WSJT-X/logqso.h

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// -*- Mode: C++ -*-
Added audio channel support. Audio input can be mono, left of stereo pair or, right of stereo pair. Audio output can be mono, left of stereo pair, right of stereo pair or, both of stereo pair (the same output goes to both channels in both mode). Settings are remembered between sessions. Stream channel suport is implemented mainly in the new AudioDevice class which is now the base class of Modulator and Detector. Audio channels are selected on the configuration screen. Only supported channel configurations per device can be selected. Audio output volume (actually attenuation) is now possible from the GUI. I have added a slider control to the main window; I don't necessarily propose this as a final release location for the widget as I understand that changes to the main screen are sensitive. This location is just a starting suggestion for a trial. The volume (attenuation) setting is remembered between sessions and is not device dependent. This addresses all issues of volume setting on *nix versions since there is no need to use pavucontrol to set audio levels. The volume (attenuation) action is logarithmic. Shaped CW keying has been implemented in Modulator although it is currently disabled as I am not 100% happy wth the implementation. If you want to try it define the C++ preprocessor macro WSJT_SOFT_KEYING in your build. The Modulator instance has been moved to the same thread as the SoundOutput instance as it should have been since the output callback already operates in that thread. Cross thread slots are now correctly called in a thread safe way as a result. A number of files where in the SVN repository with DOS line endings which I have removed. SVN users on Windows need set the config for native line endings so that DOS line endings are automatically stripped on checkin. The DevSetup class now holds it's UI o the heap to reduce imapact on build dependencies. The application settings are now passed to objects from the main.cpp file. Management of settings are moved to the responsible classes (top level windows). This has involved a few settings moving groups so users will see some settings reverting to default values on the first run of an update. Persistance of top level windows geometry and position is now handled in the recommened manner (constructor for load, closeEvent for store in modal windows and, hideEvent for store in modeless dialogs). The MainWindow class now holds its children as members rather than global variables. The LogQSO class now hides its implementation and takes responsibility for its own settings and widows rendering parameters. A new settings file group is implemented to persist the LogQSO class settings. The WideGraph class now hides its implementation and manages its own settings and window rendering parameters. --This line, and those below, will be ignored-- M Modulator.cpp M rigclass.cpp M widegraph.cpp M signalmeter.cpp M soundin.cpp M soundout.cpp M mainwindow.h M main.cpp M meterwidget.h M devsetup.cpp M mainwindow.ui M Detector.cpp M logqso.h M rigclass.h M mainwindow.cpp M meterwidget.cpp M soundin.h M devsetup.ui M wsjtx.pro M devsetup.h M logqso.cpp M Modulator.hpp M psk_reporter.cpp M killbyname.cpp M Detector.hpp M signalmeter.h M widegraph.h M psk_reporter.h M soundout.h M PSKReporter.h M lib/afc65b.f90 M lib/gran.c M lib/usleep.c M lib/afc9.f90 M lib/wrapkarn.c A AudioDevice.hpp git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3542 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2013-08-10 11:29:55 -04:00
#ifndef LogQSO_H
#define LogQSO_H
#ifdef QT5
#include <QtWidgets>
#else
#include <QtGui>
#endif
#include <QScopedPointer>
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2015-04-15 12:40:49 -04:00
#include "Radio.hpp"
Added audio channel support. Audio input can be mono, left of stereo pair or, right of stereo pair. Audio output can be mono, left of stereo pair, right of stereo pair or, both of stereo pair (the same output goes to both channels in both mode). Settings are remembered between sessions. Stream channel suport is implemented mainly in the new AudioDevice class which is now the base class of Modulator and Detector. Audio channels are selected on the configuration screen. Only supported channel configurations per device can be selected. Audio output volume (actually attenuation) is now possible from the GUI. I have added a slider control to the main window; I don't necessarily propose this as a final release location for the widget as I understand that changes to the main screen are sensitive. This location is just a starting suggestion for a trial. The volume (attenuation) setting is remembered between sessions and is not device dependent. This addresses all issues of volume setting on *nix versions since there is no need to use pavucontrol to set audio levels. The volume (attenuation) action is logarithmic. Shaped CW keying has been implemented in Modulator although it is currently disabled as I am not 100% happy wth the implementation. If you want to try it define the C++ preprocessor macro WSJT_SOFT_KEYING in your build. The Modulator instance has been moved to the same thread as the SoundOutput instance as it should have