Driver conversion to V4L2 API.
Require some testing, since this obsolete hardware is not
common those days.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Since kernel include autoconf.h via command line, those config.h inclusion
can be removed.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
The videodev.h and videodev2.h describe the public API for V4L and V4L2.
It shouldn't have there any kernel-specific stuff. Those were moved to
v4l2-dev.h.
This patch removes some uneeded headers and include v4l2-common.h on all
V4L driver. This header includes device implementation of V4L2 API provided
on v4l2-dev.h as well as V4L2 internal ioctls that provides connections
between master driver and its i2c devices.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Semaphore to mutex conversion.
The conversion was generated via scripts, and the result was validated
automatically via a script as well.
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
This moves the 32 bit ioctl compatibility handlers for
Video4Linux into a new file and adds explicit calls to them
to each v4l device driver.
Unfortunately, there does not seem to be any code handling
the v4l2 ioctls, so quite often the code goes through two
separate conversions, first from 32 bit v4l to 64 bit v4l,
and from there to 64 bit v4l2. My patch does not change
that, so there is still much room for improvement.
Also, some drivers have additional ioctl numbers, for
which the conversion should be handled internally to
that driver.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
Remove check_region references from comments and printk statements so that
searching for real users of this deprecated function gets easier.
Signed-off-by: Peter Osterlund <petero2@telia.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!