android_kernel_xiaomi_sm8350/fs/ocfs2/localalloc.c
Jan Kara 5a58c3ef22 [PATCH] ocfs2: Remove expensive bitmap scanning
Enable expensive bitmap scanning only if DEBUG option is enabled.
The bitmap scanning quite loads the CPU and on my machine the write
throughput of dd if=/dev/zero of=/ocfs2/file bs=1M count=500 conv=sync
improves from 37 MB/s to 45.4 MB/s in local mode...

Signed-off-by: Jan Kara <jack@suse.cz>
Signed-off-by: Mark Fasheh <mark.fasheh@oracle.com>
2007-11-27 16:47:02 -08:00

977 lines
23 KiB
C

/* -*- mode: c; c-basic-offset: 8; -*-
* vim: noexpandtab sw=8 ts=8 sts=0:
*
* localalloc.c
*
* Node local data allocation
*
* Copyright (C) 2002, 2004 Oracle. All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 021110-1307, USA.
*/
#include <linux/fs.h>
#include <linux/types.h>
#include <linux/slab.h>
#include <linux/highmem.h>
#include <linux/bitops.h>
#define MLOG_MASK_PREFIX ML_DISK_ALLOC
#include <cluster/masklog.h>
#include "ocfs2.h"
#include "alloc.h"
#include "dlmglue.h"
#include "inode.h"
#include "journal.h"
#include "localalloc.h"
#include "suballoc.h"
#include "super.h"
#include "sysfile.h"
#include "buffer_head_io.h"
#define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb);
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc,
u32 numbits);
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc);
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_dinode *alloc,
struct inode *main_bm_inode,
struct buffer_head *main_bm_bh);
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
struct ocfs2_alloc_context **ac,
struct inode **bitmap_inode,
struct buffer_head **bitmap_bh);
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac);
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode);
/*
* Determine how large our local alloc window should be, in bits.
*
* These values (and the behavior in ocfs2_alloc_should_use_local) have
* been chosen so that most allocations, including new block groups go
* through local alloc.
*/
static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb)
{
BUG_ON(osb->s_clustersize_bits < 12);
return 2048 >> (osb->s_clustersize_bits - 12);
}
/*
* Tell us whether a given allocation should use the local alloc
* file. Otherwise, it has to go to the main bitmap.
*/
int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
{
int la_bits = ocfs2_local_alloc_window_bits(osb);
if (osb->local_alloc_state != OCFS2_LA_ENABLED)
return 0;
/* la_bits should be at least twice the size (in clusters) of
* a new block group. We want to be sure block group
* allocations go through the local alloc, so allow an
* allocation to take up to half the bitmap. */
if (bits > (la_bits / 2))
return 0;
return 1;
}
int ocfs2_load_local_alloc(struct ocfs2_super *osb)
{
int status = 0;
struct ocfs2_dinode *alloc = NULL;
struct buffer_head *alloc_bh = NULL;
u32 num_used;
struct inode *inode = NULL;
struct ocfs2_local_alloc *la;
mlog_entry_void();
/* read the alloc off disk */
inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!inode) {
status = -EINVAL;
mlog_errno(status);
goto bail;
}
status = ocfs2_read_block(osb, OCFS2_I(inode)->ip_blkno,
&alloc_bh, 0, inode);
if (status < 0) {
mlog_errno(status);
goto bail;
}
alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
if (!(le32_to_cpu(alloc->i_flags) &
(OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) {
mlog(ML_ERROR, "Invalid local alloc inode, %llu\n",
(unsigned long long)OCFS2_I(inode)->ip_blkno);
status = -EINVAL;
goto bail;
}
if ((la->la_size == 0) ||
(le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) {
mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n",
le16_to_cpu(la->la_size));
status = -EINVAL;
goto bail;
}
/* do a little verification. */
num_used = ocfs2_local_alloc_count_bits(alloc);
/* hopefully the local alloc has always been recovered before
* we load it. */
if (num_used
|| alloc->id1.bitmap1.i_used
|| alloc->id1.bitmap1.i_total
|| la->la_bm_off)
mlog(ML_ERROR, "Local alloc hasn't been recovered!\n"
"found = %u, set = %u, taken = %u, off = %u\n",
num_used, le32_to_cpu(alloc->id1.bitmap1.i_used),
le32_to_cpu(alloc->id1.bitmap1.i_total),
OCFS2_LOCAL_ALLOC(alloc)->la_bm_off);
osb->local_alloc_bh = alloc_bh;
osb->local_alloc_state = OCFS2_LA_ENABLED;
bail:
if (status < 0)
if (alloc_bh)
brelse(alloc_bh);
if (inode)
iput(inode);
mlog_exit(status);
return status;
}
/*
* return any unused bits to the bitmap and write out a clean
* local_alloc.
