Moved audio input to the audio thread.

Change source URLs in teh CMake scripts for the kvasd binaries.



git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3563 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
This commit is contained in:
Bill Somerville 2013-08-17 19:21:14 +00:00
parent 1d4921caa8
commit 0cd7046a2a
6 changed files with 79 additions and 66 deletions

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@ -111,7 +111,7 @@ elseif (CMAKE_HOST_WIN32)
add_definitions (-DWIN32)
endif ()
add_definitions (-DWSJT_SOFT_KEYING)
# add_definitions (-DWSJT_SOFT_KEYING)
set_property (DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELEASE QT_NO_DEBUG_OUTPUT QT_NO_WARNING_OUTPUT)
@ -124,15 +124,13 @@ add_subdirectory (lib)
#
# fetch kvasd
#
if (WIN32)
set (kvasd_NAME KVASD.EXE)
elseif (APPLE)
set (kvasd_NAME KVASD_gfortran_Mac${CMAKE_EXECUTABLE_SUFFIX})
if (APPLE)
set (kvasd_NAME http://svn.berlios.de/wsvn/wsjt/trunk/KVASD_gfortran_Mac${CMAKE_EXECUTABLE_SUFFIX})
else ()
set (kvasd_NAME KVASD_g95${CMAKE_EXECUTABLE_SUFFIX})
set (kvasd_NAME http://www.physics.princeton.edu/pulsar/K1JT/kvasd${CMAKE_EXECUTABLE_SUFFIX})
endif ()
file (
DOWNLOAD http://svn.berlios.de/wsvn/wsjt/trunk/${kvasd_NAME} contrib/kvasd${CMAKE_EXECUTABLE_SUFFIX}
DOWNLOAD ${kvasd_NAME} contrib/kvasd${CMAKE_EXECUTABLE_SUFFIX}
STATUS kvasd_STATUS
LOG kvasd_LOG
SHOW_PROGRESS

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@ -22,14 +22,7 @@ public:
//
Detector (unsigned frameRate, unsigned periodLengthInSeconds, unsigned framesPerSignal, QObject * parent = 0);
bool open (Channel channel = Mono) {return AudioDevice::open (QIODevice::WriteOnly, channel);}
bool isMonitoring () const {return m_monitoring;}
void setMonitoring (bool newState) {m_monitoring = newState;}
bool reset ();
Q_SIGNAL void framesWritten (qint64);
protected:
qint64 readData (char * /* data */, qint64 /* maxSize */)
@ -40,13 +33,21 @@ protected:
qint64 writeData (char const * data, qint64 maxSize);
private:
// these are private because we want thread safety, must be called via Qt queued connections
Q_SLOT void open (AudioDevice::Channel channel = Mono) {AudioDevice::open (QIODevice::WriteOnly, channel);}
Q_SLOT void setMonitoring (bool newState) {m_monitoring = newState;}
Q_SLOT bool reset ();
Q_SLOT void close () {AudioDevice::close ();}
Q_SIGNAL void framesWritten (qint64);
void clear (); // discard buffer contents
unsigned secondInPeriod () const;
unsigned m_frameRate;
unsigned m_period;
unsigned m_framesPerSignal;
bool m_monitoring;
bool volatile m_monitoring;
bool m_starting;
};

