WSJT-X/MessageAggregator.cpp

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Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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//
// MessageAggregator - an example application that utilizes the WSJT-X
// messaging facility
//
// This application is only provided as a simple GUI application
// example to demonstrate the WSJT-X messaging facility. It allows the
// user to set the server details either as a unicast UDP server or,
// if a multicast group address is provided, as a multicast server.
// The benefit of the multicast server is that multiple servers can be
// active at once each receiving all WSJT-X broadcast messages and
// each able to respond to individual WSJT_X clients. To utilize the
// multicast group features each WSJT-X client must set the same
// multicast group address as the UDP server address for example
// 239.255.0.0 for a site local multicast group.
//
// The UI is a small panel to input the service port number and
// optionally the multicast group address. Below that a table
// representing the log entries where any QSO logged messages
// broadcast from WSJT-X clients are displayed. The bottom of the
// application main window is a dock area where a dock window will
// appear for each WSJT-X client, this window contains a table of the
// current decode messages broadcast from that WSJT-X client and a
// status line showing the status update messages broadcast from the
// WSJT_X client. The dock windows may be arranged in a tab bar, side
// by side, below each other or, completely detached from the dock
// area as floating windows. Double clicking the dock window title bar
// or dragging and dropping with the mouse allows these different
// arrangements.
//
// The application also provides a simple menu bar including a view
// menu that allows each dock window to be hidden or revealed.
//
#include <iostream>
#include <exception>
#include <QtWidgets>
#include <QFile>
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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#include <QStandardItemModel>
#include <QStandardItem>
#include <QSortFilterProxyModel>
#include <QFont>
#include <QDateTime>
#include <QTime>
#include <QHash>
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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#include "MessageServer.hpp"
#include "NetworkMessage.hpp"
#include "qt_helpers.hpp"
using port_type = MessageServer::port_type;
using Frequency = MessageServer::Frequency;
//QRegExp message_alphabet {"[- A-Za-z0-9+./?]*"};
QRegExp message_alphabet {"[- @A-Za-z0-9+./?#<>]*"};
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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//
// Decodes Model - simple data model for all decodes
//
// The model is a basic table with uniform row format. Rows consist of
// QStandardItem instances containing the string representation of the
// column data and if the underlying field is not a string then the
// UserRole+1 role contains the underlying data item.
//
// Three slots are provided to add a new decode, remove all decodes
// for a client and, to build a reply to CQ message for a given row
// which is emitted as a signal respectively.
//
class DecodesModel
: public QStandardItemModel
{
Q_OBJECT;
public:
DecodesModel (QObject * parent = nullptr)
: QStandardItemModel {0, 7, parent}
, text_font_ {"Courier", 10}
{
setHeaderData (0, Qt::Horizontal, tr ("Client"));
setHeaderData (1, Qt::Horizontal, tr ("Time"));
setHeaderData (2, Qt::Horizontal, tr ("Snr"));
setHeaderData (3, Qt::Horizontal, tr ("DT"));
setHeaderData (4, Qt::Horizontal, tr ("DF"));
setHeaderData (5, Qt::Horizontal, tr ("Md"));
setHeaderData (6, Qt::Horizontal, tr ("Message"));
}
Q_SLOT void add_decode (bool is_new, QString const& client_id, QTime time, qint32 snr, float delta_time
, quint32 delta_frequency, QString const& mode, QString const& message)
{
if (!is_new)
{
int target_row {-1};
for (auto row = 0; row < rowCount (); ++row)
{
if (data (index (row, 0)).toString () == client_id)
{
auto row_time = item (row, 1)->data ().toTime ();
if (row_time == time
&& item (row, 2)->data ().toInt () == snr
&& item (row, 3)->data ().toFloat () == delta_time
&& item (row, 4)->data ().toUInt () == delta_frequency
&& data (index (row, 5)).toString () == mode
