993baca3dd
This prevents superfluous bus traffic as fw-sbp2 logs in only to get kicked off the device by another bus reset as the driver core does bus management. Scheduling it this way lets the driver core finish bus management before higher level drivers get the update callback. Signed-off-by: Kristian Høgsberg <krh@redhat.com> Signed-off-by: Stefan Richter <stefanr@s5r6.in-berlin.de>
505 lines
13 KiB
C
505 lines
13 KiB
C
/* -*- c-basic-offset: 8 -*-
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*
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* fw-topology.c - Incremental bus scan, based on bus topology
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*
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* Copyright (C) 2004-2006 Kristian Hoegsberg <krh@bitplanet.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <linux/module.h>
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#include <linux/wait.h>
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#include <linux/errno.h>
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#include "fw-transaction.h"
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#include "fw-topology.h"
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#define self_id_phy_id(q) (((q) >> 24) & 0x3f)
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#define self_id_extended(q) (((q) >> 23) & 0x01)
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#define self_id_link_on(q) (((q) >> 22) & 0x01)
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#define self_id_gap_count(q) (((q) >> 16) & 0x3f)
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#define self_id_phy_speed(q) (((q) >> 14) & 0x03)
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#define self_id_contender(q) (((q) >> 11) & 0x01)
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#define self_id_phy_initiator(q) (((q) >> 1) & 0x01)
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#define self_id_more_packets(q) (((q) >> 0) & 0x01)
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#define self_id_ext_sequence(q) (((q) >> 20) & 0x07)
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static u32 *count_ports(u32 *sid, int *total_port_count, int *child_port_count)
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{
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u32 q;
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int port_type, shift, seq;
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*total_port_count = 0;
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*child_port_count = 0;
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shift = 6;
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q = *sid;
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seq = 0;
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while (1) {
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port_type = (q >> shift) & 0x03;
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switch (port_type) {
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case SELFID_PORT_CHILD:
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(*child_port_count)++;
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case SELFID_PORT_PARENT:
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case SELFID_PORT_NCONN:
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(*total_port_count)++;
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case SELFID_PORT_NONE:
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break;
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}
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shift -= 2;
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if (shift == 0) {
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if (!self_id_more_packets(q))
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return sid + 1;
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shift = 16;
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sid++;
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q = *sid;
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/* Check that the extra packets actually are
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* extended self ID packets and that the
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* sequence numbers in the extended self ID
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* packets increase as expected. */
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if (!self_id_extended(q) ||
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seq != self_id_ext_sequence(q))
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return NULL;
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seq++;
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}
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}
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}
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static int get_port_type(u32 *sid, int port_index)
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{
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int index, shift;
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index = (port_index + 5) / 8;
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shift = 16 - ((port_index + 5) & 7) * 2;
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return (sid[index] >> shift) & 0x03;
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}
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static struct fw_node *fw_node_create(u32 sid, int port_count, int color)
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{
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struct fw_node *node;
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node = kzalloc(sizeof *node + port_count * sizeof node->ports[0],
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GFP_ATOMIC);
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if (node == NULL)
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return NULL;
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node->color = color;
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node->node_id = LOCAL_BUS | self_id_phy_id(sid);
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node->link_on = self_id_link_on(sid);
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node->phy_speed = self_id_phy_speed(sid);
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node->port_count = port_count;
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atomic_set(&node->ref_count, 1);
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INIT_LIST_HEAD(&node->link);
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return node;
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}
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/* Compute the maximum hop count for this node and it's children. The
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* maximum hop count is the maximum number of connections between any
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* two nodes in the subtree rooted at this node. We need this for
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* setting the gap count. As we build the tree bottom up in
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* build_tree() below, this is fairly easy to do: for each node we
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* maintain the max hop count and the max depth, ie the number of hops
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* to the furthest leaf. Computing the max hop count breaks down into
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* two cases: either the path goes through this node, in which case
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* the hop count is the sum of the two biggest child depths plus 2.
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* Or it could be the case that the max hop path is entirely
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* containted in a child tree, in which case the max hop count is just
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* the max hop count of this child.
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*/
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static void update_hop_count(struct fw_node *node)
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{
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int depths[2] = { -1, -1 };
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int max_child_hops = 0;
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int i;
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for (i = 0; i < node->port_count; i++) {
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if (node->ports[i].node == NULL)
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continue;
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if (node->ports[i].node->max_hops > max_child_hops)
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max_child_hops = node->ports[i].node->max_hops;
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if (node->ports[i].node->max_depth > depths[0]) {
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depths[1] = depths[0];
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depths[0] = node->ports[i].node->max_depth;
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} else if (node->ports[i].node->max_depth > depths[1])
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depths[1] = node->ports[i].node->max_depth;
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}
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node->max_depth = depths[0] + 1;
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node->max_hops = max(max_child_hops, depths[0] + depths[1] + 2);
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}
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/**
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* build_tree - Build the tree representation of the topology
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* @self_ids: array of self IDs to create the tree from
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* @self_id_count: the length of the self_ids array
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* @local_id: the node ID of the local node
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*
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* This function builds the tree representation of the topology given
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* by the self IDs from the latest bus reset. During the construction
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* of the tree, the function checks that the self IDs are valid and
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* internally consistent. On succcess this funtions returns the
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* fw_node corresponding to the local card otherwise NULL.
