android_kernel_xiaomi_sm8350/include/drm/i830_drm.h
Dave Airlie c0e09200dc drm: reorganise drm tree to be more future proof.
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.

This restructures the drm along the lines of other kernel components.

It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2008-07-14 10:45:01 +10:00

343 lines
11 KiB
C

#ifndef _I830_DRM_H_
#define _I830_DRM_H_
/* WARNING: These defines must be the same as what the Xserver uses.
* if you change them, you must change the defines in the Xserver.
*
* KW: Actually, you can't ever change them because doing so would
* break backwards compatibility.
*/
#ifndef _I830_DEFINES_
#define _I830_DEFINES_
#define I830_DMA_BUF_ORDER 12
#define I830_DMA_BUF_SZ (1<<I830_DMA_BUF_ORDER)
#define I830_DMA_BUF_NR 256
#define I830_NR_SAREA_CLIPRECTS 8
/* Each region is a minimum of 64k, and there are at most 64 of them.
*/
#define I830_NR_TEX_REGIONS 64
#define I830_LOG_MIN_TEX_REGION_SIZE 16
/* KW: These aren't correct but someone set them to two and then
* released the module. Now we can't change them as doing so would
* break backwards compatibility.
*/
#define I830_TEXTURE_COUNT 2
#define I830_TEXBLEND_COUNT I830_TEXTURE_COUNT
#define I830_TEXBLEND_SIZE 12 /* (4 args + op) * 2 + COLOR_FACTOR */
#define I830_UPLOAD_CTX 0x1
#define I830_UPLOAD_BUFFERS 0x2
#define I830_UPLOAD_CLIPRECTS 0x4
#define I830_UPLOAD_TEX0_IMAGE 0x100 /* handled clientside */
#define I830_UPLOAD_TEX0_CUBE 0x200 /* handled clientside */
#define I830_UPLOAD_TEX1_IMAGE 0x400 /* handled clientside */
#define I830_UPLOAD_TEX1_CUBE 0x800 /* handled clientside */
#define I830_UPLOAD_TEX2_IMAGE 0x1000 /* handled clientside */
#define I830_UPLOAD_TEX2_CUBE 0x2000 /* handled clientside */
#define I830_UPLOAD_TEX3_IMAGE 0x4000 /* handled clientside */
#define I830_UPLOAD_TEX3_CUBE 0x8000 /* handled clientside */
#define I830_UPLOAD_TEX_N_IMAGE(n) (0x100 << (n * 2))
#define I830_UPLOAD_TEX_N_CUBE(n) (0x200 << (n * 2))
#define I830_UPLOAD_TEXIMAGE_MASK 0xff00
#define I830_UPLOAD_TEX0 0x10000
#define I830_UPLOAD_TEX1 0x20000
#define I830_UPLOAD_TEX2 0x40000
#define I830_UPLOAD_TEX3 0x80000
#define I830_UPLOAD_TEX_N(n) (0x10000 << (n))
#define I830_UPLOAD_TEX_MASK 0xf0000
#define I830_UPLOAD_TEXBLEND0 0x100000
#define I830_UPLOAD_TEXBLEND1 0x200000
#define I830_UPLOAD_TEXBLEND2 0x400000
#define I830_UPLOAD_TEXBLEND3 0x800000
#define I830_UPLOAD_TEXBLEND_N(n) (0x100000 << (n))
#define I830_UPLOAD_TEXBLEND_MASK 0xf00000
#define I830_UPLOAD_TEX_PALETTE_N(n) (0x1000000 << (n))
#define I830_UPLOAD_TEX_PALETTE_SHARED 0x4000000
#define I830_UPLOAD_STIPPLE 0x8000000
/* Indices into buf.Setup where various bits of state are mirrored per
* context and per buffer. These can be fired at the card as a unit,
* or in a piecewise fashion as required.
*/
/* Destbuffer state
* - backbuffer linear offset and pitch -- invarient in the current dri
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
*
* Keep the depth/back buffer state here to accommodate private buffers
* in the future.