*
* local_alloc_bh is optional. If not passed, we will simply use the
* one off osb. If you do pass it however, be warned that it *will* be
* returned brelse'd and NULL'd out.*/
void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb)
{
int status;
handle_t *handle;
struct inode *local_alloc_inode = NULL;
struct buffer_head *bh = NULL;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode = NULL;
struct ocfs2_dinode *alloc_copy = NULL;
struct ocfs2_dinode *alloc = NULL;
mlog_entry_void();
if (osb->local_alloc_state == OCFS2_LA_UNUSED)
goto out;
local_alloc_inode =
ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!local_alloc_inode) {
status = -ENOENT;
mlog_errno(status);
goto out;
}
osb->local_alloc_state = OCFS2_LA_DISABLED;
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
OCFS2_INVALID_SLOT);
if (!main_bm_inode) {
status = -EINVAL;
mlog_errno(status);
goto out;
}
mutex_lock(&main_bm_inode->i_mutex);
status = ocfs2_meta_lock(main_bm_inode, &main_bm_bh, 1);
if (status < 0) {
mlog_errno(status);
goto out_mutex;
}
/* WINDOW_MOVE_CREDITS is a bit heavy... */
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
mlog_errno(PTR_ERR(handle));
handle = NULL;
goto out_unlock;
}
bh = osb->local_alloc_bh;
alloc = (struct ocfs2_dinode *) bh->b_data;
alloc_copy = kmalloc(bh->b_size, GFP_KERNEL);
if (!alloc_copy) {
status = -ENOMEM;
goto out_commit;
}
memcpy(alloc_copy, alloc, bh->b_size);
status = ocfs2_journal_access(handle, local_alloc_inode, bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto out_commit;
}
ocfs2_clear_local_alloc(alloc);
status = ocfs2_journal_dirty(handle, bh);
if (status < 0) {
mlog_errno(status);
goto out_commit;
}
brelse(bh);
osb->local_alloc_bh = NULL;
osb->local_alloc_state = OCFS2_LA_UNUSED;
status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
main_bm_inode, main_bm_bh);
if (status < 0)
mlog_errno(status);
out_commit:
ocfs2_commit_trans(osb, handle);
out_unlock:
if (main_bm_bh)
brelse(main_bm_bh);
ocfs2_meta_unlock(main_bm_inode, 1);
out_mutex:
mutex_unlock(&main_bm_inode->i_mutex);
iput(main_bm_inode);
out:
if (local_alloc_inode)
iput(local_alloc_inode);
if (alloc_copy)
kfree(alloc_copy);
mlog_exit_void();
}
/*
* We want to free the bitmap bits outside of any recovery context as
* we'll need a cluster lock to do so, but we must clear the local
* alloc before giving up the recovered nodes journal. To solve this,
* we kmalloc a copy of the local alloc before it's change for the
* caller to process with ocfs2_complete_local_alloc_recovery
*/
int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb,
