While the usbatm core has had some support for using isoc urbs
for some time, there was no way for users to turn it on. While
use of isoc transfer should still be considered experimental, it
now works well enough to let users turn it on. Minidrivers signal
to the core that they want to use isoc transfer by setting the new
UDSL_USE_ISOC flag. The speedtch minidriver gets a new module
parameter enable_isoc (defaults to false), plus some logic that
checks for the existence of an isoc receive endpoint (not all
speedtouch modems have one).
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Change the module parameters rcv_buf_size and snd_buf_size to
specify buffer sizes in bytes rather than ATM cells. Since
there is some danger that users may not notice this change,
the parameters are renamed to rcv_buf_bytes etc. The transmit
buffer needs to be a multiple of the ATM cell size in length,
while the receive buffer should be a multiple of the endpoint
maxpacket size (this wasn't enforced before, which causes trouble
with isochronous transfers), so enforce these restrictions. Now
that the usbatm probe method inspects the endpoint maxpacket size,
minidriver bind routines need to set the correct alternate setting
for the interface in their bind routine. This is the reason for
the speedtch changes.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Have minidrivers and the core signal special requirements
using a flags field in struct usbatm_data. For the moment
this is only used to replace the need_heavy_init bind
parameter, but there'll be new flags in later patches.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
ICC likes to complain about storage class not being first, GCC doesn't
care much (except for cases like "inline static").
have a hard time seeing how it could break anything.
Thanks to Gabriel A. Devenyi for pointing out
http://linuxicc.sourceforge.net/ which is what made me create this patch.
Signed-off-by: Jesper Juhl <jesper.juhl@gmail.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
It was already fixed more sufficiently by Andrew Morton's
change 843c944fb8.
Noted by Duncan Sands.
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Chas Williams <chas@cmf.nrl.navy.mil>
Signed-off-by: David S. Miller <davem@davemloft.net>
We map states 0x00 and 0x10 to the ATM_PHY_SIG_LOST flag. The current logic fails to
resync the line if we get state 0x10 followed by 0x00, since we only resync the line
when the state is 0x00 and the flag changed. Doubly fixed by (1) always resyncing the
line when the state is 0x00 even if the state didn't change, and (2) keeping track of
the last state, not just the flag. We do (2) as well as (1) in order to get better log
messages.
This is a tweaked version of the original patch by Aurelio Arroyo.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
No functional change, but less likely to break in the future.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Port the speedtch driver to the new usbatm core. The code is much
the same as before, just reorganized, though I threw in some minor
improvements (a new module parameter for choosing the altsetting,
more robust urb failure handling, ...) while I was there.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
There's a bigger Speedtouch update coming your way after 2.6.12 but in
the meantime, let's at least make it automatically resync if the DSL
signal is lost.
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!