*/
#define I830_DESTREG_CBUFADDR 0
#define I830_DESTREG_DBUFADDR 1
#define I830_DESTREG_DV0 2
#define I830_DESTREG_DV1 3
#define I830_DESTREG_SENABLE 4
#define I830_DESTREG_SR0 5
#define I830_DESTREG_SR1 6
#define I830_DESTREG_SR2 7
#define I830_DESTREG_DR0 8
#define I830_DESTREG_DR1 9
#define I830_DESTREG_DR2 10
#define I830_DESTREG_DR3 11
#define I830_DESTREG_DR4 12
#define I830_DEST_SETUP_SIZE 13
/* Context state
*/
#define I830_CTXREG_STATE1 0
#define I830_CTXREG_STATE2 1
#define I830_CTXREG_STATE3 2
#define I830_CTXREG_STATE4 3
#define I830_CTXREG_STATE5 4
#define I830_CTXREG_IALPHAB 5
#define I830_CTXREG_STENCILTST 6
#define I830_CTXREG_ENABLES_1 7
#define I830_CTXREG_ENABLES_2 8
#define I830_CTXREG_AA 9
#define I830_CTXREG_FOGCOLOR 10
#define I830_CTXREG_BLENDCOLR0 11
#define I830_CTXREG_BLENDCOLR 12 /* Dword 1 of 2 dword command */
#define I830_CTXREG_VF 13
#define I830_CTXREG_VF2 14
#define I830_CTXREG_MCSB0 15
#define I830_CTXREG_MCSB1 16
#define I830_CTX_SETUP_SIZE 17
/* 1.3: Stipple state
*/
#define I830_STPREG_ST0 0
#define I830_STPREG_ST1 1
#define I830_STP_SETUP_SIZE 2
/* Texture state (per tex unit)
*/
#define I830_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (6 dwords) */
#define I830_TEXREG_MI1 1
#define I830_TEXREG_MI2 2
#define I830_TEXREG_MI3 3
#define I830_TEXREG_MI4 4
#define I830_TEXREG_MI5 5
#define I830_TEXREG_MF 6 /* GFX_OP_MAP_FILTER */
#define I830_TEXREG_MLC 7 /* GFX_OP_MAP_LOD_CTL */
#define I830_TEXREG_MLL 8 /* GFX_OP_MAP_LOD_LIMITS */
#define I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS */
#define I830_TEX_SETUP_SIZE 10
#define I830_TEXREG_TM0LI 0 /* load immediate 2 texture map n */
#define I830_TEXREG_TM0S0 1
#define I830_TEXREG_TM0S1 2
#define I830_TEXREG_TM0S2 3
#define I830_TEXREG_TM0S3 4
#define I830_TEXREG_TM0S4 5
#define I830_TEXREG_NOP0 6 /* noop */
#define I830_TEXREG_NOP1 7 /* noop */
#define I830_TEXREG_NOP2 8 /* noop */
#define __I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS -- shared */
#define __I830_TEX_SETUP_SIZE 10
#define I830_FRONT 0x1
#define I830_BACK 0x2
#define I830_DEPTH 0x4
#endif /* _I830_DEFINES_ */
typedef struct _drm_i830_init {
enum {
I830_INIT_DMA = 0x01,
I830_CLEANUP_DMA = 0x02
} func;
unsigned int mmio_offset;
unsigned int buffers_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
unsigned int ring_size;
unsigned int front_offset;
unsigned int back_offset;
unsigned int depth_offset;
unsigned int w;
unsigned int h;
unsigned int pitch;
unsigned int pitch_bits;
unsigned int back_pitch;
unsigned int depth_pitch;
unsigned int cpp;
} drm_i830_init_t;
/* Warning: If you change the SAREA structure you must change the Xserver
* structure as well */
typedef struct _drm_i830_tex_region {
unsigned char next, prev; /* indices to form a circular LRU */
unsigned char in_use; /* owned by a client, or free? */
int age; /* tracked by clients to update local LRU's */
} drm_i830_tex_region_t;
typedef struct _drm_i830_sarea {
unsigned int ContextState[I830_CTX_SETUP_SIZE];
unsigned int BufferState[I830_DEST_SETUP_SIZE];
unsigned int TexState[I830_TEXTURE_COUNT][I830_TEX_SETUP_SIZE];
unsigned int TexBlendState[I830_TEXBLEND_COUNT][I830_TEXBLEND_SIZE];
unsigned int TexBlendStateWordsUsed[I830_TEXBLEND_COUNT];
unsigned int Palette[2][256];
unsigned int dirty;
unsigned int nbox;
struct drm_clip_rect boxes[I830_NR_SAREA_CLIPRECTS];
/* Maintain an LRU of contiguous regions of texture space. If
* you think you own a region of texture memory, and it has an
* age different to the one you set, then you are mistaken and
* it has been stolen by another client. If global texAge
* hasn't changed, there is no need to walk the list.
*
* These regions can be used as a proxy for the fine-grained
* texture information of other clients - by maintaining them
* in the same lru which is used to age their own textures,
* clients have an approximate lru for the whole of global
* texture space, and can make informed decisions as to which
* areas to kick out. There is no need to choose whether to
* kick out your own texture or someone else's - simply eject
* them all in LRU order.