been since the output callback already operates in that thread. Cross thread slots are now correctly called in a thread safe way as a result. A number of files where in the SVN repository with DOS line endings which I have removed. SVN users on Windows need set the config for native line endings so that DOS line endings are automatically stripped on checkin. The DevSetup class now holds it's UI o the heap to reduce imapact on build dependencies. The application settings are now passed to objects from the main.cpp file. Management of settings are moved to the responsible classes (top level windows). This has involved a few settings moving groups so users will see some settings reverting to default values on the first run of an update. Persistance of top level windows geometry and position is now handled in the recommened manner (constructor for load, closeEvent for store in modal windows and, hideEvent for store in modeless dialogs). The MainWindow class now holds its children as members rather than global variables. The LogQSO class now hides its implementation and takes responsibility for its own settings and widows rendering parameters. A new settings file group is implemented to persist the LogQSO class settings. The WideGraph class now hides its implementation and manages its own settings and window rendering parameters. --This line, and those below, will be ignored-- M Modulator.cpp M rigclass.cpp M widegraph.cpp M signalmeter.cpp M soundin.cpp M soundout.cpp M mainwindow.h M main.cpp M meterwidget.h M devsetup.cpp M mainwindow.ui M Detector.cpp M logqso.h M rigclass.h M mainwindow.cpp M meterwidget.cpp M soundin.h M devsetup.ui M wsjtx.pro M devsetup.h M logqso.cpp M Modulator.hpp M psk_reporter.cpp M killbyname.cpp M Detector.hpp M signalmeter.h M widegraph.h M psk_reporter.h M soundout.h M PSKReporter.h M lib/afc65b.f90 M lib/gran.c M lib/usleep.c M lib/afc9.f90 M lib/wrapkarn.c A AudioDevice.hpp git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3542 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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namespace Ui {
class LogQSO;
}
class QSettings;
class LogQSO : public QDialog
{
Q_OBJECT
public:
explicit LogQSO(QString const& programTitle, QSettings *, QWidget *parent = 0);
Added audio channel support. Audio input can be mono, left of stereo pair or, right of stereo pair. Audio output can be mono, left of stereo pair, right of stereo pair or, both of stereo pair (the same output goes to both channels in both mode). Settings are remembered between sessions. Stream channel suport is implemented mainly in the new AudioDevice class which is now the base class of Modulator and Detector. Audio channels are selected on the configuration screen. Only supported channel configurations per device can be selected. Audio output volume (actually attenuation) is now possible from the GUI. I have added a slider control to the main window; I don't necessarily propose this as a final release location for the widget as I understand that changes to the main screen are sensitive. This location is just a starting suggestion for a trial. The volume (attenuation) setting is remembered between sessions and is not device dependent. This addresses all issues of volume setting on *nix versions since there is no need to use pavucontrol to set audio levels. The volume (attenuation) action is logarithmic. Shaped CW keying has been implemented in Modulator although it is currently disabled as I am not 100% happy wth the implementation. If you want to try it define the C++ preprocessor macro WSJT_SOFT_KEYING in your build. The Modulator instance has been moved to the same thread as the SoundOutput instance as it should have been since the output callback already operates in that thread. Cross thread slots are now correctly called in a thread safe way as a result. A number of files where in the SVN repository with DOS line endings which I have removed. SVN users on Windows need set the config for native line endings so that DOS line endings are automatically stripped on checkin. The DevSetup class now holds it's UI o the heap to reduce imapact on build dependencies. The application settings are now passed to objects from the main.cpp file. Management of settings are moved to the responsible classes (top level windows). This has involved a few settings moving groups so users will see some settings reverting to default values on the first run of an update. Persistance of top level windows geometry and position is now handled in the recommened manner (constructor for load, closeEvent for store in modal windows and, hideEvent for store in modeless dialogs). The MainWindow class now holds its children as members rather than global variables. The LogQSO class now hides its implementation and takes responsibility for its own settings and widows rendering parameters. A new settings file group is implemented to persist the LogQSO class settings. The WideGraph class now hides its implementation and manages its own settings and window rendering parameters. --This line, and those below, will be ignored-- M Modulator.cpp M rigclass.cpp M widegraph.cpp M signalmeter.cpp M soundin.cpp M soundout.cpp M mainwindow.h M main.cpp M meterwidget.h M devsetup.cpp M mainwindow.ui M Detector.cpp M logqso.h M rigclass.h M mainwindow.cpp M meterwidget.cpp M soundin.h M devsetup.ui M wsjtx.pro M devsetup.h M logqso.cpp M Modulator.hpp M psk_reporter.cpp M killbyname.cpp M Detector.hpp M signalmeter.h M widegraph.h M psk_reporter.h M soundout.h M PSKReporter.h M lib/afc65b.f90 M lib/gran.c M lib/usleep.c M lib/afc9.f90 M lib/wrapkarn.c A AudioDevice.hpp git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3542 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2013-08-10 11:29:55 -04:00
