android_kernel_xiaomi_sm8350/msm/msm_prop.h
Samantha Tran 4de15bb6ef disp: msm: sde: check all dirty properties during plane update
Previously when updating a plane's dirty features, if the
dirty all flag was set, the optimization was to break early.
This optimization left out color property updates for that plane.
This fix removes the mutex locks in the msm_prop function so
the break optimization is no longer needed. Function callers will
now need to acquire the lock and unlock the property lock when done.
Now the plane will iterate through all dirty properties.

Change-Id: I3114ac44d62ac0f0633897d757b6fd9a5b1f5d2e
Signed-off-by: Samantha Tran <samtran@codeaurora.org>
2019-10-30 06:04:16 -07:00

432 lines
14 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (c) 2016-2019, The Linux Foundation. All rights reserved.
*/
#ifndef _MSM_PROP_H_
#define _MSM_PROP_H_
#include <linux/list.h>
#include "msm_drv.h"
#define MSM_PROP_STATE_CACHE_SIZE 2
/**
* struct msm_property_data - opaque structure for tracking per
* drm-object per property stuff
* @default_value: Default property value for this drm object
* @force_dirty: Always dirty property on incoming sets, rather than checking
* for modified values
*/
struct msm_property_data {
uint64_t default_value;
bool force_dirty;
};
/**
* struct msm_property_value - opaque structure for tracking per
* drm-object per property stuff
* @value: Current property value for this drm object
* @blob: Pointer to associated blob data, if available
* @dirty_node: Linked list node to track if property is dirty or not
*/
struct msm_property_value {
uint64_t value;
struct drm_property_blob *blob;
struct list_head dirty_node;
};
/**
* struct msm_property_info: Structure for property/state helper functions
* @base: Pointer to base drm object (plane/crtc/etc.)
* @dev: Pointer to drm device object
* @property_array: Pointer to array for storing created property objects
* @property_data: Pointer to array for storing private property data
* @property_count: Total number of properties
* @blob_count: Total number of blob properties, should be <= count
* @install_request: Total number of property 'install' requests
* @install_count: Total number of successful 'install' requests
* @recent_idx: Index of property most recently accessed by set/get
* @is_active: Whether or not drm component properties are 'active'
* @state_cache: Cache of local states, to prevent alloc/free thrashing
* @state_size: Size of local state structures
* @state_cache_size: Number of state structures currently stored in state_cache
* @property_lock: Mutex to protect local variables
*/
struct msm_property_info {
struct drm_mode_object *base;
struct drm_device *dev;
struct drm_property **property_array;
struct msm_property_data *property_data;
uint32_t property_count;
uint32_t blob_count;
uint32_t install_request;
uint32_t install_count;
int32_t recent_idx;
bool is_active;
void *state_cache[MSM_PROP_STATE_CACHE_SIZE];
uint32_t state_size;
int32_t state_cache_size;
struct mutex property_lock;
};
/**
* struct msm_property_state - Structure for local property state information
* @property_count: Total number of properties
* @values: Pointer to array of msm_property_value objects
* @dirty_list: List of all properties that have been 'atomic_set' but not
* yet cleared with 'msm_property_pop_dirty'
*/
struct msm_property_state {
uint32_t property_count;
struct msm_property_value *values;
struct list_head dirty_list;
};
/**
* msm_property_index_to_drm_property - get drm property struct from prop index
* @info: Pointer to property info container struct
* @property_idx: Property index
* Returns: drm_property pointer associated with property index
*/
static inline
struct drm_property *msm_property_index_to_drm_property(
struct msm_property_info *info, uint32_t property_idx)
{
if (!info || property_idx >= info->property_count)
return NULL;
return info->property_array[property_idx];
}
/**
* msm_property_get_default - query default value of a property
* @info: Pointer to property info container struct
* @property_idx: Property index
* Returns: Default value for specified property
*/
static inline
uint64_t msm_property_get_default(struct msm_property_info *info,
uint32_t property_idx)
{
uint64_t rc = 0;
if (!info)
return 0;
mutex_lock(&info->property_lock);
if (property_idx < info->property_count)
rc = info->property_data[property_idx].default_value;
mutex_unlock(&info->property_lock);
return rc;
}
/**
* msm_property_set_is_active - set overall 'active' status for all properties
* @info: Pointer to property info container struct
* @is_active: New 'is active' status
*/
static inline
void msm_property_set_is_active(struct msm_property_info *info, bool is_active)
{
if (info) {
mutex_lock(&info->property_lock);
info->is_active = is_active;
mutex_unlock(&info->property_lock);
}
}
/**
* msm_property_get_is_active - query property 'is active' status
* @info: Pointer to property info container struct
* Returns: Current 'is active's status
*/
static inline
bool msm_property_get_is_active(struct msm_property_info *info)
{
bool rc = false;
if (info) {
mutex_lock(&info->property_lock);
rc = info->is_active;
mutex_unlock(&info->property_lock);
}
return rc;
}
/**
* msm_property_pop_dirty - determine next dirty property and clear
* its dirty flag. Caller needs to acquire property
* lock before calling this function and release
* the lock when finished.