int slot_num,
struct ocfs2_dinode **alloc_copy)
{
int status = 0;
struct buffer_head *alloc_bh = NULL;
struct inode *inode = NULL;
struct ocfs2_dinode *alloc;
mlog_entry("(slot_num = %d)\n", slot_num);
*alloc_copy = NULL;
inode = ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
slot_num);
if (!inode) {
status = -EINVAL;
mlog_errno(status);
goto bail;
}
mutex_lock(&inode->i_mutex);
status = ocfs2_read_block(osb, OCFS2_I(inode)->ip_blkno,
&alloc_bh, 0, inode);
if (status < 0) {
mlog_errno(status);
goto bail;
}
*alloc_copy = kmalloc(alloc_bh->b_size, GFP_KERNEL);
if (!(*alloc_copy)) {
status = -ENOMEM;
goto bail;
}
memcpy((*alloc_copy), alloc_bh->b_data, alloc_bh->b_size);
alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
ocfs2_clear_local_alloc(alloc);
status = ocfs2_write_block(osb, alloc_bh, inode);
if (status < 0)
mlog_errno(status);
bail:
if ((status < 0) && (*alloc_copy)) {
kfree(*alloc_copy);
*alloc_copy = NULL;
}
if (alloc_bh)
brelse(alloc_bh);
if (inode) {
mutex_unlock(&inode->i_mutex);
iput(inode);
}
mlog_exit(status);
return status;
}
/*
* Step 2: By now, we've completed the journal recovery, we've stamped
* a clean local alloc on disk and dropped the node out of the
* recovery map. Dlm locks will no longer stall, so lets clear out the
* main bitmap.
*/
int ocfs2_complete_local_alloc_recovery(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc)
{
int status;
handle_t *handle;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode;
mlog_entry_void();
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
OCFS2_INVALID_SLOT);
if (!main_bm_inode) {
status = -EINVAL;
mlog_errno(status);
goto out;
}
mutex_lock(&main_bm_inode->i_mutex);
status = ocfs2_meta_lock(main_bm_inode, &main_bm_bh, 1);
if (status < 0) {
mlog_errno(status);
goto out_mutex;
}
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
status = PTR_ERR(handle);
handle = NULL;
mlog_errno(status);
goto out_unlock;
}
/* we want the bitmap change to be recorded on disk asap */
handle->h_sync = 1;
status = ocfs2_sync_local_to_main(osb, handle, alloc,
main_bm_inode, main_bm_bh);
if (status < 0)
mlog_errno(status);
ocfs2_commit_trans(osb, handle);
out_unlock:
ocfs2_meta_unlock(main_bm_inode, 1);
out_mutex:
mutex_unlock(&main_bm_inode->i_mutex);
if (main_bm_bh)
brelse(main_bm_bh);
iput(main_bm_inode);
out:
mlog_exit(status);
return status;
}
/*
* make sure we've got at least bitswanted contiguous bits in the
* local alloc. You lose them when you drop i_mutex.
*
* We will add ourselves to the transaction passed in, but may start
* our own in order to shift windows.
