, new packets
* R200_EMIT_PP_AFS_0/1, R200_EMIT_PP_TXCTLALL_0-5 (replaces
* R200_EMIT_PP_TXFILTER_0-5, 2 more regs) and R200_EMIT_ATF_TFACTOR
* (replaces R200_EMIT_TFACTOR_0 (8 consts instead of 6)
* 1.19- Add support for gart table in FB memory and PCIE r300
* 1.20- Add support for r300 texrect
* 1.21- Add support for card type getparam
* 1.22- Add support for texture cache flushes (R300_TX_CNTL)
*/
#define DRIVER_MAJOR 1
#define DRIVER_MINOR 22
#define DRIVER_PATCHLEVEL 0
/*
* Radeon chip families
*/
enum radeon_family {
CHIP_R100,
CHIP_RS100,
CHIP_RV100,
CHIP_RV200,
CHIP_R200,
CHIP_RS200,
CHIP_R250,
CHIP_RS250,
CHIP_RV250,
CHIP_RV280,
CHIP_R300,
CHIP_RS300,
CHIP_R350,
CHIP_RV350,
CHIP_R420,
CHIP_LAST,
};
enum radeon_cp_microcode_version {
UCODE_R100,
UCODE_R200,
UCODE_R300,
};
/*
* Chip flags
*/
enum radeon_chip_flags {
CHIP_FAMILY_MASK = 0x0000ffffUL,
CHIP_FLAGS_MASK = 0xffff0000UL,
CHIP_IS_MOBILITY = 0x00010000UL,
CHIP_IS_IGP = 0x00020000UL,
CHIP_SINGLE_CRTC = 0x00040000UL,
CHIP_IS_AGP = 0x00080000UL,
CHIP_HAS_HIERZ = 0x00100000UL,
CHIP_IS_PCIE = 0x00200000UL,
};
#define GET_RING_HEAD(dev_priv) DRM_READ32( (dev_priv)->ring_rptr, 0 )
#define SET_RING_HEAD(dev_priv,val) DRM_WRITE32( (dev_priv)->ring_rptr, 0, (val) )
typedef struct drm_radeon_freelist {
unsigned int age;
drm_buf_t *buf;
struct drm_radeon_freelist *next;
struct drm_radeon_freelist *prev;
} drm_radeon_freelist_t;
typedef struct drm_radeon_ring_buffer {
u32 *start;
u32 *end;
int size;
int size_l2qw;
u32 tail;
u32 tail_mask;
int space;
int high_mark;
} drm_radeon_ring_buffer_t;
typedef struct drm_radeon_depth_clear_t {
u32 rb3d_cntl;
u32 rb3d_zstencilcntl;
u32 se_cntl;
} drm_radeon_depth_clear_t;
struct drm_radeon_driver_file_fields {
int64_t radeon_fb_delta;
};
struct mem_block {
struct mem_block *next;
struct mem_block *prev;
int start;
int size;
DRMFILE filp; /* 0: free, -1: heap, other: real files */
};
struct radeon_surface {
int refcount;
u32 lower;
u32 upper;
u32 flags;
};
struct radeon_virt_surface {
int surface_index;
u32 lower;
u32 upper;
u32 flags;
DRMFILE filp;
};
typedef struct drm_radeon_private {
drm_radeon_ring_buffer_t ring;
drm_radeon_sarea_t *sarea_priv;
u32 fb_location;
int gart_size;
u32 gart_vm_start;
unsigned long gart_buffers_offset;
int cp_mode;
int cp_running;
drm_radeon_freelist_t *head;
drm_radeon_freelist_t *tail;
int last_buf;
volatile u32 *scratch;
int writeback_works;
int usec_timeout;
int microcode_version;
struct {
u32 boxes;
int freelist_timeouts;
int freelist_loops;
int requested_bufs;
int last_frame_reads;
int last_clear_reads;
int clears;
int texture_uploads;
} stats;
int do_boxes;
int page_flipping;
int current_page;
u32 color_fmt;
unsigned int front_offset;
unsigned int front_pitch;
unsigned int back_offset;
unsigned int back_pitch;
u32 depth_fmt;
unsigned int depth_offset;
unsigned int depth_pitch;
u32 front_pitch_offset;
u32 back_pitch_offset;
u32 depth_pitch_offset;
drm_radeon_depth_clear_t depth_clear;
unsigned long ring_offset;
unsigned long ring_rptr_offset;
unsigned long buffers_offset;
unsigned long gart_textures_offset;
drm_local_map_t *sarea;
drm_local_map_t *mmio;
drm_local_map_t *cp_ring;
drm_local_map_t *ring_rptr;
drm_local_map_t *gart_textures;
struct mem_block *gart_heap;
struct mem_block *fb_heap;
/* SW interrupt */
wait_queue_head_t swi_queue;
atomic_t swi_emitted;
struct radeon_surface surfaces[RADEON_MAX_SURFACES];
struct radeon_virt_surface virt_surfaces[2 * RADEON_MAX_SURFACES];
unsigned long pcigart_offset;
drm_ati_pcigart_info gart_info;
/* starting from here on, data is preserved accross an open */
uint32_t flags; /* see radeon_chip_flags */
} drm_radeon_private_t;
typedef struct drm_radeon_buf_priv {
u32 age;
} drm_radeon_buf_priv_t;
typedef struct drm_radeon_kcmd_buffer {
int bufsz;
char *buf;
int nbox;
drm_clip_rect_t __user *boxes;
} drm_radeon_kcmd_buffer_t;
extern int radeon_no_wb;
extern drm_ioctl_desc_t radeon_ioctls[];
extern int radeon_max_ioctl;
/* radeon_cp.c */
extern int radeon_cp_init(DRM_IOCTL_ARGS);
extern int radeon_cp_start(DRM_IOCTL_ARGS);
extern int radeon_cp_stop(DRM_IOCTL_ARGS);
extern int radeon_cp_reset(DRM_IOCTL_ARGS);
extern int radeon_cp_idle(DRM_IOCTL_ARGS);