* @info: Pointer to property info container struct
* @property_state: Pointer to property state container struct
* Returns: Valid msm property index on success,
* -EAGAIN if no dirty properties are available
* Property indicies returned from this function are similar
* to those returned by the msm_property_index function.
*/
int msm_property_pop_dirty(struct msm_property_info *info,
struct msm_property_state *property_state);
/**
* msm_property_init - initialize property info structure
* @info: Pointer to property info container struct
* @base: Pointer to base drm object (plane/crtc/etc.)
* @dev: Pointer to drm device object
* @property_array: Pointer to array for storing created property objects
* @property_data: Pointer to array for storing private property data
* @property_count: Total number of properties
* @blob_count: Total number of blob properties, should be <= count
* @state_size: Size of local state object
*/
void msm_property_init(struct msm_property_info *info,
struct drm_mode_object *base,
struct drm_device *dev,
struct drm_property **property_array,
struct msm_property_data *property_data,
uint32_t property_count,
uint32_t blob_count,
uint32_t state_size);
/**
* msm_property_destroy - destroy helper info structure
*
* @info: Pointer to property info container struct
*/
void msm_property_destroy(struct msm_property_info *info);
/**
* msm_property_install_range - install standard drm range property
* @info: Pointer to property info container struct
* @name: Property name
* @flags: Other property type flags, e.g. DRM_MODE_PROP_IMMUTABLE
* @min: Min property value
* @max: Max property value
* @init: Default Property value
* @property_idx: Property index
*/
void msm_property_install_range(struct msm_property_info *info,
const char *name,
int flags,
uint64_t min,
uint64_t max,
uint64_t init,
uint32_t property_idx);
/**
* msm_property_install_volatile_range - install drm range property
* This function is similar to msm_property_install_range, but assumes
* that the property is meant for holding user pointers or descriptors
* that may reference volatile data without having an updated value.
* @info: Pointer to property info container struct
* @name: Property name
* @flags: Other property type flags, e.g. DRM_MODE_PROP_IMMUTABLE
* @min: Min property value
* @max: Max property value
* @init: Default Property value
* @property_idx: Property index
*/
void msm_property_install_volatile_range(struct msm_property_info *info,
const char *name,
int flags,
uint64_t min,
uint64_t max,
uint64_t init,
uint32_t property_idx);
/**
* msm_property_install_enum - install standard drm enum/bitmask property
* @info: Pointer to property info container struct
* @name: Property name
* @flags: Other property type flags, e.g. DRM_MODE_PROP_IMMUTABLE
* @is_bitmask: Set to non-zero to create a bitmask property, rather than an
* enumeration one
* @values: Array of allowable enumeration/bitmask values
* @num_values: Size of values array
* @property_idx: Property index
*/
void msm_property_install_enum(struct msm_property_info *info,
const char *name,
int flags,
int is_bitmask,
const struct drm_prop_enum_list *values,
int num_values,
uint32_t property_idx);
/**
* msm_property_install_blob - install standard drm blob property
* @info: Pointer to property info container struct
* @name: Property name
* @flags: Extra flags for property creation
* @property_idx: Property index
*/
void msm_property_install_blob(struct msm_property_info *info,
const char *name,
int flags,
uint32_t property_idx);
/**
* msm_property_install_get_status - query overal status of property additions
* @info: Pointer to property info container struct
* Returns: Zero if previous property install calls were all successful
*/
int msm_property_install_get_status(struct msm_property_info *info);
/**
* msm_property_index - determine property index from drm_property ptr
* @info: Pointer to property info container struct
* @property: Incoming property pointer
* Returns: Valid property index, or -EINVAL on error
*/
int msm_property_index(struct msm_property_info *info,
struct drm_property *property);
/**
* msm_property_set_dirty - forcibly flag a property as dirty
* @info: Pointer to property info container struct
* @property_state: Pointer to property state container struct
* @property_idx: Property index
* Returns: Zero on success
*/
int msm_property_set_dirty(struct msm_property_info *info,
struct msm_property_state *property_state,
int property_idx);
/**
* msm_property_is_dirty - check whether a property is dirty
* Note: Intended for use during atomic_check before pop_dirty usage