~LogQSO();
void initLogQSO(QString const& hisCall, QString const& hisGrid, QString mode,
QString const& rptSent, QString const& rptRcvd, QDateTime const& dateTimeOn,
QDateTime const& dateTimeOff,
Radio::Frequency dialFreq, QString const& myCall, QString const& myGrid,
Added audio channel support. Audio input can be mono, left of stereo pair or, right of stereo pair. Audio output can be mono, left of stereo pair, right of stereo pair or, both of stereo pair (the same output goes to both channels in both mode). Settings are remembered between sessions. Stream channel suport is implemented mainly in the new AudioDevice class which is now the base class of Modulator and Detector. Audio channels are selected on the configuration screen. Only supported channel configurations per device can be selected. Audio output volume (actually attenuation) is now possible from the GUI. I have added a slider control to the main window; I don't necessarily propose this as a final release location for the widget as I understand that changes to the main screen are sensitive. This location is just a starting suggestion for a trial. The volume (attenuation) setting is remembered between sessions and is not device dependent. This addresses all issues of volume setting on *nix versions since there is no need to use pavucontrol to set audio levels. The volume (attenuation) action is logarithmic. Shaped CW keying has been implemented in Modulator although it is currently disabled as I am not 100% happy wth the implementation. If you want to try it define the C++ preprocessor macro WSJT_SOFT_KEYING in your build. The Modulator instance has been moved to the same thread as the SoundOutput instance as it should have been since the output callback already operates in that thread. Cross thread slots are now correctly called in a thread safe way as a result. A number of files where in the SVN repository with DOS line endings which I have removed. SVN users on Windows need set the config for native line endings so that DOS line endings are automatically stripped on checkin. The DevSetup class now holds it's UI o the heap to reduce imapact on build dependencies. The application settings are now passed to objects from the main.cpp file. Management of settings are moved to the responsible classes (top level windows). This has involved a few settings moving groups so users will see some settings reverting to default values on the first run of an update. Persistance of top level windows geometry and position is now handled in the recommened manner (constructor for load, closeEvent for store in modal windows and, hideEvent for store in modeless dialogs). The MainWindow class now holds its children as members rather than global variables. The LogQSO class now hides its implementation and takes responsibility for its own settings and widows rendering parameters. A new settings file group is implemented to persist the LogQSO class settings. The WideGraph class now hides its implementation and manages its own settings and window rendering parameters. --This line, and those below, will be ignored-- M Modulator.cpp M rigclass.cpp M widegraph.cpp M signalmeter.cpp M soundin.cpp M soundout.cpp M mainwindow.h M main.cpp M meterwidget.h M devsetup.cpp M mainwindow.ui M Detector.cpp M logqso.h M rigclass.h M mainwindow.cpp M meterwidget.cpp M soundin.h M devsetup.ui M wsjtx.pro M devsetup.h M logqso.cpp M Modulator.hpp M psk_reporter.cpp M killbyname.cpp M Detector.hpp M signalmeter.h M widegraph.h M psk_reporter.h M soundout.h M PSKReporter.h M lib/afc65b.f90 M lib/gran.c M lib/usleep.c M lib/afc9.f90 M lib/wrapkarn.c A AudioDevice.hpp git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3542 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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bool noSuffix, bool toRTTY, bool dBtoComments);
public slots:
void accept();
signals:
void acceptQSO (QDateTime const& QSO_date_off, QString const& call, QString const& grid
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2015-04-15 12:40:49 -04:00
, Radio::Frequency dial_freq, QString const& mode
, QString const& rpt_sent, QString const& rpt_received
, QString const& tx_power, QString const& comments
, QString const& name, QDateTime const& QSO_date_on);