extern int radeon_cp_resume(DRM_IOCTL_ARGS);
extern int radeon_engine_reset(DRM_IOCTL_ARGS);
extern int radeon_fullscreen(DRM_IOCTL_ARGS);
extern int radeon_cp_buffers(DRM_IOCTL_ARGS);
extern void radeon_freelist_reset(drm_device_t * dev);
extern drm_buf_t *radeon_freelist_get(drm_device_t * dev);
extern int radeon_wait_ring(drm_radeon_private_t * dev_priv, int n);
extern int radeon_do_cp_idle(drm_radeon_private_t * dev_priv);
extern int radeon_driver_preinit(struct drm_device *dev, unsigned long flags);
extern int radeon_presetup(struct drm_device *dev);
extern int radeon_driver_postcleanup(struct drm_device *dev);
extern int radeon_mem_alloc(DRM_IOCTL_ARGS);
extern int radeon_mem_free(DRM_IOCTL_ARGS);
extern int radeon_mem_init_heap(DRM_IOCTL_ARGS);
extern void radeon_mem_takedown(struct mem_block **heap);
extern void radeon_mem_release(DRMFILE filp, struct mem_block *heap);
/* radeon_irq.c */
extern int radeon_irq_emit(DRM_IOCTL_ARGS);
extern int radeon_irq_wait(DRM_IOCTL_ARGS);
extern void radeon_do_release(drm_device_t * dev);
extern int radeon_driver_vblank_wait(drm_device_t * dev,
unsigned int *sequence);
extern irqreturn_t radeon_driver_irq_handler(DRM_IRQ_ARGS);
extern void radeon_driver_irq_preinstall(drm_device_t * dev);
extern void radeon_driver_irq_postinstall(drm_device_t * dev);
extern void radeon_driver_irq_uninstall(drm_device_t * dev);
extern int radeon_driver_load(struct drm_device *dev, unsigned long flags);
extern int radeon_driver_unload(struct drm_device *dev);
extern int radeon_driver_firstopen(struct drm_device *dev);
extern void radeon_driver_preclose(drm_device_t * dev, DRMFILE filp);
extern void radeon_driver_postclose(drm_device_t * dev, drm_file_t * filp);
extern void radeon_driver_lastclose(drm_device_t * dev);
extern int radeon_driver_open(drm_device_t * dev, drm_file_t * filp_priv);
drm: 32/64-bit DRM ioctl compatibility patch The patch is against a 2.6.11 kernel tree. I am running this with a 32-bit X server (compiled up from X.org CVS as of a couple of weeks ago) and 32-bit DRI libraries and clients. All the userland stuff is identical to what I am using under a 32-bit kernel on my G4 powerbook (which is a 32-bit machine of course). I haven't tried compiling up a 64-bit X server or clients yet. In the compatibility routines I have assumed that the kernel can safely access user addresses after set_fs(KERNEL_DS). That is, where an ioctl argument structure contains pointers to other structures, and those other structures are already compatible between the 32-bit and 64-bit ABIs (i.e. they only contain things like chars, shorts or ints), I just check the address with access_ok() and then pass it through to the 64-bit ioctl code. I believe this approach may not work on sparc64, but it does work on ppc64 and x86_64 at least. One tricky area which may need to be revisited is the question of how to handle the handles which we pass back to userspace to identify mappings. These handles are generated in the ADDMAP ioctl and then passed in as the offset value to mmap. However, offset values for mmap seem to be generated in other ways as well, particularly for AGP mappings. The approach I have ended up with is to generate a fake 32-bit handle only for _DRM_SHM mappings. The handles for other mappings (AGP, REG, FB) are physical addresses which are already limited to 32 bits, and generating fake handles for them created all sorts of problems in the mmap/nopage code. This patch has been updated to use the new compatibility ioctls. From: Paul Mackerras <paulus@samba.org> Signed-off-by: Dave Airlie <airlied@linux.ie>
2005-06-23 07:29:18 -04:00
extern long radeon_compat_ioctl(struct file *filp, unsigned int cmd,
unsigned long arg);
/* r300_cmdbuf.c */
extern void r300_init_reg_flags(void);
extern int r300_do_cp_cmdbuf(drm_device_t * dev, DRMFILE filp,
drm_file_t * filp_priv,
drm_radeon_kcmd_buffer_t * cmdbuf);
/* Flags for stats.boxes
*/
#define RADEON_BOX_DMA_IDLE 0x1
#define RADEON_BOX_RING_FULL 0x2
#define RADEON_BOX_FLIP 0x4
#define RADEON_BOX_WAIT_IDLE 0x8
#define RADEON_BOX_TEXTURE_LOAD 0x10
/* Register definitions, register access macros and drmAddMap constants
* for Radeon kernel driver.
