WSJT-X/portaudio-v19/docs/pa_tut_mac_osx.html

47 lines
1.6 KiB
HTML
Raw Normal View History

<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<meta name="GENERATOR" content="Mozilla/4.79 [en] (Windows NT 5.0; U) [Netscape]">
<meta name="Author" content="Phil Burk">
<meta name="Description" content="Tutorial for PortAudio, a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function.">
<meta name="KeyWords" content="audio, tutorial, library, portable, open-source, DirectSound,sound, music, JSyn, synthesis,">
<title>PortAudio Tutorial</title>
</head>
<body>
&nbsp;
<center><table COLS=1 WIDTH="100%" BGCOLOR="#FADA7A" >
<tr>
<td>
<center>
<h1>
PortAudio Tutorial</h1></center>
</td>
</tr>
</table></center>
<h2>
Compiling for Macintosh OS X</h2>
<blockquote>To compile a Macintosh OS X CoreAudio application with the
PortAudio library:
<p>Create a new ProjectBuilder project. You can use a "Tool" project to
run the PortAudio examples.
<p>Add the following source files to your Project:
<blockquote>
<pre>pa_mac_core/pa_mac_core.c
pa_common/pa_lib.c
pa_common/portaudio.h
pa_common/pa_host.h
pa_common/pa_convert.c</pre>
</blockquote>
Add the Apple CoreAudio.framework to your project by selecting "Add FrameWorks..."
from the Project menu.
<p>Compile and run the "pa_tests:patest_saw.c" file first because it is
the simplest.</blockquote>
<font size=+2><a href="http://www.portaudio.com/">home</a> |
<a href="pa_tutorial.html">contents</a>
| <a href="pa_tut_over.html">previous</a> |&nbsp; <a href="pa_tut_callback.html">next</a></font>
</body>
</html>