*/
drm_i830_tex_region_t texList[I830_NR_TEX_REGIONS + 1];
/* Last elt is sentinal */
int texAge; /* last time texture was uploaded */
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int last_quiescent; /* */
int ctxOwner; /* last context to upload state */
int vertex_prim;
int pf_enabled; /* is pageflipping allowed? */
int pf_active;
int pf_current_page; /* which buffer is being displayed? */
int perf_boxes; /* performance boxes to be displayed */
/* Here's the state for texunits 2,3:
*/
unsigned int TexState2[I830_TEX_SETUP_SIZE];
unsigned int TexBlendState2[I830_TEXBLEND_SIZE];
unsigned int TexBlendStateWordsUsed2;
unsigned int TexState3[I830_TEX_SETUP_SIZE];
unsigned int TexBlendState3[I830_TEXBLEND_SIZE];
unsigned int TexBlendStateWordsUsed3;
unsigned int StippleState[I830_STP_SETUP_SIZE];
} drm_i830_sarea_t;
/* Flags for perf_boxes
*/
#define I830_BOX_RING_EMPTY 0x1 /* populated by kernel */
#define I830_BOX_FLIP 0x2 /* populated by kernel */
#define I830_BOX_WAIT 0x4 /* populated by kernel & client */
#define I830_BOX_TEXTURE_LOAD 0x8 /* populated by kernel */
#define I830_BOX_LOST_CONTEXT 0x10 /* populated by client */
/* I830 specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_I830_INIT 0x00
#define DRM_I830_VERTEX 0x01
#define DRM_I830_CLEAR 0x02
#define DRM_I830_FLUSH 0x03
#define DRM_I830_GETAGE 0x04
#define DRM_I830_GETBUF 0x05
#define DRM_I830_SWAP 0x06
#define DRM_I830_COPY 0x07
#define DRM_I830_DOCOPY 0x08
#define DRM_I830_FLIP 0x09
#define DRM_I830_IRQ_EMIT 0x0a
#define DRM_I830_IRQ_WAIT 0x0b
#define DRM_I830_GETPARAM 0x0c
#define DRM_I830_SETPARAM 0x0d
#define DRM_IOCTL_I830_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_INIT, drm_i830_init_t)
#define DRM_IOCTL_I830_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_VERTEX, drm_i830_vertex_t)
#define DRM_IOCTL_I830_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_CLEAR, drm_i830_clear_t)
#define DRM_IOCTL_I830_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_FLUSH)
#define DRM_IOCTL_I830_GETAGE DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_GETAGE)
#define DRM_IOCTL_I830_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_GETBUF, drm_i830_dma_t)
#define DRM_IOCTL_I830_SWAP DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_SWAP)
#define DRM_IOCTL_I830_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_COPY, drm_i830_copy_t)
#define DRM_IOCTL_I830_DOCOPY DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_DOCOPY)
#define DRM_IOCTL_I830_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_IOCTL_I830_FLIP)
#define DRM_IOCTL_I830_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_IRQ_EMIT, drm_i830_irq_emit_t)
#define DRM_IOCTL_I830_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_IOCTL_I830_IRQ_WAIT, drm_i830_irq_wait_t)
#define DRM_IOCTL_I830_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_GETPARAM, drm_i830_getparam_t)
#define DRM_IOCTL_I830_SETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_IOCTL_I830_SETPARAM, drm_i830_setparam_t)
typedef struct _drm_i830_clear {
int clear_color;
int clear_depth;
int flags;
unsigned int clear_colormask;
unsigned int clear_depthmask;
} drm_i830_clear_t;
/* These may be placeholders if we have more cliprects than
* I830_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
* false, indicating that the buffer will be dispatched again with a
* new set of cliprects.
*/
typedef struct _drm_i830_vertex {
int idx; /* buffer index */
int used; /* nr bytes in use */
int discard; /* client is finished with the buffer? */
} drm_i830_vertex_t;
typedef struct _drm_i830_copy_t {
int idx; /* buffer index */
int used; /* nr bytes in use */
void __user *address; /* Address to copy from */
} drm_i830_copy_t;
typedef struct drm_i830_dma {
void __user *virtual;
int request_idx;
int request_size;
int granted;
} drm_i830_dma_t;
/* 1.3: Userspace can request & wait on irq's:
*/
typedef struct drm_i830_irq_emit {
int __user *irq_seq;
} drm_i830_irq_emit_t;
typedef struct drm_i830_irq_wait {
int irq_seq;
} drm_i830_irq_wait_t;
/* 1.3: New ioctl to query kernel params:
*/
#define I830_PARAM_IRQ_ACTIVE 1
typedef struct drm_i830_getparam {
int param;
int __user *value;
} drm_i830_getparam_t;
/* 1.3: New ioctl to set kernel params:
*/
#define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1
typedef struct drm_i830_setparam {
int param;
int value;
} drm_i830_setparam_t;
#endif /* _I830_DRM_H_ */