*/
#define RADEON_AGP_COMMAND 0x0f60
#define RADEON_AGP_COMMAND_PCI_CONFIG 0x0060 /* offset in PCI config */
# define RADEON_AGP_ENABLE (1<<8)
#define RADEON_AUX_SCISSOR_CNTL 0x26f0
# define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24)
# define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25)
# define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26)
# define RADEON_SCISSOR_0_ENABLE (1 << 28)
# define RADEON_SCISSOR_1_ENABLE (1 << 29)
# define RADEON_SCISSOR_2_ENABLE (1 << 30)
#define RADEON_BUS_CNTL 0x0030
# define RADEON_BUS_MASTER_DIS (1 << 6)
#define RADEON_CLOCK_CNTL_DATA 0x000c
# define RADEON_PLL_WR_EN (1 << 7)
#define RADEON_CLOCK_CNTL_INDEX 0x0008
#define RADEON_CONFIG_APER_SIZE 0x0108
#define RADEON_CONFIG_MEMSIZE 0x00f8
#define RADEON_CRTC_OFFSET 0x0224
#define RADEON_CRTC_OFFSET_CNTL 0x0228
# define RADEON_CRTC_TILE_EN (1 << 15)
# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16)
#define RADEON_CRTC2_OFFSET 0x0324
#define RADEON_CRTC2_OFFSET_CNTL 0x0328
#define RADEON_PCIE_INDEX 0x0030
#define RADEON_PCIE_DATA 0x0034
#define RADEON_PCIE_TX_GART_CNTL 0x10
# define RADEON_PCIE_TX_GART_EN (1 << 0)
# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_PASS_THRU (0<<1)
# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_CLAMP_LO (1<<1)
# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_DISCARD (3<<1)
# define RADEON_PCIE_TX_GART_MODE_32_128_CACHE (0<<3)
# define RADEON_PCIE_TX_GART_MODE_8_4_128_CACHE (1<<3)
# define RADEON_PCIE_TX_GART_CHK_RW_VALID_EN (1<<5)
# define RADEON_PCIE_TX_GART_INVALIDATE_TLB (1<<8)
#define RADEON_PCIE_TX_DISCARD_RD_ADDR_LO 0x11
#define RADEON_PCIE_TX_DISCARD_RD_ADDR_HI 0x12
#define RADEON_PCIE_TX_GART_BASE 0x13
#define RADEON_PCIE_TX_GART_START_LO 0x14
#define RADEON_PCIE_TX_GART_START_HI 0x15
#define RADEON_PCIE_TX_GART_END_LO 0x16
#define RADEON_PCIE_TX_GART_END_HI 0x17
#define RADEON_MPP_TB_CONFIG 0x01c0
#define RADEON_MEM_CNTL 0x0140
#define RADEON_MEM_SDRAM_MODE_REG 0x0158
#define RADEON_AGP_BASE 0x0170
#define RADEON_RB3D_COLOROFFSET 0x1c40
#define RADEON_RB3D_COLORPITCH 0x1c48
#define RADEON_DP_GUI_MASTER_CNTL 0x146c
# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)
# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)
# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)
# define RADEON_GMC_BRUSH_NONE (15 << 4)
# define RADEON_GMC_DST_16BPP (4 << 8)
# define RADEON_GMC_DST_24BPP (5 << 8)
# define RADEON_GMC_DST_32BPP (6 << 8)
# define RADEON_GMC_DST_DATATYPE_SHIFT 8
# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)
# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)
# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)
# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)
# define RADEON_GMC_WR_MSK_DIS (1 << 30)
# define RADEON_ROP3_S 0x00cc0000
# define RADEON_ROP3_P 0x00f00000
#define RADEON_DP_WRITE_MASK 0x16cc
#define RADEON_DST_PITCH_OFFSET 0x142c
#define RADEON_DST_PITCH_OFFSET_C 0x1c80
# define RADEON_DST_TILE_LINEAR (0 << 30)
# define RADEON_DST_TILE_MACRO (1 << 30)
# define RADEON_DST_TILE_MICRO (2 << 30)
# define RADEON_DST_TILE_BOTH (3 << 30)
#define RADEON_SCRATCH_REG0 0x15e0
#define RADEON_SCRATCH_REG1 0x15e4
#define RADEON_SCRATCH_REG2 0x15e8
#define RADEON_SCRATCH_REG3 0x15ec
#define RADEON_SCRATCH_REG4 0x15f0
#define RADEON_SCRATCH_REG5 0x15f4
#define RADEON_SCRATCH_UMSK 0x0770
#define RADEON_SCRATCH_ADDR 0x0774
#define RADEON_SCRATCHOFF( x ) (RADEON_SCRATCH_REG_OFFSET + 4*(x))
#define GET_SCRATCH( x ) (dev_priv->writeback_works \
? DRM_READ32( dev_priv->ring_rptr, RADEON_SCRATCHOFF(x) ) \
: RADEON_READ( RADEON_SCRATCH_REG0 + 4*(x) ) )
#define RADEON_GEN_INT_CNTL 0x0040
# define RADEON_CRTC_VBLANK_MASK (1 << 0)
# define RADEON_GUI_IDLE_INT_ENABLE (1 << 19)
# define RADEON_SW_INT_ENABLE (1 << 25)
#define RADEON_GEN_INT_STATUS 0x0044
# define RADEON_CRTC_VBLANK_STAT (1 << 0)
# define RADEON_CRTC_VBLANK_STAT_ACK (1 << 0)
# define RADEON_GUI_IDLE_INT_TEST_ACK (1 << 19)
# define RADEON_SW_INT_TEST (1 << 25)
# define RADEON_SW_INT_TEST_ACK (1 << 25)
# define RADEON_SW_INT_FIRE (1 << 26)
#define RADEON_HOST_PATH_CNTL 0x0130
# define RADEON_HDP_SOFT_RESET (1 << 26)
# define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28)
# define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28)
#define RADEON_ISYNC_CNTL 0x1724
# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0)
# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1)
# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2)
# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3)
# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4)
# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5)
#define RADEON_RBBM_GUICNTL 0x172c
# define RADEON_HOST_DATA_SWAP_NONE (0 << 0)
# define RADEON_HOST_DATA_SWAP_16BIT (1 << 0)
# define RADEON_HOST_DATA_SWAP_32BIT (2 << 0)
# define RADEON_HOST_DATA_SWAP_HDW (3 << 0)
#define RADEON_MC_AGP_LOCATION 0x014c
#define RADEON_MC_FB_LOCATION 0x0148
#define RADEON_MCLK_CNTL 0x0012
# define RADEON_FORCEON_MCLKA (1 << 16)
# define RADEON_FORCEON_MCLKB (1 << 17)
# define RADEON_FORCEON_YCLKA (1 << 18)
# define RADEON_FORCEON_YCLKB (1 << 19)
# define RADEON_FORCEON_MC (1 << 20)
# define RADEON_FORCEON_AIC (1 << 21)
#define RADEON_PP_BORDER_COLOR_0 0x1d40
#define RADEON_PP_BORDER_COLOR_1 0x1d44
#define RADEON_PP_BORDER_COLOR_2 0x1d48
#define RADEON_PP_CNTL 0x1c38
# define RADEON_SCISSOR_ENABLE (1 << 1)
#define RADEON_PP_LUM_MATRIX 0x1d00
#define RADEON_PP_MISC 0x1c14
#define RADEON_PP_ROT_MATRIX_0 0x1d58
#define RADEON_PP_TXFILTER_0 0x1c54
#define RADEON_PP_TXOFFSET_0 0x1c5c
#define RADEON_PP_TXFILTER_1 0x1c6c
#define RADEON_PP_TXFILTER_2 0x1c84
#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
# define RADEON_RB2D_DC_FLUSH (3 << 0)
# define RADEON_RB2D_DC_FREE (3 << 2)
# define RADEON_RB2D_DC_FLUSH_ALL 0xf
# define RADEON_RB2D_DC_BUSY (1 << 31)
#define RADEON_RB3D_CNTL 0x1c3c
# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
# define RADEON_PLANE_MASK_ENABLE (1 << 1)
# define RADEON_DITHER_ENABLE (1 << 2)
# define RADEON_ROUND_ENABLE (1 << 3)
# define RADEON_SCALE_DITHER_ENABLE (1 << 4)
# define RADEON_DITHER_INIT (1 << 5)
# define RADEON_ROP_ENABLE (1 << 6)
# define RADEON_STENCIL_ENABLE (1 << 7)
# define RADEON_Z_ENABLE (1 << 8)
# define RADEON_ZBLOCK16 (1 << 15)
#define RADEON_RB3D_DEPTHOFFSET 0x1c24
#define RADEON_RB3D_DEPTHCLEARVALUE 0x3230
#define RADEON_RB3D_DEPTHPITCH 0x1c28
#define RADEON_RB3D_PLANEMASK 0x1d84
#define RADEON_RB3D_STENCILREFMASK 0x1d7c
#define RADEON_RB3D_ZCACHE_MODE 0x3250
#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254
# define RADEON_RB3D_ZC_FLUSH (1 << 0)
# define RADEON_RB3D_ZC_FREE (1 << 2)
# define RADEON_RB3D_ZC_FLUSH_ALL 0x5
# define RADEON_RB3D_ZC_BUSY (1 << 31)
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_Z_TEST_MASK (7 << 4)
# define RADEON_Z_TEST_ALWAYS (7 << 4)
# define RADEON_Z_HIERARCHY_ENABLE (1 << 8)
# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)
# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16)
# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20)
# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24)
# define RADEON_Z_COMPRESSION_ENABLE (1 << 28)
# define RADEON_FORCE_Z_DIRTY (1 << 29)
# define RADEON_Z_WRITE_ENABLE (1 << 30)
# define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31)
#define RADEON_RBBM_SOFT_RESET 0x00f0
# define RADEON_SOFT_RESET_CP (1 << 0)
# define RADEON_SOFT_RESET_HI (1 << 1)
# define RADEON_SOFT_RESET_SE (1 << 2)
# define RADEON_SOFT_RESET_RE (1 << 3)
# define RADEON_SOFT_RESET_PP (1 << 4)
# define RADEON_SOFT_RESET_E2 (1 << 5)
# define RADEON_SOFT_RESET_RB (1 << 6)
# define RADEON_SOFT_RESET_HDP (1 << 7)
#define RADEON_RBBM_STATUS 0x0e40
# define RADEON_RBBM_FIFOCNT_MASK 0x007f
# define RADEON_RBBM_ACTIVE (1 << 31)
#define RADEON_RE_LINE_PATTERN 0x1cd0
#define RADEON_RE_MISC 0x26c4
#define RADEON_RE_TOP_LEFT 0x26c0
#define RADEON_RE_WIDTH_HEIGHT 0x1c44
#define RADEON_RE_STIPPLE_ADDR 0x1cc8
#define RADEON_RE_STIPPLE_DATA 0x1ccc
#define RADEON_SCISSOR_TL_0 0x1cd8
#define RADEON_SCISSOR_BR_0 0x1cdc
#define RADEON_SCISSOR_TL_1 0x1ce0
#define RADEON_SCISSOR_BR_1 0x1ce4
#define RADEON_SCISSOR_TL_2 0x1ce8
#define RADEON_SCISSOR_BR_2 0x1cec
#define RADEON_SE_COORD_FMT 0x1c50
#define RADEON_SE_CNTL 0x1c4c
# define RADEON_FFACE_CULL_CW (0 << 0)
# define RADEON_BFACE_SOLID (3 << 1)
# define RADEON_FFACE_SOLID (3 << 3)
# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)
# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)
# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)
# define RADEON_ALPHA_SHADE_FLAT (1 << 10)
# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)
# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)
# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)
# define RADEON_FOG_SHADE_FLAT (1 << 14)
# define RADEON_FOG_SHADE_GOURAUD (2 << 14)
# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)
# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)
# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)
# define RADEON_ROUND_MODE_TRUNC (0 << 28)
# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)
#define RADEON_SE_CNTL_STATUS 0x2140
#define RADEON_SE_LINE_WIDTH 0x1db8
#define RADEON_SE_VPORT_XSCALE 0x1d98
#define RADEON_SE_ZBIAS_FACTOR 0x1db0
#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210
#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254
#define RADEON_SE_TCL_VECTOR_INDX_REG 0x2200
# define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16
# define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28
#define RADEON_SE_TCL_VECTOR_DATA_REG 0x2204
#define RADEON_SE_TCL_SCALAR_INDX_REG 0x2208
# define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16
#define RADEON_SE_TCL_SCALAR_DATA_REG 0x220C
#define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8
#define RADEON_SURFACE_ACCESS_CLR 0x0bfc
#define RADEON_SURFACE_CNTL 0x0b00
# define RADEON_SURF_TRANSLATION_DIS (1 << 8)
# define RADEON_NONSURF_AP0_SWP_MASK (3 << 20)
# define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20)
# define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20)
# define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20)
# define RADEON_NONSURF_AP1_SWP_MASK (3 << 22)
# define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22)
# define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22)
# define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22)
#define RADEON_SURFACE0_INFO 0x0b0c
# define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0)
# define RADEON_SURF_TILE_MODE_MASK (3 << 16)
# define RADEON_SURF_TILE_MODE_MACRO (0 << 16)
# define RADEON_SURF_TILE_MODE_MICRO (1 << 16)
# define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16)
# define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16)
#define RADEON_SURFACE0_LOWER_BOUND 0x0b04
#define RADEON_SURFACE0_UPPER_BOUND 0x0b08
# define RADEON_SURF_ADDRESS_FIXED_MASK (0x3ff << 0)
#define RADEON_SURFACE1_INFO 0x0b1c
#define RADEON_SURFACE1_LOWER_BOUND 0x0b14
#define RADEON_SURFACE1_UPPER_BOUND 0x0b18
#define RADEON_SURFACE2_INFO 0x0b2c
#define RADEON_SURFACE2_LOWER_BOUND 0x0b24
#define RADEON_SURFACE2_UPPER_BOUND 0x0b28
#define RADEON_SURFACE3_INFO 0x0b3c
#define RADEON_SURFACE3_LOWER_BOUND 0x0b34
#define RADEON_SURFACE3_UPPER_BOUND 0x0b38
#define RADEON_SURFACE4_INFO 0x0b4c
#define RADEON_SURFACE4_LOWER_BOUND 0x0b44
#define RADEON_SURFACE4_UPPER_BOUND 0x0b48
#define RADEON_SURFACE5_INFO 0x0b5c
#define RADEON_SURFACE5_LOWER_BOUND 0x0b54
#define RADEON_SURFACE5_UPPER_BOUND 0x0b58
#define RADEON_SURFACE6_INFO 0x0b6c
#define RADEON_SURFACE6_LOWER_BOUND 0x0b64
#define RADEON_SURFACE6_UPPER_BOUND 0x0b68
#define RADEON_SURFACE7_INFO 0x0b7c
#define RADEON_SURFACE7_LOWER_BOUND 0x0b74
#define RADEON_SURFACE7_UPPER_BOUND 0x0b78
#define RADEON_SW_SEMAPHORE 0x013c
#define RADEON_WAIT_UNTIL 0x1720
# define RADEON_WAIT_CRTC_PFLIP (1 << 0)
# define RADEON_WAIT_2D_IDLE (1 << 14)
# define RADEON_WAIT_3D_IDLE (1 << 15)
# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
#define RADEON_RB3D_ZMASKOFFSET 0x3234
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
/* CP registers */
#define RADEON_CP_ME_RAM_ADDR 0x07d4
#define RADEON_CP_ME_RAM_RADDR 0x07d8
#define RADEON_CP_ME_RAM_DATAH 0x07dc
#define RADEON_CP_ME_RAM_DATAL 0x07e0
#define RADEON_CP_RB_BASE 0x0700
#define RADEON_CP_RB_CNTL 0x0704
# define RADEON_BUF_SWAP_32BIT (2 << 16)
#define RADEON_CP_RB_RPTR_ADDR 0x070c
#define RADEON_CP_RB_RPTR 0x0710
#define RADEON_CP_RB_WPTR 0x0714
#define RADEON_CP_RB_WPTR_DELAY 0x0718
# define RADEON_PRE_WRITE_TIMER_SHIFT 0
# define RADEON_PRE_WRITE_LIMIT_SHIFT 23
#define RADEON_CP_IB_BASE 0x0738
#define RADEON_CP_CSQ_CNTL 0x0740
# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0)
# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28)
# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28)
# define RADEON_CSQ_PRIBM_INDDIS (2 << 28)
# define RADEON_CSQ_PRIPIO_INDBM (3 << 28)
# define RADEON_CSQ_PRIBM_INDBM (4 << 28)
# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28)
#define RADEON_AIC_CNTL 0x01d0
# define RADEON_PCIGART_TRANSLATE_EN (1 << 0)
#define RADEON_AIC_STAT 0x01d4
#define RADEON_AIC_PT_BASE 0x01d8
#define RADEON_AIC_LO_ADDR 0x01dc
#define RADEON_AIC_HI_ADDR 0x01e0
#define RADEON_AIC_TLB_ADDR 0x01e4
#define RADEON_AIC_TLB_DATA 0x01e8
/* CP command packets */
#define RADEON_CP_PACKET0 0x00000000
