b157d55eef
SNES gamepads and mice share the same type of interface so they both can be connected to the parallel port using a simple interface. Adding mouse support to a gamepad driver may sound funny at first, but doing so in this case makes it possible to connect and SNES gamepads and mice at the same time, on the same port. Signed-off-by: Raphael Assenat <raph@raphnet.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Dmitry Torokhov <dtor@mail.ru> |
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iforce | ||
a3d.c | ||
adi.c | ||
amijoy.c | ||
analog.c | ||
cobra.c | ||
db9.c | ||
gamecon.c | ||
gf2k.c | ||
grip_mp.c | ||
grip.c | ||
guillemot.c | ||
interact.c | ||
joydump.c | ||
Kconfig | ||
magellan.c | ||
Makefile | ||
sidewinder.c | ||
spaceball.c | ||
spaceorb.c | ||
stinger.c | ||
tmdc.c | ||
turbografx.c | ||
twidjoy.c | ||
warrior.c |