&& data (index (row, 6)).toString () == message)
{
return;
}
if (time <= row_time)
{
target_row = row; // last row with same time
}
}
}
if (target_row >= 0)
{
insertRow (target_row + 1, make_row (client_id, time, snr, delta_time, delta_frequency, mode, message));
return;
}
}
appendRow (make_row (client_id, time, snr, delta_time, delta_frequency, mode, message));
}
QList<QStandardItem *> make_row (QString const& client_id, QTime time, qint32 snr, float delta_time
, quint32 delta_frequency, QString const& mode, QString const& message) const
{
auto time_item = new QStandardItem {time.toString ("hh:mm")};
time_item->setData (time);
time_item->setTextAlignment (Qt::AlignRight);
auto snr_item = new QStandardItem {QString::number (snr)};
snr_item->setData (snr);
snr_item->setTextAlignment (Qt::AlignRight);
auto dt = new QStandardItem {QString::number (delta_time)};
dt->setData (delta_time);
dt->setTextAlignment (Qt::AlignRight);
auto df = new QStandardItem {QString::number (delta_frequency)};
df->setData (delta_frequency);
df->setTextAlignment (Qt::AlignRight);
auto md = new QStandardItem {mode};
md->setTextAlignment (Qt::AlignHCenter);
QList<QStandardItem *> row {
new QStandardItem {client_id}, time_item, snr_item, dt, df, md, new QStandardItem {message}};
Q_FOREACH (auto& item, row)
{
item->setEditable (false);
item->setFont (text_font_);
item->setTextAlignment (item->textAlignment () | Qt::AlignVCenter);
}
return row;
}
Q_SLOT void clear_decodes (QString const& client_id)
{
for (auto row = rowCount () - 1; row >= 0; --row)
{
if (data (index (row, 0)).toString () == client_id)
{
removeRow (row);
}
}
}
Q_SLOT void do_reply (QModelIndex const& source)
{
auto row = source.row ();
Q_EMIT reply (data (index (row, 0)).toString ()
, item (row, 1)->data ().toTime ()
, item (row, 2)->data ().toInt ()
, item (row, 3)->data ().toFloat ()
, item (row, 4)->data ().toInt ()
, data (index (row, 5)).toString ()
, data (index (row, 6)).toString ());
}
Q_SIGNAL void reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message);
private:
QFont text_font_;
};
//
// Beacons Model - simple data model for all beacon spots
//
// The model is a basic table with uniform row format. Rows consist of
// QStandardItem instances containing the string representation of the
// column data and if the underlying field is not a string then the
// UserRole+1 role contains the underlying data item.
//
// Two slots are provided to add a new decode and remove all spots for
// a client.
//
class BeaconsModel
: public QStandardItemModel
{
Q_OBJECT;
public:
BeaconsModel (QObject * parent = nullptr)
: QStandardItemModel {0, 9, parent}
, text_font_ {"Courier", 10}
{
setHeaderData (0, Qt::Horizontal, tr ("Client"));
setHeaderData (1, Qt::Horizontal, tr ("Time"));
setHeaderData (2, Qt::Horizontal, tr ("Snr"));
setHeaderData (3, Qt::Horizontal, tr ("DT"));
setHeaderData (4, Qt::Horizontal, tr ("Frequency"));
setHeaderData (5, Qt::Horizontal, tr ("Drift"));
setHeaderData (6, Qt::Horizontal, tr ("Callsign"));
setHeaderData (7, Qt::Horizontal, tr ("Grid"));
setHeaderData (8, Qt::Horizontal, tr ("Power"));
}
Q_SLOT void add_beacon_spot (bool is_new, QString const& client_id, QTime time, qint32 snr, float delta_time
, Frequency frequency, qint32 drift, QString const& callsign, QString const& grid
, qint32 power)
{
if (!is_new)
{
int target_row {-1};
for (auto row = 0; row < rowCount (); ++row)
{
if (data (index (row, 0)).toString () == client_id)
{
auto row_time = item (row, 1)->data ().toTime ();
if (row_time == time
&& item (row, 2)->data ().toInt () == snr
&& item (row, 3)->data ().toFloat () == delta_time
&& item (row, 4)->data ().value<Frequency> () == frequency
&& data (index (row, 5)).toInt () == drift
&& data (index (row, 6)).toString () == callsign
&& data (index (row, 7)).toString () == grid
&& data (index (row, 8)).toInt () == power)
{
return;
}
if (time <= row_time)
{
target_row = row; // last row with same time
}
}
}
if (target_row >= 0)
{
insertRow (target_row + 1, make_row (client_id, time, snr, delta_time, frequency, drift, callsign, grid, power));
return;
}
}
appendRow (make_row (client_id, time, snr, delta_time, frequency, drift, callsign, grid, power));
}
QList<QStandardItem *> make_row (QString const& client_id, QTime time, qint32 snr, float delta_time
, Frequency frequency, qint32 drift, QString const& callsign
, QString const& grid, qint32 power) const