# define RADEON_ONE_REG_WR (1 << 15)
#define RADEON_CP_PACKET1 0x40000000
#define RADEON_CP_PACKET2 0x80000000
#define RADEON_CP_PACKET3 0xC0000000
# define RADEON_CP_NOP 0x00001000
# define RADEON_CP_NEXT_CHAR 0x00001900
# define RADEON_CP_PLY_NEXTSCAN 0x00001D00
# define RADEON_CP_SET_SCISSORS 0x00001E00
/* GEN_INDX_PRIM is unsupported starting with R300 */
# define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300
# define RADEON_WAIT_FOR_IDLE 0x00002600
# define RADEON_3D_DRAW_VBUF 0x00002800
# define RADEON_3D_DRAW_IMMD 0x00002900
# define RADEON_3D_DRAW_INDX 0x00002A00
# define RADEON_CP_LOAD_PALETTE 0x00002C00
# define RADEON_3D_LOAD_VBPNTR 0x00002F00
# define RADEON_MPEG_IDCT_MACROBLOCK 0x00003000
# define RADEON_MPEG_IDCT_MACROBLOCK_REV 0x00003100
# define RADEON_3D_CLEAR_ZMASK 0x00003200
# define RADEON_CP_INDX_BUFFER 0x00003300
# define RADEON_CP_3D_DRAW_VBUF_2 0x00003400
# define RADEON_CP_3D_DRAW_IMMD_2 0x00003500
# define RADEON_CP_3D_DRAW_INDX_2 0x00003600
# define RADEON_3D_CLEAR_HIZ 0x00003700
# define RADEON_CP_3D_CLEAR_CMASK 0x00003802
# define RADEON_CNTL_HOSTDATA_BLT 0x00009400
# define RADEON_CNTL_PAINT_MULTI 0x00009A00
# define RADEON_CNTL_BITBLT_MULTI 0x00009B00
# define RADEON_CNTL_SET_SCISSORS 0xC0001E00
#define RADEON_CP_PACKET_MASK 0xC0000000
#define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000
#define RADEON_CP_PACKET0_REG_MASK 0x000007ff
#define RADEON_CP_PACKET1_REG0_MASK 0x000007ff
#define RADEON_CP_PACKET1_REG1_MASK 0x003ff800
#define RADEON_VTX_Z_PRESENT (1 << 31)
#define RADEON_VTX_PKCOLOR_PRESENT (1 << 3)
#define RADEON_PRIM_TYPE_NONE (0 << 0)
#define RADEON_PRIM_TYPE_POINT (1 << 0)
#define RADEON_PRIM_TYPE_LINE (2 << 0)
#define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0)
#define RADEON_PRIM_TYPE_TRI_LIST (4 << 0)
#define RADEON_PRIM_TYPE_TRI_FAN (5 << 0)
#define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0)
#define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0)
#define RADEON_PRIM_TYPE_RECT_LIST (8 << 0)
#define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
#define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
#define RADEON_PRIM_TYPE_MASK 0xf
#define RADEON_PRIM_WALK_IND (1 << 4)
#define RADEON_PRIM_WALK_LIST (2 << 4)
#define RADEON_PRIM_WALK_RING (3 << 4)
#define RADEON_COLOR_ORDER_BGRA (0 << 6)
#define RADEON_COLOR_ORDER_RGBA (1 << 6)
#define RADEON_MAOS_ENABLE (1 << 7)
#define RADEON_VTX_FMT_R128_MODE (0 << 8)
#define RADEON_VTX_FMT_RADEON_MODE (1 << 8)
#define RADEON_NUM_VERTICES_SHIFT 16
#define RADEON_COLOR_FORMAT_CI8 2
#define RADEON_COLOR_FORMAT_ARGB1555 3
#define RADEON_COLOR_FORMAT_RGB565 4
#define RADEON_COLOR_FORMAT_ARGB8888 6
#define RADEON_COLOR_FORMAT_RGB332 7
#define RADEON_COLOR_FORMAT_RGB8 9
#define RADEON_COLOR_FORMAT_ARGB4444 15
#define RADEON_TXFORMAT_I8 0
#define RADEON_TXFORMAT_AI88 1
#define RADEON_TXFORMAT_RGB332 2
#define RADEON_TXFORMAT_ARGB1555 3
#define RADEON_TXFORMAT_RGB565 4
#define RADEON_TXFORMAT_ARGB4444 5
#define RADEON_TXFORMAT_ARGB8888 6
#define RADEON_TXFORMAT_RGBA8888 7
#define RADEON_TXFORMAT_Y8 8
#define RADEON_TXFORMAT_VYUY422 10
#define RADEON_TXFORMAT_YVYU422 11
#define RADEON_TXFORMAT_DXT1 12
#define RADEON_TXFORMAT_DXT23 14
#define RADEON_TXFORMAT_DXT45 15
#define R200_PP_TXCBLEND_0 0x2f00
#define R200_PP_TXCBLEND_1 0x2f10
#define R200_PP_TXCBLEND_2 0x2f20
#define R200_PP_TXCBLEND_3 0x2f30
#define R200_PP_TXCBLEND_4 0x2f40
#define R200_PP_TXCBLEND_5 0x2f50
#define R200_PP_TXCBLEND_6 0x2f60
#define R200_PP_TXCBLEND_7 0x2f70
#define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268
#define R200_PP_TFACTOR_0 0x2ee0
#define R200_SE_VTX_FMT_0 0x2088
#define R200_SE_VAP_CNTL 0x2080
#define R200_SE_TCL_MATRIX_SEL_0 0x2230
#define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8
#define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0
#define R200_PP_TXFILTER_5 0x2ca0
#define R200_PP_TXFILTER_4 0x2c80
#define R200_PP_TXFILTER_3 0x2c60
#define R200_PP_TXFILTER_2 0x2c40
#define R200_PP_TXFILTER_1 0x2c20
#define R200_PP_TXFILTER_0 0x2c00
#define R200_PP_TXOFFSET_5 0x2d78
#define R200_PP_TXOFFSET_4 0x2d60
#define R200_PP_TXOFFSET_3 0x2d48
#define R200_PP_TXOFFSET_2 0x2d30
#define R200_PP_TXOFFSET_1 0x2d18
#define R200_PP_TXOFFSET_0 0x2d00
#define R200_PP_CUBIC_FACES_0 0x2c18
#define R200_PP_CUBIC_FACES_1 0x2c38
#define R200_PP_CUBIC_FACES_2 0x2c58
#define R200_PP_CUBIC_FACES_3 0x2c78
#define R200_PP_CUBIC_FACES_4 0x2c98
#define R200_PP_CUBIC_FACES_5 0x2cb8
