mirror of
https://github.com/saitohirga/WSJT-X.git
synced 2024-11-23 12:48:40 -05:00
210 lines
3.9 KiB
Plaintext
210 lines
3.9 KiB
Plaintext
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[Project]
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FileName=portaudio-dll.dev
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Name=portaudio-dll
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UnitCount=16
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Type=3
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Ver=1
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ObjFiles=
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Includes=..\..\..\asiosdk2;..\..\..\asiosdk2\common;..\..\..\asiosdk2\host;..\..\..\asiosdk2\host\pc;..\..\pa_common
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Libs=
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PrivateResource=
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ResourceIncludes=
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MakeIncludes=
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Compiler=-DBUILDING_DLL=1_@@_-O3_@@_
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CppCompiler=-O3_@@_
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Linker=--no-export-all-symbols --add-stdcall-alias_@@_../../../asiosdk2/asiosdk2.a_@@_-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lwinmm_@@_-O3 -s_@@_
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IsCpp=1
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Icon=
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ExeOutput=.
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ObjectOutput=.
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OverrideOutput=0
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OverrideOutputName=portaudio.a
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HostApplication=
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Folders=
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CommandLine=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000
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UseCustomMakefile=0
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CustomMakefile=
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[Unit1]
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FileName=..\..\pa_common\pa_skeleton.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_skeleton.c -o ./pa_skeleton.o $(CFLAGS)
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[Unit2]
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FileName=..\..\pa_common\pa_stream.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_stream.c -o ./pa_stream.o $(CFLAGS)
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[Unit3]
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FileName=..\..\pa_common\pa_trace.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_trace.c -o ./pa_trace.o $(CFLAGS)
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[Unit4]
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FileName=..\..\pa_common\pa_allocation.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_allocation.c -o ./pa_allocation.o $(CFLAGS)
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[Unit5]
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FileName=..\..\pa_common\pa_converters.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_converters.c -o ./pa_converters.o $(CFLAGS)
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[Unit6]
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FileName=..\..\pa_common\pa_cpuload.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_cpuload.c -o ./pa_cpuload.o $(CFLAGS)
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[Unit7]
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FileName=..\..\pa_common\pa_dither.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_dither.c -o ./pa_dither.o $(CFLAGS)
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[Unit8]
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FileName=..\..\pa_common\pa_front.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_front.c -o ./pa_front.o $(CFLAGS)
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[Unit9]
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FileName=..\..\pa_common\pa_process.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_process.c -o ./pa_process.o $(CFLAGS)
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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AutoIncBuildNr=0
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[Unit10]
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FileName=..\..\pa_asio\pa_asio.cpp
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CPP) -c pa_asio.cpp -o ./pa_asio.o $(CXXFLAGS)
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[Unit11]
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FileName=..\pa_win_util.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_win_util.c -o ./pa_win_util.o $(CFLAGS)
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[Unit12]
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FileName=..\pa_win_hostapis.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_win_hostapis.c -o ./pa_win_hostapis.o $(CFLAGS)
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[Unit13]
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FileName=..\..\pa_win_ds\pa_win_ds.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_win_ds.c -o ./pa_win_ds.o $(CFLAGS)
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[Unit14]
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FileName=..\..\pa_win_ds\dsound_wrapper.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c dsound_wrapper.c -o ./dsound_wrapper.o $(CFLAGS)
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[Unit15]
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FileName=..\..\pa_win_wmme\pa_win_wmme.c
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c pa_win_wmme.c -o ./pa_win_wmme.o $(CFLAGS)
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[Unit16]
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FileName=..\..\pa_asio\iasiothiscallresolver.cpp
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CompileCpp=1
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Folder=portaudio
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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