We never actually set the b_done field any more; it's always zero.
Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
(cherry picked from af8412d4283ef91356e65e0ed9b025b376aebded commit)
Currently it is possible for a task to remove its locks at the same time as
the NLM recovery thread is trying to recover them. This quickly leads to an
Oops.
Protect the locks using an rw semaphore while they are being recovered.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Add the fl_owner to NLM compare locks. Since two different client can
present the same pid to the server it is not enough to distinguish locks
from different clients. The fl_owner field is a pointer to the struct
nlm_host which is unique for each client.
Signed-off-by: Marc Eshel <eshel@almaden.ibm.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Note that we never return non-zero.
Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Currently lockd directly access the file_lock_list from fs/locks.c.
It does so to mark locks granted or reclaimable. This is very
suboptimal, because a) lockd needs to poke into locks.c internals, and
b) it needs to iterate over all locks in the system for marking locks
granted or reclaimable.
This patch adds lists for granted and reclaimable locks to the nlm_host
structure instead, and adds locks to those.
nlmclnt_lock:
now adds the lock to h_granted instead of setting the
NFS_LCK_GRANTED, still O(1)
nlmclnt_mark_reclaim:
goes away completely, replaced by a list_splice_init.
Complexity reduced from O(locks in the system) to O(1)
reclaimer:
iterates over h_reclaim now, complexity reduced from
O(locks in the system) to O(locks per nlm_host)
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
If 2 threads attached to the same process are blocking on different locks on
different files (maybe even on different servers) but have the same lock
arguments (i.e. same offset+length - actually quite common, since most
processes try to lock the entire file) then the first GRANTED call that wakes
one up will also wake the other.
Currently when the NLM_GRANTED callback comes in, lockd walks the list of
blocked locks in search of a match to the lock that the NLM server has
granted. Although it checks the lock pid, start and end, it fails to check
the filehandle and the server address.
By checking the filehandle and server IP address, we ensure that this only
happens if the locks truly are referencing the same file.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If the server returns NLM_LCK_DENIED_NOLOCKS, we currently retry the
entire NLM_CANCEL request. This may end up looping forever unless the
server changes its mind (why would it do that, though?).
Ensure that we limit the number of retries (to 3).
See bug# 5957 in bugzilla.kernel.org.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
The OpenGroup docs state that the arguments "block", "exclusive" and
"alock" must exactly match the arguments for the lock call that we are
trying to cancel.
Currently, "block" is always set to false, which is wrong.
See bug# 5956 on bugzilla.kernel.org.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Shrink the RPC task structure. Instead of storing separate pointers
for task->tk_exit and task->tk_release, put them in a structure.
Also pass the user data pointer as a parameter instead of passing it via
task->tk_calldata. This enables us to nest callbacks.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
If the lock blocks, the server may send us a GRANTED message that
races with the reply to our LOCK request. Make sure that we catch
the GRANTED by queueing up our request on the nlm_blocked list
before we send off the first LOCK rpc call.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!