This patch creates a new kstrdup library function and changes the "local"
implementations in several places to use this function.
Most of the changes come from the sound and net subsystems. The sound part
had already been acknowledged by Takashi Iwai and the net part by David S.
Miller.
I left UML alone for now because I would need more time to read the code
carefully before making changes there.
Signed-off-by: Paulo Marques <pmarques@grupopie.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
ALSA<-OSS emulation
The problem was negative/wrong result (info.bytes) in a specific condition at
playback startup.
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
ALSA<-OSS emulation
The problem was negative result (info.bytes) in a specific condition at
playback startup.
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
ALSA<-OSS emulation
Added bytes variable and do not use the frames argument as a temporaly
storage for the byte counter.
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
ALSA<-OSS emulation
This reverts the last patch which wrongly mixes bytes and frames.
The real culprit might be the 32-bit overflow, so the return expression uses
64-bit values now in snd_pcm_oss_bytes().
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
ALSA<-OSS emulation
This patch changes snd_pcm_oss_bytes() by adding a local variable
for the frames -> bytes conversion, which means that the frame count
is no longer corrupted by this conversion.
Signed-off-by: Roger Mach <bigmach@us.ibm.com>
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
ALSA<-OSS emulation
Fix the noisy capture on some hardwares over OSS emulation.
Change back to avail_min = period_size for capture direction.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
ALSA<-OSS emulation
The Coverity checker found this obviously dead code.
I'm not sure which of the if (plugin == NULL) is correct - this patch
removes the one that couldn't be true.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!