Added audio channel support. Audio input can be mono, left of stereo pair or, right of stereo pair. Audio output can be mono, left of stereo pair, right of stereo pair or, both of stereo pair (the same output goes to both channels in both mode). Settings are remembered between sessions. Stream channel suport is implemented mainly in the new AudioDevice class which is now the base class of Modulator and Detector. Audio channels are selected on the configuration screen. Only supported channel configurations per device can be selected. Audio output volume (actually attenuation) is now possible from the GUI. I have added a slider control to the main window; I don't necessarily propose this as a final release location for the widget as I understand that changes to the main screen are sensitive. This location is just a starting suggestion for a trial. The volume (attenuation) setting is remembered between sessions and is not device dependent. This addresses all issues of volume setting on *nix versions since there is no need to use pavucontrol to set audio levels. The volume (attenuation) action is logarithmic. Shaped CW keying has been implemented in Modulator although it is currently disabled as I am not 100% happy wth the implementation. If you want to try it define the C++ preprocessor macro WSJT_SOFT_KEYING in your build. The Modulator instance has been moved to the same thread as the SoundOutput instance as it should have been since the output callback already operates in that thread. Cross thread slots are now correctly called in a thread safe way as a result. A number of files where in the SVN repository with DOS line endings which I have removed. SVN users on Windows need set the config for native line endings so that DOS line endings are automatically stripped on checkin. The DevSetup class now holds it's UI o the heap to reduce imapact on build dependencies. The application settings are now passed to objects from the main.cpp file. Management of settings are moved to the responsible classes (top level windows). This has involved a few settings moving groups so users will see some settings reverting to default values on the first run of an update. Persistance of top level windows geometry and position is now handled in the recommened manner (constructor for load, closeEvent for store in modal windows and, hideEvent for store in modeless dialogs). The MainWindow class now holds its children as members rather than global variables. The LogQSO class now hides its implementation and takes responsibility for its own settings and widows rendering parameters. A new settings file group is implemented to persist the LogQSO class settings. The WideGraph class now hides its implementation and manages its own settings and window rendering parameters. --This line, and those below, will be ignored-- M Modulator.cpp M rigclass.cpp M widegraph.cpp M signalmeter.cpp M soundin.cpp M soundout.cpp M mainwindow.h M main.cpp M meterwidget.h M devsetup.cpp M mainwindow.ui M Detector.cpp M logqso.h M rigclass.h M mainwindow.cpp M meterwidget.cpp M soundin.h M devsetup.ui M wsjtx.pro M devsetup.h M logqso.cpp M Modulator.hpp M psk_reporter.cpp M killbyname.cpp M Detector.hpp M signalmeter.h M widegraph.h M psk_reporter.h M soundout.h M PSKReporter.h M lib/afc65b.f90 M lib/gran.c M lib/usleep.c M lib/afc9.f90 M lib/wrapkarn.c A AudioDevice.hpp git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3542 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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protected:
void hideEvent (QHideEvent *);
private:
void loadSettings ();
void storeSettings () const;
QScopedPointer<Ui::LogQSO> ui;
QSettings * m_settings;
QString m_txPower;
QString m_comments;
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2015-04-15 12:40:49 -04:00
Radio::Frequency m_dialFreq;
Added audio channel support. Audio input can be mono, left of stereo pair or, right of stereo pair. Audio output can be mono, left of stereo pair, right of stereo pair or, both of stereo pair (the same output goes to both channels in both mode). Settings are remembered between sessions. Stream channel suport is implemented mainly in the new AudioDevice class which is now the base class of Modulator and Detector. Audio channels are selected on the configuration screen. Only supported channel configurations per device can be selected. Audio output volume (actually attenuation) is now possible from the GUI. I have added a slider control to the main window; I don't necessarily propose this as a final release location for the widget as I understand that changes to the main screen are sensitive. This location is just a starting suggestion for a trial. The volume (attenuation) setting is remembered between sessions and is not device dependent. This addresses all issues of volume setting on *nix versions since there is no need to use pavucontrol to set audio levels. The volume (attenuation) action is logarithmic. Shaped CW keying has been implemented in Modulator although it is currently disabled as I am not 100% happy wth the implementation. If you want to try it define the C++ preprocessor macro WSJT_SOFT_KEYING in your build. The Modulator instance has been moved to the same thread as the SoundOutput instance as it should have been since the output callback already operates in that thread. Cross thread slots are now correctly called in a thread safe way as a result. A number of files where in the SVN repository with DOS line endings which I have removed. SVN users on Windows need set the config for native line endings so that DOS line endings are automatically stripped on checkin. The DevSetup class now holds it's UI o the heap to reduce imapact on build dependencies. The