e0ab53deaa
If we're part way through transmitting a TCP request, and the client errors, then we need to disconnect and reconnect the TCP socket in order to avoid confusing the server. Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com> (cherry picked from 031a50c8b9ea82616abd4a4e18021a25848941ce commit) |
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auth_gss.h | ||
auth.h | ||
cache.h | ||
clnt.h | ||
debug.h | ||
gss_api.h | ||
gss_asn1.h | ||
gss_err.h | ||
gss_krb5.h | ||
gss_spkm3.h | ||
Kbuild | ||
metrics.h | ||
msg_prot.h | ||
rpc_pipe_fs.h | ||
sched.h | ||
stats.h | ||
svc.h | ||
svcauth_gss.h | ||
svcauth.h | ||
svcsock.h | ||
timer.h | ||
types.h | ||
xdr.h | ||
xprt.h |