#define R200_PP_CUBIC_OFFSET_F1_0 0x2d04
#define R200_PP_CUBIC_OFFSET_F2_0 0x2d08
#define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c
#define R200_PP_CUBIC_OFFSET_F4_0 0x2d10
#define R200_PP_CUBIC_OFFSET_F5_0 0x2d14
#define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c
#define R200_PP_CUBIC_OFFSET_F2_1 0x2d20
#define R200_PP_CUBIC_OFFSET_F3_1 0x2d24
#define R200_PP_CUBIC_OFFSET_F4_1 0x2d28
#define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c
#define R200_PP_CUBIC_OFFSET_F1_2 0x2d34
#define R200_PP_CUBIC_OFFSET_F2_2 0x2d38
#define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c
#define R200_PP_CUBIC_OFFSET_F4_2 0x2d40
#define R200_PP_CUBIC_OFFSET_F5_2 0x2d44
#define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c
#define R200_PP_CUBIC_OFFSET_F2_3 0x2d50
#define R200_PP_CUBIC_OFFSET_F3_3 0x2d54
#define R200_PP_CUBIC_OFFSET_F4_3 0x2d58
#define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c
#define R200_PP_CUBIC_OFFSET_F1_4 0x2d64
#define R200_PP_CUBIC_OFFSET_F2_4 0x2d68
#define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c
#define R200_PP_CUBIC_OFFSET_F4_4 0x2d70
#define R200_PP_CUBIC_OFFSET_F5_4 0x2d74
#define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c
#define R200_PP_CUBIC_OFFSET_F2_5 0x2d80
#define R200_PP_CUBIC_OFFSET_F3_5 0x2d84
#define R200_PP_CUBIC_OFFSET_F4_5 0x2d88
#define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c
#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
#define R200_SE_VTE_CNTL 0x20b0
#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250
#define R200_PP_TAM_DEBUG3 0x2d9c
#define R200_PP_CNTL_X 0x2cc4
#define R200_SE_VAP_CNTL_STATUS 0x2140
#define R200_RE_SCISSOR_TL_0 0x1cd8
#define R200_RE_SCISSOR_TL_1 0x1ce0
#define R200_RE_SCISSOR_TL_2 0x1ce8
#define R200_RB3D_DEPTHXY_OFFSET 0x1d60
#define R200_RE_AUX_SCISSOR_CNTL 0x26f0
#define R200_SE_VTX_STATE_CNTL 0x2180
#define R200_RE_POINTSIZE 0x2648
#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254
#define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */
#define RADEON_PP_TEX_SIZE_1 0x1d0c
#define RADEON_PP_TEX_SIZE_2 0x1d14
#define RADEON_PP_CUBIC_FACES_0 0x1d24
#define RADEON_PP_CUBIC_FACES_1 0x1d28
#define RADEON_PP_CUBIC_FACES_2 0x1d2c
#define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */
#define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00
#define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14
#define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001
#define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000
#define SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT 0x00000012
#define SE_VTE_CNTL__VTX_XY_FMT_MASK 0x00000100
#define SE_VTE_CNTL__VTX_Z_FMT_MASK 0x00000200
#define SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK 0x00000001
#define SE_VTX_FMT_0__VTX_W0_PRESENT_MASK 0x00000002
#define SE_VTX_FMT_0__VTX_COLOR_0_FMT__SHIFT 0x0000000b
#define R200_3D_DRAW_IMMD_2 0xC0003500
#define R200_SE_VTX_FMT_1 0x208c
#define R200_RE_CNTL 0x1c50
#define R200_RB3D_BLENDCOLOR 0x3218
#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4
#define R200_PP_TRI_PERF 0x2cf8
#define R200_PP_AFS_0 0x2f80
#define R200_PP_AFS_1 0x2f00 /* same as txcblend_0 */
/* Constants */
#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */
#define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0
#define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1
#define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2
#define RADEON_LAST_SWI_REG RADEON_SCRATCH_REG3
#define RADEON_LAST_DISPATCH 1
#define RADEON_MAX_VB_AGE 0x7fffffff
#define RADEON_MAX_VB_VERTS (0xffff)
#define RADEON_RING_HIGH_MARK 128
#define RADEON_PCIGART_TABLE_SIZE (32*1024)
#define RADEON_READ(reg) DRM_READ32( dev_priv->mmio, (reg) )
#define RADEON_WRITE(reg,val) DRM_WRITE32( dev_priv->mmio, (reg), (val) )
#define RADEON_READ8(reg) DRM_READ8( dev_priv->mmio, (reg) )
#define RADEON_WRITE8(reg,val) DRM_WRITE8( dev_priv->mmio, (reg), (val) )
#define RADEON_WRITE_PLL( addr, val ) \
do { \
RADEON_WRITE8( RADEON_CLOCK_CNTL_INDEX, \
((addr) & 0x1f) | RADEON_PLL_WR_EN ); \
RADEON_WRITE( RADEON_CLOCK_CNTL_DATA, (val) ); \
} while (0)
#define RADEON_WRITE_PCIE( addr, val ) \
do { \
RADEON_WRITE8( RADEON_PCIE_INDEX, \
((addr) & 0xff)); \
RADEON_WRITE( RADEON_PCIE_DATA, (val) ); \
} while (0)
#define CP_PACKET0( reg, n ) \
(RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))
#define CP_PACKET0_TABLE( reg, n ) \
(RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2))
#define CP_PACKET1( reg0, reg1 ) \
(RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2))
#define CP_PACKET2() \
(RADEON_CP_PACKET2)
#define CP_PACKET3( pkt, n ) \
(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
/* ================================================================
* Engine control helper macros
*/
#define RADEON_WAIT_UNTIL_2D_IDLE() do { \
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
RADEON_WAIT_HOST_IDLECLEAN) ); \
} while (0)
#define RADEON_WAIT_UNTIL_3D_IDLE() do { \
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \
RADEON_WAIT_HOST_IDLECLEAN) ); \
} while (0)
#define RADEON_WAIT_UNTIL_IDLE() do { \
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \
RADEON_WAIT_3D_IDLECLEAN | \
RADEON_WAIT_HOST_IDLECLEAN) ); \
} while (0)
#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \
OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \
OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \
} while (0)
#define RADEON_FLUSH_CACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB2D_DC_FLUSH ); \
} while (0)
#define RADEON_PURGE_CACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \
} while (0)
#define RADEON_FLUSH_ZCACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB3D_ZC_FLUSH ); \
} while (0)
#define RADEON_PURGE_ZCACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL ); \
} while (0)
/* ================================================================
* Misc helper macros
*/
/* Perfbox functionality only.
*/
#define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \
do { \
if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) { \
u32 head = GET_RING_HEAD( dev_priv ); \
if (head == dev_priv->ring.tail) \
dev_priv->stats.boxes |= RADEON_BOX_DMA_IDLE; \
} \
} while (0)
#define VB_AGE_TEST_WITH_RETURN( dev_priv ) \
do { \
drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \
if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \
int __ret = radeon_do_cp_idle( dev_priv ); \
if ( __ret ) return __ret; \
sarea_priv->last_dispatch = 0; \
radeon_freelist_reset( dev ); \
} \
} while (0)
#define RADEON_DISPATCH_AGE( age ) do { \
OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \
OUT_RING( age ); \
} while (0)
#define RADEON_FRAME_AGE( age ) do { \
OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \
OUT_RING( age ); \
} while (0)
#define RADEON_CLEAR_AGE( age ) do { \
OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \
OUT_RING( age ); \
} while (0)
/* ================================================================
* Ring control
*/
#define RADEON_VERBOSE 0
#define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring;
#define BEGIN_RING( n ) do { \
if ( RADEON_VERBOSE ) { \
DRM_INFO( "BEGIN_RING( %d ) in %s\n", \
n, __FUNCTION__ ); \
} \
if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \
COMMIT_RING(); \
radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \
} \
_nr = n; dev_priv->ring.space -= (n) * sizeof(u32); \
ring = dev_priv->ring.start; \
write = dev_priv->ring.tail; \
mask = dev_priv->ring.tail_mask; \
} while (0)
#define ADVANCE_RING() do { \
if ( RADEON_VERBOSE ) { \
DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \
write, dev_priv->ring.tail ); \
} \
if (((dev_priv->ring.tail + _nr) & mask) != write) { \
DRM_ERROR( \
"ADVANCE_RING(): mismatch: nr: %x write: %x line: %d\n", \
((dev_priv->ring.tail + _nr) & mask), \
write, __LINE__); \
} else \
dev_priv->ring.tail = write; \
} while (0)
#define COMMIT_RING() do { \
/* Flush writes to ring */ \
DRM_MEMORYBARRIER(); \
GET_RING_HEAD( dev_priv ); \
RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \
/* read from PCI bus to ensure correct posting */ \
RADEON_READ( RADEON_CP_RB_RPTR ); \
} while (0)
#define OUT_RING( x ) do { \
if ( RADEON_VERBOSE ) { \
DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \
(unsigned int)(x), write ); \
} \
ring[write++] = (x); \
write &= mask; \
} while (0)
#define OUT_RING_REG( reg, val ) do { \
OUT_RING( CP_PACKET0( reg, 0 ) ); \
OUT_RING( val ); \
} while (0)
#define OUT_RING_TABLE( tab, sz ) do { \
int _size = (sz); \
int *_tab = (int *)(tab); \
\
if (write + _size > mask) { \
int _i = (mask+1) - write; \
_size -= _i; \
while (_i > 0 ) { \
*(int *)(ring + write) = *_tab++; \
write++; \
_i--; \
} \
write = 0; \
_tab += _i; \
} \
while (_size > 0) { \
*(ring + write) = *_tab++; \
write++; \
_size--; \
} \
write &= mask; \
} while (0)
#endif /* __RADEON_DRV_H__ */