{
auto time_item = new QStandardItem {time.toString ("hh:mm")};
time_item->setData (time);
time_item->setTextAlignment (Qt::AlignRight);
auto snr_item = new QStandardItem {QString::number (snr)};
snr_item->setData (snr);
snr_item->setTextAlignment (Qt::AlignRight);
auto dt = new QStandardItem {QString::number (delta_time)};
dt->setData (delta_time);
dt->setTextAlignment (Qt::AlignRight);
auto freq = new QStandardItem {Radio::pretty_frequency_MHz_string (frequency)};
freq->setData (frequency);
freq->setTextAlignment (Qt::AlignRight);
auto dri = new QStandardItem {QString::number (drift)};
dri->setData (drift);
dri->setTextAlignment (Qt::AlignRight);
auto gd = new QStandardItem {grid};
gd->setTextAlignment (Qt::AlignRight);
auto pwr = new QStandardItem {QString::number (power)};
pwr->setData (power);
pwr->setTextAlignment (Qt::AlignRight);
QList<QStandardItem *> row {
new QStandardItem {client_id}, time_item, snr_item, dt, freq, dri, new QStandardItem {callsign}, gd, pwr};
Q_FOREACH (auto& item, row)
{
item->setEditable (false);
item->setFont (text_font_);
item->setTextAlignment (item->textAlignment () | Qt::AlignVCenter);
}
return row;
}
Q_SLOT void clear_decodes (QString const& client_id)
{
for (auto row = rowCount () - 1; row >= 0; --row)
{
if (data (index (row, 0)).toString () == client_id)
{
removeRow (row);
}
}
}
private:
QFont text_font_;
};
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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class ClientWidget
: public QDockWidget
{
Q_OBJECT;
public:
explicit ClientWidget (QAbstractItemModel * decodes_model, QAbstractItemModel * beacons_model
, QString const& id, QWidget * parent = 0)
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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: QDockWidget {id, parent}
, id_ {id}
, decodes_table_view_ {new QTableView}
, beacons_table_view_ {new QTableView}
, message_line_edit_ {new QLineEdit}
, decodes_stack_ {new QStackedLayout}
, auto_off_button_ {new QPushButton {tr ("&Auto Off")}}
, halt_tx_button_ {new QPushButton {tr ("&Halt Tx")}}
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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, mode_label_ {new QLabel}
, dx_call_label_ {new QLabel}
, frequency_label_ {new QLabel}
, report_label_ {new QLabel}
{
// set up widgets
auto decodes_proxy_model = new IdFilterModel {id, this};
decodes_proxy_model->setSourceModel (decodes_model);
decodes_table_view_->setModel (decodes_proxy_model);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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decodes_table_view_->verticalHeader ()->hide ();
decodes_table_view_->hideColumn (0);
decodes_table_view_->horizontalHeader ()->setStretchLastSection (true);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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auto form_layout = new QFormLayout;
form_layout->addRow (tr ("Free text:"), message_line_edit_);
message_line_edit_->setValidator (new QRegExpValidator {message_alphabet, this});
connect (message_line_edit_, &QLineEdit::textEdited, [this] (QString const& text) {
Q_EMIT do_free_text (id_, text, false);
});
connect (message_line_edit_, &QLineEdit::editingFinished, [this] () {
Q_EMIT do_free_text (id_, message_line_edit_->text (), true);
});
auto decodes_page = new QWidget;
auto decodes_layout = new QVBoxLayout {decodes_page};
decodes_layout->setContentsMargins (QMargins {2, 2, 2, 2});
decodes_layout->addWidget (decodes_table_view_);
decodes_layout->addLayout (form_layout);
auto beacons_proxy_model = new IdFilterModel {id, this};
beacons_proxy_model->setSourceModel (beacons_model);
beacons_table_view_->setModel (beacons_proxy_model);
beacons_table_view_->verticalHeader ()->hide ();
beacons_table_view_->hideColumn (0);
beacons_table_view_->horizontalHeader ()->setStretchLastSection (true);
auto beacons_page = new QWidget;
auto beacons_layout = new QVBoxLayout {beacons_page};
beacons_layout->setContentsMargins (QMargins {2, 2, 2, 2});
beacons_layout->addWidget (beacons_table_view_);
decodes_stack_->addWidget (decodes_page);
decodes_stack_->addWidget (beacons_page);
// stack alternative views
auto content_layout = new QVBoxLayout;
content_layout->setContentsMargins (QMargins {2, 2, 2, 2});
content_layout->addLayout (decodes_stack_);
// set up controls