* @info: Pointer to property info container struct
* @property_state: Pointer to property state container struct
* @property_idx: Property index
* Returns: true if dirty, false otherwise
*/
bool msm_property_is_dirty(
struct msm_property_info *info,
struct msm_property_state *property_state,
uint32_t property_idx);
/**
* msm_property_atomic_set - helper function for atomic property set callback
* @info: Pointer to property info container struct
* @property_state: Pointer to local state structure
* @property: Incoming property pointer
* @val: Incoming property value
* Returns: Zero on success
*/
int msm_property_atomic_set(struct msm_property_info *info,
struct msm_property_state *property_state,
struct drm_property *property,
uint64_t val);
/**
* msm_property_atomic_get - helper function for atomic property get callback
* @info: Pointer to property info container struct
* @property_state: Pointer to local state structure
* @property: Incoming property pointer
* @val: Pointer to variable for receiving property value
* Returns: Zero on success
*/
int msm_property_atomic_get(struct msm_property_info *info,
struct msm_property_state *property_state,
struct drm_property *property,
uint64_t *val);
/**
* msm_property_alloc_state - helper function for allocating local state objects
* @info: Pointer to property info container struct
*/
void *msm_property_alloc_state(struct msm_property_info *info);
/**
* msm_property_reset_state - helper function for state reset callback
* @info: Pointer to property info container struct
* @state: Pointer to local state structure
* @property_state: Pointer to property state container struct
* @property_values: Pointer to property values cache array
*/
void msm_property_reset_state(struct msm_property_info *info, void *state,
struct msm_property_state *property_state,
struct msm_property_value *property_values);
/**
* msm_property_duplicate_state - helper function for duplicate state cb
* @info: Pointer to property info container struct
* @old_state: Pointer to original state structure
* @state: Pointer to newly created state structure
* @property_state: Pointer to destination property state container struct
* @property_values: Pointer to property values cache array
*/
void msm_property_duplicate_state(struct msm_property_info *info,
void *old_state,
void *state,
struct msm_property_state *property_state,
struct msm_property_value *property_values);
/**
* msm_property_destroy_state - helper function for destroy state cb
* @info: Pointer to property info container struct
* @state: Pointer to local state structure
* @property_state: Pointer to property state container struct
*/
void msm_property_destroy_state(struct msm_property_info *info,
void *state,
struct msm_property_state *property_state);
/**
* msm_property_get_blob - obtain cached data pointer for drm blob property
* @info: Pointer to property info container struct
* @property_state: Pointer to property state container struct
* @byte_len: Optional pointer to variable for accepting blob size
* @property_idx: Property index
* Returns: Pointer to blob data
*/
void *msm_property_get_blob(struct msm_property_info *info,
struct msm_property_state *property_state,
size_t *byte_len,
uint32_t property_idx);
/**
* msm_property_set_blob - update blob property on a drm object
* This function updates the blob property value of the given drm object. Its
* intended use is to update blob properties that have been created with the
* DRM_MODE_PROP_IMMUTABLE flag set.
* @info: Pointer to property info container struct
* @blob_reference: Reference to a pointer that holds the created data blob
* @blob_data: Pointer to blob data
* @byte_len: Length of blob data, in bytes
* @property_idx: Property index
* Returns: Zero on success
*/
int msm_property_set_blob(struct msm_property_info *info,
struct drm_property_blob **blob_reference,
void *blob_data,
size_t byte_len,
uint32_t property_idx);
/**
* msm_property_set_property - update property on a drm object
* This function updates the property value of the given drm object. Its
* intended use is to update properties that have been created with the
* DRM_MODE_PROP_IMMUTABLE flag set.
* Note: This function cannot be called on a blob.
* @info: Pointer to property info container struct
* @property_state: Pointer to property state container struct
* @property_idx: Property index
* @val: value of the property to set
* Returns: Zero on success
*/
int msm_property_set_property(struct msm_property_info *info,
struct msm_property_state *property_state,
uint32_t property_idx,
uint64_t val);
#endif /* _MSM_PROP_H_ */