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*/
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static struct fw_node *build_tree(struct fw_card *card)
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{
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struct fw_node *node, *child, *local_node;
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struct list_head stack, *h;
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u32 *sid, *next_sid, *end, q;
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int i, port_count, child_port_count, phy_id, parent_count, stack_depth;
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int gap_count, topology_type;
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local_node = NULL;
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node = NULL;
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INIT_LIST_HEAD(&stack);
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stack_depth = 0;
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sid = card->self_ids;
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end = sid + card->self_id_count;
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phy_id = 0;
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card->irm_node = NULL;
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gap_count = self_id_gap_count(*sid);
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topology_type = 0;
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while (sid < end) {
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next_sid = count_ports(sid, &port_count, &child_port_count);
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if (next_sid == NULL) {
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fw_error("Inconsistent extended self IDs.\n");
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return NULL;
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}
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q = *sid;
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if (phy_id != self_id_phy_id(q)) {
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fw_error("PHY ID mismatch in self ID: %d != %d.\n",
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phy_id, self_id_phy_id(q));
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return NULL;
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}
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if (child_port_count > stack_depth) {
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fw_error("Topology stack underflow\n");
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return NULL;
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}
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/* Seek back from the top of our stack to find the
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* start of the child nodes for this node. */
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for (i = 0, h = &stack; i < child_port_count; i++)
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h = h->prev;
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child = fw_node(h);
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node = fw_node_create(q, port_count, card->color);
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if (node == NULL) {
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fw_error("Out of memory while building topology.");
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return NULL;
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}
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if (phy_id == (card->node_id & 0x3f))
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local_node = node;
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if (self_id_contender(q))
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card->irm_node = node;
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if (node->phy_speed == SCODE_BETA)
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topology_type |= FW_TOPOLOGY_B;
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else
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topology_type |= FW_TOPOLOGY_A;
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parent_count = 0;
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for (i = 0; i < port_count; i++) {
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switch (get_port_type(sid, i)) {
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case SELFID_PORT_PARENT:
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/* Who's your daddy? We dont know the
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* parent node at this time, so we
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* temporarily abuse node->color for
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* remembering the entry in the
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* node->ports array where the parent
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* node should be. Later, when we
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* handle the parent node, we fix up
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* the reference.
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*/
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parent_count++;
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node->color = i;
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break;
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case SELFID_PORT_CHILD:
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node->ports[i].node = child;
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/* Fix up parent reference for this
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* child node. */
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child->ports[child->color].node = node;
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child->color = card->color;
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child = fw_node(child->link.next);
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break;
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}
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}
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/* Check that the node reports exactly one parent
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* port, except for the root, which of course should
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* have no parents. */
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if ((next_sid == end && parent_count != 0) ||
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(next_sid < end && parent_count != 1)) {
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fw_error("Parent port inconsistency for node %d: "
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"parent_count=%d\n", phy_id, parent_count);
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return NULL;
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}
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/* Pop the child nodes off the stack and push the new node. */
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__list_del(h->prev, &stack);
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list_add_tail(&node->link, &stack);
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stack_depth += 1 - child_port_count;
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/* If all PHYs does not report the same gap count
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* setting, we fall back to 63 which will force a gap
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* count reconfiguration and a reset. */
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if (self_id_gap_count(q) != gap_count)
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gap_count = 63;
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update_hop_count(node);
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sid = next_sid;
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phy_id++;
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}
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card->root_node = node;
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card->gap_count = gap_count;
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card->topology_type = topology_type;
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return local_node;
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}
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typedef void (*fw_node_callback_t) (struct fw_card * card,
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struct fw_node * node,
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struct fw_node * parent);
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static void
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for_each_fw_node(struct fw_card *card, struct fw_node *root,
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fw_node_callback_t callback)
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{
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struct list_head list;
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struct fw_node *node, *next, *child, *parent;
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int i;
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INIT_LIST_HEAD(&list);
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fw_node_get(root);
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list_add_tail(&root->link, &list);
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parent = NULL;
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list_for_each_entry(node, &list, link) {
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node->color = card->color;
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for (i = 0; i < node->port_count; i++) {
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child = node->ports[i].node;
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if (!child)
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continue;
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if (child->color == card->color)
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parent = child;
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else {
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fw_node_get(child);
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list_add_tail(&child->link, &list);
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}
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}
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callback(card, node, parent);
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}
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list_for_each_entry_safe(node, next, &list, link)
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fw_node_put(node);
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}
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static void
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report_lost_node(struct fw_card *card,
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struct fw_node *node, struct fw_node *parent)
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{
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fw_node_event(card, node, FW_NODE_DESTROYED);
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fw_node_put(node);
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}
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static void
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report_found_node(struct fw_card *card,
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struct fw_node *node, struct fw_node *parent)
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{
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int b_path = (node->phy_speed == SCODE_BETA);
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if (parent != NULL) {
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/* min() macro doesn't work here with gcc 3.4 */
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node->max_speed = parent->max_speed < node->phy_speed ?
