android_kernel_xiaomi_sm8350/arch/cris/arch-v32/lib/string.c
Simon Arlott 49b4ff3304 spelling fixes: arch/cris/
Spelling fixes in arch/cris/.

Signed-off-by: Simon Arlott <simon@fire.lp0.eu>
Signed-off-by: Adrian Bunk <bunk@kernel.org>
2007-10-20 01:08:50 +02:00

220 lines
7.6 KiB
C

/*#************************************************************************#*/
/*#-------------------------------------------------------------------------*/
/*# */
/*# FUNCTION NAME: memcpy() */
/*# */
/*# PARAMETERS: void* dst; Destination address. */
/*# void* src; Source address. */
/*# int len; Number of bytes to copy. */
/*# */
/*# RETURNS: dst. */
/*# */
/*# DESCRIPTION: Copies len bytes of memory from src to dst. No guarantees */
/*# about copying of overlapping memory areas. This routine is */
/*# very sensitive to compiler changes in register allocation. */
/*# Should really be rewritten to avoid this problem. */
/*# */
/*#-------------------------------------------------------------------------*/
/*# */
/*# HISTORY */
/*# */
/*# DATE NAME CHANGES */
/*# ---- ---- ------- */
/*# 941007 Kenny R Creation */
/*# 941011 Kenny R Lots of optimizations and inlining. */
/*# 941129 Ulf A Adapted for use in libc. */
/*# 950216 HP N==0 forgotten if non-aligned src/dst. */
/*# Added some optimizations. */
/*# 001025 HP Make src and dst char *. Align dst to */
/*# dword, not just word-if-both-src-and-dst- */
/*# are-misaligned. */
/*# */
/*#-------------------------------------------------------------------------*/
#include <linux/types.h>
void *memcpy(void *pdst,
const void *psrc,
size_t pn)
{
/* Ok. Now we want the parameters put in special registers.
Make sure the compiler is able to make something useful of this.
As it is now: r10 -> r13; r11 -> r11 (nop); r12 -> r12 (nop).
If gcc was alright, it really would need no temporaries, and no
stack space to save stuff on. */
register void *return_dst __asm__ ("r10") = pdst;
register char *dst __asm__ ("r13") = pdst;
register const char *src __asm__ ("r11") = psrc;
register int n __asm__ ("r12") = pn;
/* When src is aligned but not dst, this makes a few extra needless
cycles. I believe it would take as many to check that the
re-alignment was unnecessary. */
if (((unsigned long) dst & 3) != 0
/* Don't align if we wouldn't copy more than a few bytes; so we
don't have to check further for overflows. */
&& n >= 3)
{
if ((unsigned long) dst & 1)
{
n--;
*(char*)dst = *(char*)src;
src++;
dst++;
}
if ((unsigned long) dst & 2)
{
n -= 2;
*(short*)dst = *(short*)src;
src += 2;
dst += 2;
}
}
/* Decide which copying method to use. Movem is dirt cheap, so the
overheap is low enough to always use the minimum block size as the
threshold. */
if (n >= 44)
{
/* For large copies we use 'movem' */
/* It is not optimal to tell the compiler about clobbering any
registers; that will move the saving/restoring of those registers
to the function prologue/epilogue, and make non-movem sizes
suboptimal. */
__asm__ volatile (" \n\
;; Check that the register asm declaration got right. \n\
;; The GCC manual explicitly says TRT will happen. \n\
.ifnc %0-%1-%2,$r13-$r11-$r12 \n\
.err \n\
.endif \n\
\n\
;; Save the registers we'll use in the movem process \n\
\n\
;; on the stack. \n\
subq 11*4,$sp \n\
movem $r10,[$sp] \n\
\n\
;; Now we've got this: \n\
;; r11 - src \n\
;; r13 - dst \n\
;; r12 - n \n\
\n\
;; Update n for the first loop \n\
subq 44,$r12 \n\
0: \n\
movem [$r11+],$r10 \n\
subq 44,$r12 \n\
bge 0b \n\
movem $r10,[$r13+] \n\
\n\
addq 44,$r12 ;; compensate for last loop underflowing n \n\
\n\
;; Restore registers from stack \n\
movem [$sp+],$r10"
/* Outputs */ : "=r" (dst), "=r" (src), "=r" (n)
/* Inputs */ : "0" (dst), "1" (src), "2" (n));
}
/* Either we directly starts copying, using dword copying
in a loop, or we copy as much as possible with 'movem'
and then the last block (<44 bytes) is copied here.
This will work since 'movem' will have updated src,dst,n. */
while ( n >= 16 )
{
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
n -= 16;
}
/* A switch() is definitely the fastest although it takes a LOT of code.
* Particularly if you inline code this.
*/
switch (n)
{
case 0:
break;
case 1:
*(char*)dst = *(char*)src;
break;
case 2:
*(short*)dst = *(short*)src;
break;
case 3:
*((short*)dst)++ = *((short*)src)++;
*(char*)dst = *(char*)src;
break;
case 4:
*((long*)dst)++ = *((long*)src)++;
break;
case 5:
*((long*)dst)++ = *((long*)src)++;
*(char*)dst = *(char*)src;
break;
case 6:
*((long*)dst)++ = *((long*)src)++;
*(short*)dst = *(short*)src;
break;
case 7:
*((long*)dst)++ = *((long*)src)++;
*((short*)dst)++ = *((short*)src)++;
*(char*)dst = *(char*)src;
break;
case 8:
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
break;
case 9:
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*(char*)dst = *(char*)src;
break;
case 10:
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*(short*)dst = *(short*)src;
break;
case 11:
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*((short*)dst)++ = *((short*)src)++;
*(char*)dst = *(char*)src;
break;
case 12:
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
break;
case 13:
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*(char*)dst = *(char*)src;
break;
case 14:
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*(short*)dst = *(short*)src;
break;
case 15:
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*((long*)dst)++ = *((long*)src)++;
*((short*)dst)++ = *((short*)src)++;
*(char*)dst = *(char*)src;
break;
}
return return_dst; /* destination pointer. */
} /* memcpy() */