media: docs: v4l2-controls: add links to structs
This section lacks links to struct definitions. Add one where each struct is introduced. Signed-off-by: Luca Ceresoli <luca@lucaceresoli.net> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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@ -26,8 +26,9 @@ The control framework was created in order to implement all the rules of the
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V4L2 specification with respect to controls in a central place. And to make
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life as easy as possible for the driver developer.
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Note that the control framework relies on the presence of a struct v4l2_device
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for V4L2 drivers and struct v4l2_subdev for sub-device drivers.
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Note that the control framework relies on the presence of a struct
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:c:type:`v4l2_device` for V4L2 drivers and struct :c:type:`v4l2_subdev` for
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sub-device drivers.
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Objects in the framework
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@ -35,12 +36,13 @@ Objects in the framework
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There are two main objects:
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The v4l2_ctrl object describes the control properties and keeps track of the
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control's value (both the current value and the proposed new value).
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The :c:type:`v4l2_ctrl` object describes the control properties and keeps
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track of the control's value (both the current value and the proposed new
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value).
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v4l2_ctrl_handler is the object that keeps track of controls. It maintains a
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list of v4l2_ctrl objects that it owns and another list of references to
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controls, possibly to controls owned by other handlers.
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:c:type:`v4l2_ctrl_handler` is the object that keeps track of controls. It
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maintains a list of v4l2_ctrl objects that it owns and another list of
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references to controls, possibly to controls owned by other handlers.
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Basic usage for V4L2 and sub-device drivers
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@ -242,7 +244,7 @@ initializes the hardware to the default control values. It is recommended
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that you do this as this ensures that both the internal data structures and
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the hardware are in sync.
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4) Finally: implement the v4l2_ctrl_ops
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4) Finally: implement the :c:type:`v4l2_ctrl_ops`
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.. code-block:: none
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