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			74 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|  | //  (C) Copyright Jeremy Siek 1999.  | ||
|  | //  (C) Copyright David Abrahams 1999. | ||
|  | //  (C) Copyright John Maddock 2001.  | ||
|  | //  Use, modification and distribution are subject to the  | ||
|  | //  Boost Software License, Version 1.0. (See accompanying file  | ||
|  | //  LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | ||
|  | 
 | ||
|  | //  See http://www.boost.org/libs/config for most recent version. | ||
|  | 
 | ||
|  | //  MACRO:         BOOST_NO_OPERATORS_IN_NAMESPACE | ||
|  | //  TITLE:         friend operators in namespace | ||
|  | //  DESCRIPTION:   Compiler requires inherited operator | ||
|  | //                 friend functions to be defined at namespace scope, | ||
|  | //                 then using'ed to boost. | ||
|  | //                 Probably GCC specific.  See boost/operators.hpp for example. | ||
|  | 
 | ||
|  | namespace boost{ | ||
|  | 
 | ||
|  | // | ||
|  | // the following is taken right out of <boost/operators.hpp> | ||
|  | // | ||
|  | template <class T> | ||
|  | struct addable1 | ||
|  | { | ||
|  |      friend T operator+(T x, const T& y) { return x += y; } | ||
|  |      friend bool operator != (const T& a, const T& b) { return !(a == b); } | ||
|  | }; | ||
|  | 
 | ||
|  | struct spoiler1 | ||
|  | {}; | ||
|  | 
 | ||
|  | spoiler1 operator+(const spoiler1&,const spoiler1&); | ||
|  | bool operator !=(const spoiler1&, const spoiler1&); | ||
|  | 
 | ||
|  | 
 | ||
|  | }  // namespace boost | ||
|  | 
 | ||
|  | namespace boost_no_operators_in_namespace{ | ||
|  | 
 | ||
|  | struct spoiler2 | ||
|  | {}; | ||
|  | 
 | ||
|  | spoiler2 operator+(const spoiler2&,const spoiler2&); | ||
|  | bool operator !=(const spoiler2&, const spoiler2&); | ||
|  | 
 | ||
|  | 
 | ||
|  | class add : public boost::addable1<add> | ||
|  | { | ||
|  |    int val; | ||
|  | public: | ||
|  |    add(int i) { val = i; } | ||
|  |    add(const add& a){ val = a.val; } | ||
|  |    add& operator+=(const add& a) { val += a.val; return *this; } | ||
|  |    bool operator==(const add& a)const { return val == a.val; } | ||
|  | }; | ||
|  | 
 | ||
|  | int test() | ||
|  | { | ||
|  |    add a1(2); | ||
|  |    add a2(3); | ||
|  |    add a3(0); | ||
|  |    a3 = a1 + a2; | ||
|  |    bool b1 = (a1 == a2); | ||
|  |    b1 = (a1 != a2); | ||
|  |    (void)b1; | ||
|  |    return 0; | ||
|  | } | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
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|  | 
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