*/
int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
u32 bits_wanted,
struct ocfs2_alloc_context *ac)
{
int status;
struct ocfs2_dinode *alloc;
struct inode *local_alloc_inode;
unsigned int free_bits;
mlog_entry_void();
BUG_ON(!ac);
local_alloc_inode =
ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!local_alloc_inode) {
status = -ENOENT;
mlog_errno(status);
goto bail;
}
mutex_lock(&local_alloc_inode->i_mutex);
if (osb->local_alloc_state != OCFS2_LA_ENABLED) {
status = -ENOSPC;
goto bail;
}
if (bits_wanted > ocfs2_local_alloc_window_bits(osb)) {
mlog(0, "Asking for more than my max window size!\n");
status = -ENOSPC;
goto bail;
}
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
#ifdef OCFS2_DEBUG_FS
if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
ocfs2_local_alloc_count_bits(alloc)) {
ocfs2_error(osb->sb, "local alloc inode %llu says it has "
"%u free bits, but a count shows %u",
(unsigned long long)le64_to_cpu(alloc->i_blkno),
le32_to_cpu(alloc->id1.bitmap1.i_used),
ocfs2_local_alloc_count_bits(alloc));
status = -EIO;
goto bail;
}
#endif
free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
le32_to_cpu(alloc->id1.bitmap1.i_used);
if (bits_wanted > free_bits) {
/* uhoh, window change time. */
status =
ocfs2_local_alloc_slide_window(osb, local_alloc_inode);
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
}
ac->ac_inode = local_alloc_inode;
ac->ac_which = OCFS2_AC_USE_LOCAL;
get_bh(osb->local_alloc_bh);
ac->ac_bh = osb->local_alloc_bh;
status = 0;
bail:
if (status < 0 && local_alloc_inode) {
mutex_unlock(&local_alloc_inode->i_mutex);
iput(local_alloc_inode);
}
mlog_exit(status);
return status;
}
int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac,
u32 bits_wanted,
u32 *bit_off,
u32 *num_bits)
{
int status, start;
struct inode *local_alloc_inode;
void *bitmap;
struct ocfs2_dinode *alloc;
struct ocfs2_local_alloc *la;
mlog_entry_void();
BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
local_alloc_inode = ac->ac_inode;
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
start = ocfs2_local_alloc_find_clear_bits(osb, alloc, bits_wanted);
if (start == -1) {
/* TODO: Shouldn't we just BUG here? */
status = -ENOSPC;
mlog_errno(status);
goto bail;
}
bitmap = la->la_bitmap;
*bit_off = le32_to_cpu(la->la_bm_off) + start;
/* local alloc is always contiguous by nature -- we never
* delete bits from it! */
*num_bits = bits_wanted;
status = ocfs2_journal_access(handle, local_alloc_inode,
osb->local_alloc_bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
while(bits_wanted--)
ocfs2_set_bit(start++, bitmap);
alloc->id1.bitmap1.i_used = cpu_to_le32(*num_bits +
le32_to_cpu(alloc->id1.bitmap1.i_used));
status = ocfs2_journal_dirty(handle, osb->local_alloc_bh);
if (status < 0) {
mlog_errno(status);
goto bail;
}
status = 0;
bail:
mlog_exit(status);
return status;
}
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc)
{
int i;
u8 *buffer;
u32 count = 0;
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
mlog_entry_void();
buffer = la->la_bitmap;
for (i = 0; i < le16_to_cpu(la->la_size); i++)
count += hweight8(buffer[i]);
mlog_exit(count);
return count;
}
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc,
u32 numbits)
{
int numfound, bitoff, left, startoff, lastzero;
void *bitmap = NULL;
mlog_entry("(numbits wanted = %u)\n", numbits);
if (!alloc->id1.bitmap1.i_total) {
mlog(0, "No bits in my window!\n");
bitoff = -1;
goto bail;
}
bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap;
numfound = bitoff = startoff = 0;
lastzero = -1;
left = le32_to_cpu(alloc->id1.bitmap1.i_total);
while ((bitoff = ocfs2_find_next_zero_bit(bitmap, left, startoff)) != -1) {
if (bitoff == left) {
/* mlog(0, "bitoff (%d) == left", bitoff); */
break;
}
/* mlog(0, "Found a zero: bitoff = %d, startoff = %d, "
"numfound = %d\n", bitoff, startoff, numfound);*/
/* Ok, we found a zero bit... is it contig. or do we
* start over?*/
if (bitoff == startoff) {
/* we found a zero */
numfound++;
startoff++;
} else {
/* got a zero after some ones */
numfound = 1;
startoff = bitoff+1;
}
/* we got everything we needed */
if (numfound == numbits) {
/* mlog(0, "Found it all!\n"); */
break;
}
}
mlog(0, "Exiting loop, bitoff = %d, numfound = %d\n", bitoff,
numfound);
if (numfound == numbits)
bitoff = startoff - numfound;
else
bitoff = -1;
bail:
mlog_exit(bitoff);
return bitoff;
}
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc)
{
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
int i;
mlog_entry_void();
alloc->id1.bitmap1.i_total = 0;
alloc->id1.bitmap1.i_used = 0;
la->la_bm_off = 0;
for(i = 0; i < le16_to_cpu(la->la_size); i++)
la->la_bitmap[i] = 0;
mlog_exit_void();
}
#if 0
/* turn this on and uncomment below to aid debugging window shifts. */
static void ocfs2_verify_zero_bits(unsigned long *bitmap,
unsigned int start,
unsigned int count)
{
unsigned int tmp = count;
while(tmp--) {
if (ocfs2_test_bit(start + tmp, bitmap)) {
printk("ocfs2_verify_zero_bits: start = %u, count = "
"%u\n", start, count);
printk("ocfs2_verify_zero_bits: bit %u is set!",
start + tmp);
BUG();
}
}
}
#endif
/*
* sync the local alloc to main bitmap.