auto control_button_box = new QDialogButtonBox;
control_button_box->addButton (auto_off_button_, QDialogButtonBox::ActionRole);
control_button_box->addButton (halt_tx_button_, QDialogButtonBox::ActionRole);
connect (auto_off_button_, &QAbstractButton::clicked, [this] (bool /* checked */) {
Q_EMIT do_halt_tx (id_, true);
});
connect (halt_tx_button_, &QAbstractButton::clicked, [this] (bool /* checked */) {
Q_EMIT do_halt_tx (id_, false);
});
content_layout->addWidget (control_button_box);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// set up status area
auto status_bar = new QStatusBar;
status_bar->addPermanentWidget (mode_label_);
status_bar->addPermanentWidget (dx_call_label_);
status_bar->addPermanentWidget (frequency_label_);
status_bar->addPermanentWidget (report_label_);
content_layout->addWidget (status_bar);
connect (this, &ClientWidget::topLevelChanged, status_bar, &QStatusBar::setSizeGripEnabled);
// set up central widget
auto content_widget = new QFrame;
content_widget->setFrameStyle (QFrame::StyledPanel | QFrame::Sunken);
content_widget->setLayout (content_layout);
setWidget (content_widget);
// setMinimumSize (QSize {550, 0});
setFeatures (DockWidgetMovable | DockWidgetFloatable);
setAllowedAreas (Qt::BottomDockWidgetArea);
// connect up table view signals
connect (decodes_table_view_, &QTableView::doubleClicked, this, [this, decodes_proxy_model] (QModelIndex const& index) {
Q_EMIT do_reply (decodes_proxy_model->mapToSource (index));
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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});
}
Q_SLOT void update_status (QString const& id, Frequency f, QString const& mode, QString const& dx_call
, QString const& report, QString const& tx_mode, bool tx_enabled
, bool transmitting, bool decoding)
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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{
if (id == id_)
{
mode_label_->setText (QString {"Mode: %1%2"}
.arg (mode)
.arg (tx_mode.isEmpty () || tx_mode == mode ? "" : '(' + tx_mode + ')'));
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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dx_call_label_->setText ("DX CALL: " + dx_call);
frequency_label_->setText ("QRG: " + Radio::pretty_frequency_MHz_string (f));
report_label_->setText ("SNR: " + report);
update_dynamic_property (frequency_label_, "transmitting", transmitting);
auto_off_button_->setEnabled (tx_enabled);
halt_tx_button_->setEnabled (transmitting);
update_dynamic_property (mode_label_, "decoding", decoding);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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}
}
Q_SLOT void decode_added (bool /*is_new*/, QString const& client_id, QTime /*time*/, qint32 /*snr*/
, float /*delta_time*/, quint32 /*delta_frequency*/, QString const& /*mode*/
, QString const& /*message*/)
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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{
if (client_id == id_)
{
decodes_stack_->setCurrentIndex (0);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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decodes_table_view_->resizeColumnsToContents ();
decodes_table_view_->scrollToBottom ();
}
}
Q_SLOT void beacon_spot_added (bool /*is_new*/, QString const& client_id, QTime /*time*/, qint32 /*snr*/
, float /*delta_time*/, Frequency /*delta_frequency*/, qint32 /*drift*/, QString const& /*callsign*/
, QString const& /*grid*/, qint32 /*power*/)
{
if (client_id == id_)
{
decodes_stack_->setCurrentIndex (1);
beacons_table_view_->resizeColumnsToContents ();
beacons_table_view_->scrollToBottom ();
}
}
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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Q_SIGNAL void do_reply (QModelIndex const&);
Q_SIGNAL void do_halt_tx (QString const& id, bool auto_only);
Q_SIGNAL void do_free_text (QString const& id, QString const& text, bool);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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private:
class IdFilterModel final
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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: public QSortFilterProxyModel
{
public:
IdFilterModel (QString const& id, QObject * parent = nullptr)
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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: QSortFilterProxyModel {parent}