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parent->max_speed : node->phy_speed;
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node->b_path = parent->b_path && b_path;
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} else {
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node->max_speed = node->phy_speed;
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node->b_path = b_path;
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}
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fw_node_event(card, node, FW_NODE_CREATED);
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}
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void fw_destroy_nodes(struct fw_card *card)
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{
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unsigned long flags;
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spin_lock_irqsave(&card->lock, flags);
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card->color++;
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if (card->local_node != NULL)
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for_each_fw_node(card, card->local_node, report_lost_node);
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spin_unlock_irqrestore(&card->lock, flags);
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}
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static void move_tree(struct fw_node *node0, struct fw_node *node1, int port)
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{
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struct fw_node *tree;
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int i;
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tree = node1->ports[port].node;
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node0->ports[port].node = tree;
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for (i = 0; i < tree->port_count; i++) {
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if (tree->ports[i].node == node1) {
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tree->ports[i].node = node0;
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break;
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}
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}
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}
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/**
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* update_tree - compare the old topology tree for card with the new
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* one specified by root. Queue the nodes and mark them as either
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* found, lost or updated. Update the nodes in the card topology tree
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* as we go.
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*/
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static void
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update_tree(struct fw_card *card, struct fw_node *root)
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{
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struct list_head list0, list1;
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struct fw_node *node0, *node1;
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int i, event;
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INIT_LIST_HEAD(&list0);
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list_add_tail(&card->local_node->link, &list0);
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INIT_LIST_HEAD(&list1);
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list_add_tail(&root->link, &list1);
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node0 = fw_node(list0.next);
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node1 = fw_node(list1.next);
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while (&node0->link != &list0) {
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/* assert(node0->port_count == node1->port_count); */
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if (node0->link_on && !node1->link_on)
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event = FW_NODE_LINK_OFF;
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else if (!node0->link_on && node1->link_on)
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event = FW_NODE_LINK_ON;
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else
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event = FW_NODE_UPDATED;
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node0->node_id = node1->node_id;
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node0->color = card->color;
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node0->link_on = node1->link_on;
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node0->initiated_reset = node1->initiated_reset;
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node0->max_hops = node1->max_hops;
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node1->color = card->color;
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fw_node_event(card, node0, event);
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if (card->root_node == node1)
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card->root_node = node0;
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if (card->irm_node == node1)
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card->irm_node = node0;
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for (i = 0; i < node0->port_count; i++) {
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if (node0->ports[i].node && node1->ports[i].node) {
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/* This port didn't change, queue the
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* connected node for further
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* investigation. */
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if (node0->ports[i].node->color == card->color)
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continue;
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list_add_tail(&node0->ports[i].node->link,
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&list0);
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list_add_tail(&node1->ports[i].node->link,
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&list1);
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} else if (node0->ports[i].node) {
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/* The nodes connected here were
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* unplugged; unref the lost nodes and
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* queue FW_NODE_LOST callbacks for
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* them. */
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for_each_fw_node(card, node0->ports[i].node,
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report_lost_node);
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node0->ports[i].node = NULL;
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} else if (node1->ports[i].node) {
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/* One or more node were connected to
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* this port. Move the new nodes into
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* the tree and queue FW_NODE_CREATED
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* callbacks for them. */
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move_tree(node0, node1, i);
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for_each_fw_node(card, node0->ports[i].node,
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report_found_node);
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}
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}
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node0 = fw_node(node0->link.next);
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node1 = fw_node(node1->link.next);
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}
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}
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void
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fw_core_handle_bus_reset(struct fw_card *card,
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int node_id, int generation,
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int self_id_count, u32 * self_ids)
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{
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struct fw_node *local_node;
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unsigned long flags;
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fw_flush_transactions(card);
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spin_lock_irqsave(&card->lock, flags);
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/* If the new topology has a different self_id_count the topology
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* changed, either nodes were added or removed. In that case we
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* reset the IRM reset counter. */
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if (card->self_id_count != self_id_count)
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card->bm_retries = 0;
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card->node_id = node_id;
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card->self_id_count = self_id_count;
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card->generation = generation;
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memcpy(card->self_ids, self_ids, self_id_count * 4);
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card->reset_jiffies = jiffies;
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schedule_delayed_work(&card->work, 0);
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local_node = build_tree(card);
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card->color++;
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if (local_node == NULL) {
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fw_error("topology build failed\n");
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/* FIXME: We need to issue a bus reset in this case. */
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} else if (card->local_node == NULL) {
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card->local_node = local_node;
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for_each_fw_node(card, local_node, report_found_node);
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} else {
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update_tree(card, local_node);
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}
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spin_unlock_irqrestore(&card->lock, flags);
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}
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EXPORT_SYMBOL(fw_core_handle_bus_reset);
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