*
* assumes you've already locked the main bitmap -- the bitmap inode
* passed is used for caching.
*/
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_dinode *alloc,
struct inode *main_bm_inode,
struct buffer_head *main_bm_bh)
{
int status = 0;
int bit_off, left, count, start;
u64 la_start_blk;
u64 blkno;
void *bitmap;
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
mlog_entry("total = %u, used = %u\n",
le32_to_cpu(alloc->id1.bitmap1.i_total),
le32_to_cpu(alloc->id1.bitmap1.i_used));
if (!alloc->id1.bitmap1.i_total) {
mlog(0, "nothing to sync!\n");
goto bail;
}
if (le32_to_cpu(alloc->id1.bitmap1.i_used) ==
le32_to_cpu(alloc->id1.bitmap1.i_total)) {
mlog(0, "all bits were taken!\n");
goto bail;
}
la_start_blk = ocfs2_clusters_to_blocks(osb->sb,
le32_to_cpu(la->la_bm_off));
bitmap = la->la_bitmap;
start = count = bit_off = 0;
left = le32_to_cpu(alloc->id1.bitmap1.i_total);
while ((bit_off = ocfs2_find_next_zero_bit(bitmap, left, start))
!= -1) {
if ((bit_off < left) && (bit_off == start)) {
count++;
start++;
continue;
}
if (count) {
blkno = la_start_blk +
ocfs2_clusters_to_blocks(osb->sb,
start - count);
mlog(0, "freeing %u bits starting at local alloc bit "
"%u (la_start_blk = %llu, blkno = %llu)\n",
count, start - count,
(unsigned long long)la_start_blk,
(unsigned long long)blkno);
status = ocfs2_free_clusters(handle, main_bm_inode,
main_bm_bh, blkno, count);
if (status < 0) {
mlog_errno(status);
goto bail;
}
}
if (bit_off >= left)
break;
count = 1;
start = bit_off + 1;
}
bail:
mlog_exit(status);
return status;
}
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
struct ocfs2_alloc_context **ac,
struct inode **bitmap_inode,
struct buffer_head **bitmap_bh)
{
int status;
*ac = kzalloc(sizeof(struct ocfs2_alloc_context), GFP_KERNEL);
if (!(*ac)) {
status = -ENOMEM;
mlog_errno(status);
goto bail;
}
(*ac)->ac_bits_wanted = ocfs2_local_alloc_window_bits(osb);
status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
*bitmap_inode = (*ac)->ac_inode;
igrab(*bitmap_inode);
*bitmap_bh = (*ac)->ac_bh;
get_bh(*bitmap_bh);
status = 0;
bail:
if ((status < 0) && *ac) {
ocfs2_free_alloc_context(*ac);
*ac = NULL;
}
mlog_exit(status);
return status;
}
/*
* pass it the bitmap lock in lock_bh if you have it.
