video: fbdev: atari: Atari 2 bpp (STe) palette bugfix
commit c8be5edbd36ceed2ff3d6b8f8e40643c3f396ea3 upstream. The code to set the shifter STe palette registers has a long standing operator precedence bug, manifesting as colors set on a 2 bits per pixel frame buffer coming up with a distinctive blue tint. Add parentheses around the calculation of the per-color palette data before shifting those into their respective bit field position. This bug goes back a long way (2.4 days at the very least) so there won't be a Fixes: tag. Tested on ARAnyM as well on Falcon030 hardware. Cc: stable@vger.kernel.org Reported-by: Geert Uytterhoeven <geert@linux-m68k.org> Link: https://lore.kernel.org/all/CAMuHMdU3ievhXxKR_xi_v3aumnYW7UNUO6qMdhgfyWTyVSsCkQ@mail.gmail.com Tested-by: Michael Schmitz <schmitzmic@gmail.com> Tested-by: Geert Uytterhoeven <geert@linux-m68k.org> Signed-off-by: Michael Schmitz <schmitzmic@gmail.com> Signed-off-by: Helge Deller <deller@gmx.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -1692,9 +1692,9 @@ static int falcon_setcolreg(unsigned int regno, unsigned int red,
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((blue & 0xfc00) >> 8));
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if (regno < 16) {
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shifter_tt.color_reg[regno] =
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(((red & 0xe000) >> 13) | ((red & 0x1000) >> 12) << 8) |
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(((green & 0xe000) >> 13) | ((green & 0x1000) >> 12) << 4) |
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((blue & 0xe000) >> 13) | ((blue & 0x1000) >> 12);
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((((red & 0xe000) >> 13) | ((red & 0x1000) >> 12)) << 8) |
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((((green & 0xe000) >> 13) | ((green & 0x1000) >> 12)) << 4) |
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((blue & 0xe000) >> 13) | ((blue & 0x1000) >> 12);
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((u32 *)info->pseudo_palette)[regno] = ((red & 0xf800) |
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((green & 0xfc00) >> 5) |
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((blue & 0xf800) >> 11));
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@ -1980,9 +1980,9 @@ static int stste_setcolreg(unsigned int regno, unsigned int red,
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green >>= 12;
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if (ATARIHW_PRESENT(EXTD_SHIFTER))
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shifter_tt.color_reg[regno] =
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(((red & 0xe) >> 1) | ((red & 1) << 3) << 8) |
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(((green & 0xe) >> 1) | ((green & 1) << 3) << 4) |
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((blue & 0xe) >> 1) | ((blue & 1) << 3);
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((((red & 0xe) >> 1) | ((red & 1) << 3)) << 8) |
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((((green & 0xe) >> 1) | ((green & 1) << 3)) << 4) |
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((blue & 0xe) >> 1) | ((blue & 1) << 3);
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else
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shifter_tt.color_reg[regno] =
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((red & 0xe) << 7) |
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