Commit Graph

3 Commits

Author SHA1 Message Date
Albert Herranz
c0577eeee0 powerpc: wii: allow ioremap within the memory hole
Enable the flag that allows a platform to ioremap memory marked
as reserved.

This is currently needed on the Nintendo Wii video game console
due to the workaround introduced in "wii: use both mem1 and mem2 as ram".

This will no longer be needed when proper discontig memory support
for 32-bit PowerPC is added to the kernel.

Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
2009-12-12 22:24:32 -07:00
Albert Herranz
de32400dd2 wii: use both mem1 and mem2 as ram
The Nintendo Wii video game console has two discontiguous RAM regions:
- MEM1: 24MB @ 0x00000000
- MEM2: 64MB @ 0x10000000

Unfortunately, the kernel currently does not support discontiguous RAM
memory regions on 32-bit PowerPC platforms.

This patch adds a series of workarounds to allow the use of the second
memory region (MEM2) as RAM by the kernel.
Basically, a single range of memory from the beginning of MEM1 to the
end of MEM2 is reported to the kernel, and a memory reservation is
created for the hole between MEM1 and MEM2.

With this patch the system is able to use all the available RAM and not
just ~27% of it.

This will no longer be needed when proper discontig memory support
for 32-bit PowerPC is added to the kernel.

Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
2009-12-12 22:24:31 -07:00
Albert Herranz
5a7ee3198d powerpc: wii: platform support
Add platform support for the Nintendo Wii video game console.

Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Segher Boessenkool <segher@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
2009-12-12 22:24:30 -07:00