*/
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac)
{
int status = 0;
u32 cluster_off, cluster_count;
struct ocfs2_dinode *alloc = NULL;
struct ocfs2_local_alloc *la;
mlog_entry_void();
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
if (alloc->id1.bitmap1.i_total)
mlog(0, "asking me to alloc a new window over a non-empty "
"one\n");
mlog(0, "Allocating %u clusters for a new window.\n",
ocfs2_local_alloc_window_bits(osb));
/* Instruct the allocation code to try the most recently used
* cluster group. We'll re-record the group used this pass
* below. */
ac->ac_last_group = osb->la_last_gd;
/* we used the generic suballoc reserve function, but we set
* everything up nicely, so there's no reason why we can't use
* the more specific cluster api to claim bits. */
status = ocfs2_claim_clusters(osb, handle, ac,
ocfs2_local_alloc_window_bits(osb),
&cluster_off, &cluster_count);
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
osb->la_last_gd = ac->ac_last_group;
la->la_bm_off = cpu_to_le32(cluster_off);
alloc->id1.bitmap1.i_total = cpu_to_le32(cluster_count);
/* just in case... In the future when we find space ourselves,
* we don't have to get all contiguous -- but we'll have to
* set all previously used bits in bitmap and update
* la_bits_set before setting the bits in the main bitmap. */
alloc->id1.bitmap1.i_used = 0;
memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0,
le16_to_cpu(la->la_size));
mlog(0, "New window allocated:\n");
mlog(0, "window la_bm_off = %u\n",
OCFS2_LOCAL_ALLOC(alloc)->la_bm_off);
mlog(0, "window bits = %u\n", le32_to_cpu(alloc->id1.bitmap1.i_total));
bail:
mlog_exit(status);
return status;
}
/* Note that we do *NOT* lock the local alloc inode here as
* it's been locked already for us. */
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode)
{
int status = 0;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode = NULL;
handle_t *handle = NULL;
struct ocfs2_dinode *alloc;
struct ocfs2_dinode *alloc_copy = NULL;
struct ocfs2_alloc_context *ac = NULL;
mlog_entry_void();
/* This will lock the main bitmap for us. */
status = ocfs2_local_alloc_reserve_for_window(osb,
&ac,
&main_bm_inode,
&main_bm_bh);
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
status = PTR_ERR(handle);
handle = NULL;
mlog_errno(status);
goto bail;
}
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
/* We want to clear the local alloc before doing anything
* else, so that if we error later during this operation,
* local alloc shutdown won't try to double free main bitmap
* bits. Make a copy so the sync function knows which bits to
* free. */
alloc_copy = kmalloc(osb->local_alloc_bh->b_size, GFP_KERNEL);
if (!alloc_copy) {
status = -ENOMEM;
mlog_errno(status);
goto bail;
}
memcpy(alloc_copy, alloc, osb->local_alloc_bh->b_size);
status = ocfs2_journal_access(handle, local_alloc_inode,
osb->local_alloc_bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
ocfs2_clear_local_alloc(alloc);
status = ocfs2_journal_dirty(handle, osb->local_alloc_bh);
if (status < 0) {
mlog_errno(status);
goto bail;
}
status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
main_bm_inode, main_bm_bh);
if (status < 0) {
mlog_errno(status);
goto bail;
}
status = ocfs2_local_alloc_new_window(osb, handle, ac);
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
atomic_inc(&osb->alloc_stats.moves);
status = 0;
bail:
if (handle)
ocfs2_commit_trans(osb, handle);
if (main_bm_bh)
brelse(main_bm_bh);
if (main_bm_inode)
iput(main_bm_inode);
if (alloc_copy)
kfree(alloc_copy);
if (ac)
ocfs2_free_alloc_context(ac);
mlog_exit(status);
return status;
}