Commit Graph

7 Commits

Author SHA1 Message Date
Eric W. Biederman
13b41b0949 [PATCH] proc: Use struct pid not struct task_ref
Incrementally update my proc-dont-lock-task_structs-indefinitely patches so
that they work with struct pid instead of struct task_ref.

Mostly this is a straight 1-1 substitution.

Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26 09:58:26 -07:00
Eric W. Biederman
99f8955183 [PATCH] proc: don't lock task_structs indefinitely
Every inode in /proc holds a reference to a struct task_struct.  If a
directory or file is opened and remains open after the the task exits this
pinning continues.  With 8K stacks on a 32bit machine the amount pinned per
file descriptor is about 10K.

Normally I would figure a reasonable per user process limit is about 100
processes.  With 80 processes, with a 1000 file descriptors each I can trigger
the 00M killer on a 32bit kernel, because I have pinned about 800MB of useless
data.

This patch replaces the struct task_struct pointer with a pointer to a struct
task_ref which has a struct task_struct pointer.  The so the pinning of dead
tasks does not happen.

The code now has to contend with the fact that the task may now exit at any
time.  Which is a little but not muh more complicated.

With this change it takes about 1000 processes each opening up 1000 file
descriptors before I can trigger the OOM killer.  Much better.

[mlp@google.com: task_mmu small fixes]
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Cc: Trond Myklebust <trond.myklebust@fys.uio.no>
Cc: Paul Jackson <pj@sgi.com>
Cc: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Albert Cahalan <acahalan@gmail.com>
Signed-off-by: Prasanna Meda <mlp@google.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26 09:58:25 -07:00
Eric W. Biederman
662795deb8 [PATCH] proc: Move proc_maps_operations into task_mmu.c
All of the functions for proc_maps_operations are already defined in
task_mmu.c so move the operations structure to keep the functionality
together.

Since task_nommu.c implements a dummy version of /proc/<pid>/maps give it a
simplified version of proc_maps_operations that it can modify to best suit its
needs.

Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26 09:58:24 -07:00
Eric W. Biederman
aed7a6c476 [PATCH] proc: Replace proc_inode.type with proc_inode.fd
The sole renaming use of proc_inode.type is to discover the file descriptor
number, so just store the file descriptor number and don't wory about
processing this field.  This removes any /proc limits on the maximum number of
file descriptors, and clears the path to make the hard coded /proc inode
numbers go away.

Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26 09:58:24 -07:00
Arjan van de Ven
99ac48f54a [PATCH] mark f_ops const in the inode
Mark the f_ops members of inodes as const, as well as fix the
ripple-through this causes by places that copy this f_ops and then "do
stuff" with it.

Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-28 09:16:05 -08:00
Adrian Bunk
fee781e6c2 [PATCH] fs/proc/: function prototypes belong in header files
Function prototypes belong into header files.

Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-01-08 20:14:03 -08:00
Linus Torvalds
1da177e4c3 Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
2005-04-16 15:20:36 -07:00