application settings are now passed to objects from the main.cpp file. Management of settings are moved to the responsible classes (top level windows). This has involved a few settings moving groups so users will see some settings reverting to default values on the first run of an update. Persistance of top level windows geometry and position is now handled in the recommened manner (constructor for load, closeEvent for store in modal windows and, hideEvent for store in modeless dialogs). The MainWindow class now holds its children as members rather than global variables. The LogQSO class now hides its implementation and takes responsibility for its own settings and widows rendering parameters. A new settings file group is implemented to persist the LogQSO class settings. The WideGraph class now hides its implementation and manages its own settings and window rendering parameters. --This line, and those below, will be ignored-- M Modulator.cpp M rigclass.cpp M widegraph.cpp M signalmeter.cpp M soundin.cpp M soundout.cpp M mainwindow.h M main.cpp M meterwidget.h M devsetup.cpp M mainwindow.ui M Detector.cpp M logqso.h M rigclass.h M mainwindow.cpp M meterwidget.cpp M soundin.h M devsetup.ui M wsjtx.pro M devsetup.h M logqso.cpp M Modulator.hpp M psk_reporter.cpp M killbyname.cpp M Detector.hpp M signalmeter.h M widegraph.h M psk_reporter.h M soundout.h M PSKReporter.h M lib/afc65b.f90 M lib/gran.c M lib/usleep.c M lib/afc9.f90 M lib/wrapkarn.c A AudioDevice.hpp git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3542 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2013-08-10 11:29:55 -04:00
QString m_myCall;
QString m_myGrid;
QDateTime m_dateTimeOn;
QDateTime m_dateTimeOff;
Added audio channel support. Audio input can be mono, left of stereo pair or, right of stereo pair. Audio output can be mono, left of stereo pair, right of stereo pair or, both of stereo pair (the same output goes to both channels in both mode). Settings are remembered between sessions. Stream channel suport is implemented mainly in the new AudioDevice class which is now the base class of Modulator and Detector. Audio channels are selected on the configuration screen. Only supported channel configurations per device can be selected. Audio output volume (actually attenuation) is now possible from the GUI. I have added a slider control to the main window; I don't necessarily propose this as a final release location for the widget as I understand that changes to the main screen are sensitive. This location is just a starting suggestion for a trial. The volume (attenuation) setting is remembered between sessions and is not device dependent. This addresses all issues of volume setting on *nix versions since there is no need to use pavucontrol to set audio levels. The volume (attenuation) action is logarithmic. Shaped CW keying has been implemented in Modulator although it is currently disabled as I am not 100% happy wth the implementation. If you want to try it define the C++ preprocessor macro WSJT_SOFT_KEYING in your build. The Modulator instance has been moved to the same thread as the SoundOutput instance as it should have been since the output callback already operates in that thread. Cross thread slots are now correctly called in a thread safe way as a result. A number of files where in the SVN repository with DOS line endings which I have removed. SVN users on Windows need set the config for native line endings so that DOS line endings are automatically stripped on checkin. The DevSetup class now holds it's UI o the heap to reduce imapact on build dependencies. The application settings are now passed to objects from the main.cpp file. Management of settings are moved to the responsible classes (top level windows). This has involved a few settings moving groups so users will see some settings reverting to default values on the first run of an update. Persistance of top level windows geometry and position is now handled in the recommened manner (constructor for load, closeEvent for store in modal windows and, hideEvent for store in modeless dialogs). The MainWindow class now holds its children as members rather than global variables. The LogQSO class now hides its implementation and takes responsibility for its own settings and widows rendering parameters. A new settings file group is implemented to persist the LogQSO class settings. The WideGraph class now hides its implementation and manages its own settings and window rendering parameters. --This line, and those below, will be ignored-- M Modulator.cpp M rigclass.cpp M widegraph.cpp M signalmeter.cpp M soundin.cpp M soundout.cpp M mainwindow.h M main.cpp M meterwidget.h M devsetup.cpp M mainwindow.ui M Detector.cpp M logqso.h M rigclass.h M mainwindow.cpp M meterwidget.cpp M soundin.h M devsetup.ui M wsjtx.pro M devsetup.h M logqso.cpp M Modulator.hpp M psk_reporter.cpp M killbyname.cpp M Detector.hpp M signalmeter.h M widegraph.h M psk_reporter.h M soundout.h M PSKReporter.h M lib/afc65b.f90 M lib/gran.c M lib/usleep.c M lib/afc9.f90 M lib/wrapkarn.c A AudioDevice.hpp git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3542 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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};
#endif // LogQSO_H