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@ -47,7 +47,7 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
ui(new Ui::MainWindow),
m_wideGraph (new WideGraph (settings)),
m_logDlg (new LogQSO (settings, this)),
m_detector (RX_SAMPLE_RATE, NTMAX / 2, 6912 / 2, this),
m_detector (RX_SAMPLE_RATE, NTMAX / 2, 6912 / 2),
m_audioInputDevice (QAudioDeviceInfo::defaultInputDevice ()), // start with default
m_modulator (TX_SAMPLE_RATE, NTMAX / 2),
m_audioOutputDevice (QAudioDeviceInfo::defaultOutputDevice ()), // start with default
@ -58,15 +58,17 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
connect (this, &MainWindow::finished, this, &MainWindow::close);
// start sound out thread and hook up slots & signals for shutdown management
// start audio thread and hook up slots & signals for shutdown management
// these two objects need to be in the other thread so that invoking
// these objects need to be in the audio thread so that invoking
// their slots is done in a thread safe way
m_soundOutput.moveToThread (&m_soundOutputThread);
m_modulator.moveToThread (&m_soundOutputThread);
m_soundOutput.moveToThread (&m_audioThread);
m_modulator.moveToThread (&m_audioThread);
m_soundInput.moveToThread (&m_audioThread);
m_detector.moveToThread (&m_audioThread);
connect (this, &MainWindow::finished, &m_soundOutputThread, &QThread::quit); // quit thread event loop
connect (&m_soundOutputThread, &QThread::finished, &m_soundOutputThread, &QThread::deleteLater); // disposal
connect (this, &MainWindow::finished, &m_audioThread, &QThread::quit); // quit thread event loop
connect (&m_audioThread, &QThread::finished, &m_audioThread, &QThread::deleteLater); // disposal
// hook up sound output stream slots & signals
connect (this, SIGNAL (startAudioOutputStream (QAudioDeviceInfo const&, unsigned)), &m_soundOutput, SLOT (startStream (QAudioDeviceInfo const&, unsigned)));
@ -80,15 +82,26 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
connect (this, SIGNAL(transmitFrequency (unsigned)), &m_modulator, SLOT (setFrequency (unsigned)));
connect (this, SIGNAL (endTransmitMessage ()), &m_modulator, SLOT (close ()));
connect (this, SIGNAL (tune (bool)), &m_modulator, SLOT (tune (bool)));
connect (
this
, SIGNAL (sendMessage (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
, &m_modulator
, SLOT (open (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
);
connect (this, SIGNAL (sendMessage (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
, &m_modulator, SLOT (open (unsigned, double, unsigned, AudioDevice::Channel, bool, double)));
// start the sound output thread
m_soundOutputThread.start (QThread::HighPriority);
// hook up the audio input stream
connect (this, SIGNAL (startAudioInputStream (QAudioDeviceInfo const&, unsigned, int, QIODevice *))
, &m_soundInput, SLOT (start (QAudioDeviceInfo const&, unsigned, int, QIODevice *)));
connect (this, SIGNAL (stopAudioInputStream ()), &m_soundInput, SLOT (stop ()));
connect(&m_soundInput, SIGNAL (error (QString)), this, SLOT (showSoundInError (QString)));
// connect(&m_soundInput, SIGNAL(status(QString)), this, SLOT(showStatusMessage(QString)));
// hook up the detector
connect (this, SIGNAL (startDetector (AudioDevice::Channel)), &m_detector, SLOT (open (AudioDevice::Channel)));
connect (this, SIGNAL (detectorSetMonitoring (bool)), &m_detector, SLOT (setMonitoring (bool)));
connect (this, SIGNAL (detectorClose ()), &m_detector, SLOT (close ()));
connect(&m_detector, SIGNAL (framesWritten (qint64)), this, SLOT (dataSink (qint64)));
// start the audio thread
m_audioThread.start (QThread::HighPriority);
// setup the waterfall
@ -140,11 +153,6 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
setWindowTitle(Program_Title_Version);
connect(&m_detector, &Detector::framesWritten, this, &MainWindow::dataSink);
connect(&m_soundInput, SIGNAL(error(QString)), this,
SLOT(showSoundInError(QString)));
// connect(&m_soundInput, SIGNAL(status(QString)), this,
// SLOT(showStatusMessage(QString)));
createStatusBar();
connect(&proc_jt9, SIGNAL(readyReadStandardOutput()),
@ -369,13 +377,13 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
watcher2 = new QFutureWatcher<void>;
connect(watcher2, SIGNAL(finished()),this,SLOT(diskWriteFinished()));
m_detector.open (m_audioInputChannel);
m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
Q_EMIT startDetector (m_audioInputChannel);
Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
Q_EMIT transmitFrequency (m_txFreq - (m_bSplit || m_bXIT ? m_XIT : 0));
Q_EMIT muteAudioOutput (false);
m_monitoring=!m_monitorStartOFF; // Start with Monitoring ON/OFF
m_detector.setMonitoring(m_monitoring);
Q_EMIT detectorSetMonitoring (m_monitoring);
m_diskData=false;
// Create "m_worked", a dictionary of all calls in wsjtx.log
@ -820,10 +828,10 @@ void MainWindow::on_actionDeviceSetup_triggered() //Setup Dialog
m_After73=dlg.m_After73;
if(dlg.m_restartSoundIn) {
m_soundInput.stop ();
m_detector.close ();
m_detector.open (m_audioInputChannel);
m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
Q_EMIT stopAudioInputStream ();
Q_EMIT detectorClose ();
Q_EMIT startDetector (m_audioInputChannel);
Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
}
if(dlg.m_restartSoundOut) {
@ -859,8 +867,8 @@ void MainWindow::on_actionDeviceSetup_triggered() //Setup Dialog
void MainWindow::on_monitorButton_clicked() //Monitor
{
m_monitoring=true;
m_detector.setMonitoring(true);
// m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
Q_EMIT detectorSetMonitoring (true);
// Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
m_diskData=false;
}
@ -1097,13 +1105,13 @@ void MainWindow::OnExit()
quitFile.remove();
Q_EMIT finished ();
m_soundOutputThread.wait ();
m_audioThread.wait ();
}
void MainWindow::on_stopButton_clicked() //stopButton
{
m_monitoring=false;
m_detector.setMonitoring(m_monitoring);
Q_EMIT detectorSetMonitoring (m_monitoring);
m_loopall=false;
}
@ -1128,7 +1136,7 @@ void MainWindow::on_actionWide_Waterfall_triggered() //Display Waterfalls
void MainWindow::on_actionOpen_triggered() //Open File
{
m_monitoring=false;
m_detector.setMonitoring(m_monitoring);
Q_EMIT detectorSetMonitoring (m_monitoring);
QString fname;
fname=QFileDialog::getOpenFileName(this, "Open File", m_path,
"WSJT Files (*.wav)");
@ -1695,7 +1703,7 @@ void MainWindow::guiUpdate()
signalMeter->setValue(0);
m_monitoring=false;
m_detector.setMonitoring(false);
Q_EMIT detectorSetMonitoring (false);
m_btxok=true;
Q_EMIT muteAudioOutput (false);
m_transmitting=true;
@ -1823,7 +1831,7 @@ void MainWindow::startTx2()
transmit (snr);
signalMeter->setValue(0);
m_monitoring=false;
m_detector.setMonitoring(false);
Q_EMIT detectorSetMonitoring (false);
m_btxok=true;
Q_EMIT muteAudioOutput (false);
m_transmitting=true;
@ -1842,7 +1850,7 @@ void MainWindow::stopTx()
lab1->setText("");
ptt0Timer->start(200); //Sequencer delay
m_monitoring=true;
m_detector.setMonitoring(true);
Q_EMIT detectorSetMonitoring (true);
}
void MainWindow::stopTx2()

