Update the schedule for the removal of drivers depending on
OBSOLETE_OSS_DRIVER as follows:
- adjust OBSOLETE_OSS_DRIVER dependencie
- from the release of 2.6.16 till the release of 2.6.17:
approx. two months for users to report problems with the ALSA
drivers for the same hardware
- after the release of 2.6.17 (and before 2.6.18):
remove the subset of drivers marked at OBSOLETE_OSS_DRIVER without
known regressions in the ALSA drivers for the same hardware
Additionally, correct some OBSOLETE_OSS_DRIVER dependencies.
A rationale of the changes is in
http://lkml.org/lkml/2006/1/28/135
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch schedules obsolete OSS drivers (with ALSA drivers that support
the same hardware) for removal.
Scheduling the via82cxxx driver for removal was ACK'ed by Jeff Garzik.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
a bunch of PCI-only drivers didn't have the right dependency
Signed-off-by: Al Viro <viro@parcelfarce.linux.theplanet.co.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
fixed kconfig dependencies on ISA_DMA_API for parts of sound/* that rely
on it.
Signed-off-by: Al Viro <viro@parcelfarce.linux.theplanet.co.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
SOUND_PRIME (for OSS) is a tristate.
This doesn't make much sense if most users are checking for
SOUND_PRIME!=0.
This patch changes the semantics of SOUND_PRIME to being a limit for all
OSS modules, IOW: SOUND_PRIME=m does now say that all OSS drivers can
only be modular.
As a side effect, since SOUND_PRIME already depends on SOUND, there's no
longer a reason for drivers depending on SOUND_PRIME to additionally
depend on SOUND.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch adds dummy gameport_register_port, gameport_unregister_port
and gameport_set_phys functions to gameport.h for the case when a driver
can't use gameport.
This fixes the compilation of some OSS drivers with GAMEPORT=n without
the need to #if inside every single driver.
This patch also removes the non-working and now obsolete SOUND_GAMEPORT.
This patch is also an alternative solution for ALSA drivers with similar
problems (but #if's inside the drivers might have the advantage of
saving some more bytes of gameport is not available).
The only user-visible change is that for GAMEPORT=m the affected OSS
drivers are now allowed to be built statically (but they won't have
gameport support).
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Compiling SOUND_AD1889 with PCI=n results in the following compile
error:
sound/built-in.o(.text+0x24f0c): In function `ad1889_remove':
: undefined reference to `pci_release_region'
This patch adds the missing dependency on PCI.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!