exit: Put an upper limit on how often we can oops
commit d4ccd54d28d3c8598e2354acc13e28c060961dbb upstream. Many Linux systems are configured to not panic on oops; but allowing an attacker to oops the system **really** often can make even bugs that look completely unexploitable exploitable (like NULL dereferences and such) if each crash elevates a refcount by one or a lock is taken in read mode, and this causes a counter to eventually overflow. The most interesting counters for this are 32 bits wide (like open-coded refcounts that don't use refcount_t). (The ldsem reader count on 32-bit platforms is just 16 bits, but probably nobody cares about 32-bit platforms that much nowadays.) So let's panic the system if the kernel is constantly oopsing. The speed of oopsing 2^32 times probably depends on several factors, like how long the stack trace is and which unwinder you're using; an empirically important one is whether your console is showing a graphical environment or a text console that oopses will be printed to. In a quick single-threaded benchmark, it looks like oopsing in a vfork() child with a very short stack trace only takes ~510 microseconds per run when a graphical console is active; but switching to a text console that oopses are printed to slows it down around 87x, to ~45 milliseconds per run. (Adding more threads makes this faster, but the actual oops printing happens under &die_lock on x86, so you can maybe speed this up by a factor of around 2 and then any further improvement gets eaten up by lock contention.) It looks like it would take around 8-12 days to overflow a 32-bit counter with repeated oopsing on a multi-core X86 system running a graphical environment; both me (in an X86 VM) and Seth (with a distro kernel on normal hardware in a standard configuration) got numbers in that ballpark. 12 days aren't *that* short on a desktop system, and you'd likely need much longer on a typical server system (assuming that people don't run graphical desktop environments on their servers), and this is a *very* noisy and violent approach to exploiting the kernel; and it also seems to take orders of magnitude longer on some machines, probably because stuff like EFI pstore will slow it down a ton if that's active. Signed-off-by: Jann Horn <jannh@google.com> Link: https://lore.kernel.org/r/20221107201317.324457-1-jannh@google.com Reviewed-by: Luis Chamberlain <mcgrof@kernel.org> Signed-off-by: Kees Cook <keescook@chromium.org> Link: https://lore.kernel.org/r/20221117234328.594699-2-keescook@chromium.org Signed-off-by: Eric Biggers <ebiggers@google.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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@ -557,6 +557,14 @@ numa_balancing_scan_size_mb is how many megabytes worth of pages are
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scanned for a given scan.
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scanned for a given scan.
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oops_limit
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==========
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Number of kernel oopses after which the kernel should panic when
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``panic_on_oops`` is not set. Setting this to 0 or 1 has the same effect
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as setting ``panic_on_oops=1``.
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osrelease, ostype & version:
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osrelease, ostype & version:
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============================
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============================
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@ -69,6 +69,33 @@
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#include <asm/pgtable.h>
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#include <asm/pgtable.h>
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#include <asm/mmu_context.h>
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#include <asm/mmu_context.h>
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/*
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* The default value should be high enough to not crash a system that randomly
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* crashes its kernel from time to time, but low enough to at least not permit
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* overflowing 32-bit refcounts or the ldsem writer count.
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*/
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static unsigned int oops_limit = 10000;
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#ifdef CONFIG_SYSCTL
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static struct ctl_table kern_exit_table[] = {
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{
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.procname = "oops_limit",
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.data = &oops_limit,
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.maxlen = sizeof(oops_limit),
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.mode = 0644,
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.proc_handler = proc_douintvec,
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},
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{ }
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};
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static __init int kernel_exit_sysctls_init(void)
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{
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register_sysctl_init("kernel", kern_exit_table);
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return 0;
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}
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late_initcall(kernel_exit_sysctls_init);
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#endif
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static void __unhash_process(struct task_struct *p, bool group_dead)
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static void __unhash_process(struct task_struct *p, bool group_dead)
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{
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{
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nr_threads--;
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nr_threads--;
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@ -866,10 +893,26 @@ EXPORT_SYMBOL_GPL(do_exit);
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void __noreturn make_task_dead(int signr)
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void __noreturn make_task_dead(int signr)
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{
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{
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static atomic_t oops_count = ATOMIC_INIT(0);
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/*
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/*
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* Take the task off the cpu after something catastrophic has
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* Take the task off the cpu after something catastrophic has
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* happened.
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* happened.
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*/
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*/
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/*
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* Every time the system oopses, if the oops happens while a reference
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* to an object was held, the reference leaks.
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* If the oops doesn't also leak memory, repeated oopsing can cause
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* reference counters to wrap around (if they're not using refcount_t).
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* This means that repeated oopsing can make unexploitable-looking bugs
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* exploitable through repeated oopsing.
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* To make sure this can't happen, place an upper bound on how often the
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* kernel may oops without panic().
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*/
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if (atomic_inc_return(&oops_count) >= READ_ONCE(oops_limit))
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panic("Oopsed too often (kernel.oops_limit is %d)", oops_limit);
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do_exit(signr);
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do_exit(signr);
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}
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}
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