, id_ {id}
{}
protected:
bool filterAcceptsRow (int source_row, QModelIndex const& source_parent) const override
{
auto source_index_col0 = sourceModel ()->index (source_row, 0, source_parent);
return sourceModel ()->data (source_index_col0).toString () == id_;
}
private:
QString id_;
};
QString id_;
QTableView * decodes_table_view_;
QTableView * beacons_table_view_;
QLineEdit * message_line_edit_;
QStackedLayout * decodes_stack_;
QAbstractButton * auto_off_button_;
QAbstractButton * halt_tx_button_;
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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QLabel * mode_label_;
QLabel * dx_call_label_;
QLabel * frequency_label_;
QLabel * report_label_;
};
class MainWindow
: public QMainWindow
{
Q_OBJECT;
public:
MainWindow ()
: log_ {new QStandardItemModel {0, 10, this}}
, decodes_model_ {new DecodesModel {this}}
, beacons_model_ {new BeaconsModel {this}}
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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, server_ {new MessageServer {this}}
, multicast_group_line_edit_ {new QLineEdit}
, log_table_view_ {new QTableView}
{
// logbook
log_->setHeaderData (0, Qt::Horizontal, tr ("Date/Time"));
log_->setHeaderData (1, Qt::Horizontal, tr ("Callsign"));
log_->setHeaderData (2, Qt::Horizontal, tr ("Grid"));
log_->setHeaderData (3, Qt::Horizontal, tr ("Name"));
log_->setHeaderData (4, Qt::Horizontal, tr ("Frequency"));
log_->setHeaderData (5, Qt::Horizontal, tr ("Mode"));
log_->setHeaderData (6, Qt::Horizontal, tr ("Sent"));
log_->setHeaderData (7, Qt::Horizontal, tr ("Rec'd"));
log_->setHeaderData (8, Qt::Horizontal, tr ("Power"));
log_->setHeaderData (9, Qt::Horizontal, tr ("Comments"));
connect (server_, &MessageServer::qso_logged, this, &MainWindow::log_qso);
// menu bar
auto file_menu = menuBar ()->addMenu (tr ("&File"));
auto exit_action = new QAction {tr ("E&xit"), this};
exit_action->setShortcuts (QKeySequence::Quit);
exit_action->setToolTip (tr ("Exit the application"));
file_menu->addAction (exit_action);
connect (exit_action, &QAction::triggered, this, &MainWindow::close);
view_menu_ = menuBar ()->addMenu (tr ("&View"));
// central layout
auto central_layout = new QVBoxLayout;
// server details
auto port_spin_box = new QSpinBox;
port_spin_box->setMinimum (1);
port_spin_box->setMaximum (std::numeric_limits<port_type>::max ());
auto group_box_layout = new QFormLayout;
group_box_layout->addRow (tr ("Port number:"), port_spin_box);
group_box_layout->addRow (tr ("Multicast Group (blank for unicast server):"), multicast_group_line_edit_);
auto group_box = new QGroupBox {tr ("Server Details")};
group_box->setLayout (group_box_layout);
central_layout->addWidget (group_box);
log_table_view_->setModel (log_);
log_table_view_->verticalHeader ()->hide ();
central_layout->addWidget (log_table_view_);
// central widget
auto central_widget = new QWidget;
central_widget->setLayout (central_layout);
// main window setup
setCentralWidget (central_widget);
setDockOptions (AnimatedDocks | AllowNestedDocks | AllowTabbedDocks);
setTabPosition (Qt::BottomDockWidgetArea, QTabWidget::North);
// connect up server
connect (server_, &MessageServer::error, [this] (QString const& message) {
QMessageBox::warning (this, tr ("Network Error"), message);
});
connect (server_, &MessageServer::client_opened, this, &MainWindow::add_client);
connect (server_, &MessageServer::client_closed, this, &MainWindow::remove_client);
connect (server_, &MessageServer::client_closed, decodes_model_, &DecodesModel::clear_decodes);
connect (server_, &MessageServer::client_closed, beacons_model_, &BeaconsModel::clear_decodes);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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connect (server_, &MessageServer::decode, decodes_model_, &DecodesModel::add_decode);
connect (server_, &MessageServer::WSPR_decode, beacons_model_, &BeaconsModel::add_beacon_spot);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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connect (server_, &MessageServer::clear_decodes, decodes_model_, &DecodesModel::clear_decodes);
connect (server_, &MessageServer::clear_decodes, beacons_model_, &BeaconsModel::clear_decodes);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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connect (decodes_model_, &DecodesModel::reply, server_, &MessageServer::reply);
