The routines ps3_virq_setup() and ps3_virq_destroy() are used
in only one file, so make them static.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fix a typo bug 'unlikely(x) == y' and add an unlikely() call to
an unlikely code path in the PS3 interrupt routine ps3_get_irq().
Signed-off-by: Roel Kluin <12o3l@tiscali.nl>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Currently if you don't specify a match callback for your irq_host it's
assumed you match everything. This is a kind of opt-out approach, and
turns out to be the exception rather than the rule.
So change the semantics to be opt-in, ie. you don't match anything unless
you provide a match callback. This in itself isn't very useful, but will
allow us to provide a default match implementation in a subsequent patch.
Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
The majority of irq_host implementations (3 out of 4) are associated
with a device_node, and need to stash it somewhere. Rather than having
it somewhere different for each host, add an optional device_node pointer
to the irq_host structure.
Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Replace the inline asm with bitops in the PS3 interrupt
chip mask routines.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Rename the PS3 static symbols node to ppe_id and cpu to thread_id
to clarify usage.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
PS3 vuart updates to reflect the new PS3 unified device support.
- Move vuart devices to the PS3 system bus.
- Replace use of ps3_vuart_port_device with ps3_system_bus_device.
- Make the PS3 vuart bus driver a loadable module.
- Add remove() and shutdown() routines.
- Move ps3_vuart_work into ps3_vuart_port_priv.tx_list.
- Remove redundant spinlock ps3_vuart_work.lock.
- No longer free ps3_vuart_port_device.priv on shutdown.
- Cleanup Kconfig defs.
- Export symbols needed for modular port drivers.
- Arrange to use port numbers found in repository.
- Fix bugs in ps3_vuart_read_async() and polled reading
- Cleanup handling of shared interrupt with ps3_vuart_bus_interrupt_get()
and ps3_vuart_bus_interrupt_put()
- Add more comments to vuart.c.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Rework the PS3 system bus to unify device support.
- DMA region sizes must be a power of two
- storage bus DMA updates:
- Small fixes for the PS3 DMA core:
o fix alignment bug
o kill superfluous test
o indentation
o spelling
o export ps3_dma_region_{create,free}()
- ps3_dma_region_init():
o Add `addr' and `len' parameters, so you can create a DMA region that
does not cover all memory (use `NULL' and `0' to cover all memory).
This is needed because there are not sufficient IOMMU resources to have
all DMA regions cover all memory.
o Uninline
- Added remove and shutdown routines to all drivers.
- Added loadable module support to all drivers.
- Added HV calls for iopte management (needed by sound driver).
Signed-off-by: MOKUNO Masakazu <mokuno@sm.sony.co.jp>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fixup the core platform parts needed for kexec to work on the PS3.
- Setup ps3_hpte_clear correctly.
- Mask interrupts on irq removal.
- Release all hypervisor resources.
- Create new routine ps3_shutdown_IRQ()
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This just moves the definitions of the PS3 chip_mask routines up
above the irq setup routines. This change is needed for the
kexec updates that follow. Also adds some inline documentation
to the routines.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 debug routines from using the GCC specific
'__attribute__ ((unused))' to the preprocessor macro
__maybe_unused.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
and so needs to include asm/smp.h for a UP build to work.
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fixups for the ps3 interrupt routines to support all HV device
in a generic way.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Move the PS3 system bus routines from drivers/ps3 to
arch/powerpc/platforms/ps3.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add a comment and a preprocessor macro to help clearify the alignment
needs of the PS3 interrupt bitmap.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
PS3 interrupt core update:
- Add ps3_alloc_irq() and ps3_free_irq(), to allocate a virtual interrupt
number for an interrupt outlet, which is needed by the PS3 GPU frame
buffer device and audio drivers
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 irq allocation routines to take an argument indicating which
cpu (processor thread) the interrupt should be serviced on.
The current system configuration favors device interrupts that are serviced
on cpu0, so that is used as the default.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 interrupt bitmask routines to be lockless.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
PS3 fixups for interrups on SMP.
Fixes the alignment of the interrupt status bitmap, changes the hypervisor
interrupt calls to the '_ext' versions that take an explicit processor
thread ID.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Rename some PS3 interrupt symbols to avoid name clashes and aid debugging.
No change to code.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>