// UI behaviour
connect (port_spin_box, static_cast<void (QSpinBox::*)(int)> (&QSpinBox::valueChanged)
, [this] (port_type port) {server_->start (port);});
connect (multicast_group_line_edit_, &QLineEdit::editingFinished, [this, port_spin_box] () {
server_->start (port_spin_box->value (), QHostAddress {multicast_group_line_edit_->text ()});
});
port_spin_box->setValue (2237); // start up in unicast mode
show ();
}
Q_SLOT void log_qso (QString const& /*id*/, QDateTime time, QString const& dx_call, QString const& dx_grid
, Frequency dial_frequency, QString const& mode, QString const& report_sent
, QString const& report_received, QString const& tx_power, QString const& comments
, QString const& name)
{
QList<QStandardItem *> row;
row << new QStandardItem {time.toString ("dd-MMM-yyyy hh:mm")}
<< new QStandardItem {dx_call}
<< new QStandardItem {dx_grid}
<< new QStandardItem {name}
<< new QStandardItem {Radio::frequency_MHz_string (dial_frequency)}
<< new QStandardItem {mode}
<< new QStandardItem {report_sent}
<< new QStandardItem {report_received}
<< new QStandardItem {tx_power}
<< new QStandardItem {comments};
log_->appendRow (row);
log_table_view_->resizeColumnsToContents ();
log_table_view_->horizontalHeader ()->setStretchLastSection (true);
log_table_view_->scrollToBottom ();
}
private:
void add_client (QString const& id)
{
auto dock = new ClientWidget {decodes_model_, beacons_model_, id, this};
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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dock->setAttribute (Qt::WA_DeleteOnClose);
auto view_action = dock->toggleViewAction ();
view_action->setEnabled (true);
view_menu_->addAction (view_action);
addDockWidget (Qt::BottomDockWidgetArea, dock);
connect (server_, &MessageServer::status_update, dock, &ClientWidget::update_status);
connect (server_, &MessageServer::decode, dock, &ClientWidget::decode_added);
connect (server_, &MessageServer::WSPR_decode, dock, &ClientWidget::beacon_spot_added);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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connect (dock, &ClientWidget::do_reply, decodes_model_, &DecodesModel::do_reply);
connect (dock, &ClientWidget::do_halt_tx, server_, &MessageServer::halt_tx);
connect (dock, &ClientWidget::do_free_text, server_, &MessageServer::free_text);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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connect (view_action, &QAction::toggled, dock, &ClientWidget::setVisible);
dock_widgets_[id] = dock;
server_->replay (id);
}
void remove_client (QString const& id)
{
auto iter = dock_widgets_.find (id);
if (iter != std::end (dock_widgets_))
{
(*iter)->close ();
dock_widgets_.erase (iter);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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}
}
QStandardItemModel * log_;
QMenu * view_menu_;
DecodesModel * decodes_model_;
BeaconsModel * beacons_model_;
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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MessageServer * server_;
QLineEdit * multicast_group_line_edit_;
QTableView * log_table_view_;
// maps client id to widgets
QHash<QString, ClientWidget *> dock_widgets_;
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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};
#include "MessageAggregator.moc"
int main (int argc, char * argv[])
{
QApplication app {argc, argv};
try
{
QObject::connect (&app, SIGNAL (lastWindowClosed ()), &app, SLOT (quit ()));
app.setApplicationName ("WSJT-X Reference UDP Message Aggregator Server");
app.setApplicationVersion ("1.0");
{
QFile file {":/qss/default.qss"};
if (!file.open (QFile::ReadOnly))
{
throw_qstring ("failed to open \"" + file.fileName () + "\": " + file.errorString ());
}
app.setStyleSheet (file.readAll());
}
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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MainWindow window;
return app.exec ();
}
catch (std::exception const & e)
{
QMessageBox::critical (nullptr, app.applicationName (), e.what ());
std:: cerr << "Error: " << e.what () << '\n';
}
catch (...)
{
QMessageBox::critical (nullptr, app.applicationName (), QObject::tr ("Unexpected error"));
std:: cerr << "Unexpected error\n";
}
return -1;
}