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@ -181,6 +181,14 @@ private slots:
private:
Q_SIGNAL void startAudioOutputStream (QAudioDeviceInfo, unsigned channels);
Q_SIGNAL void stopAudioOutputStream ();
Q_SIGNAL void startAudioInputStream (QAudioDeviceInfo const&, unsigned channels, int framesPerBuffer, QIODevice * sink);
Q_SIGNAL void stopAudioInputStream ();
Q_SIGNAL void startDetector (AudioDevice::Channel);
Q_SIGNAL void detectorSetMonitoring (bool);
Q_SIGNAL void detectorClose ();
Q_SIGNAL void finished ();
Q_SIGNAL void muteAudioOutput (bool = true);
Q_SIGNAL void transmitFrequency (unsigned);
@ -228,7 +236,7 @@ private:
QAudioDeviceInfo m_audioOutputDevice;
AudioDevice::Channel m_audioOutputChannel;
SoundOutput m_soundOutput;
QThread m_soundOutputThread;
QThread m_audioThread;
qint32 m_TRperiod;
qint32 m_nsps;

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@ -38,7 +38,7 @@ bool SoundInput::audioError () const
return result;
}
bool SoundInput::start(QAudioDeviceInfo const& device, unsigned channels, int framesPerBuffer, QIODevice * sink)
void SoundInput::start(QAudioDeviceInfo const& device, unsigned channels, int framesPerBuffer, QIODevice * sink)
{
Q_ASSERT (0 < channels && channels < 3);
Q_ASSERT (sink);
@ -55,26 +55,26 @@ bool SoundInput::start(QAudioDeviceInfo const& device, unsigned channels, int fr
if (!format.isValid ())
{
Q_EMIT error (tr ("Requested input audio format is not valid."));
return false;
return;
}
// this function lies!
// if (!device.isFormatSupported (format))
// {
// Q_EMIT error (tr ("Requested input audio format is not supported on device."));
// return false;
// return;
// }
m_stream.reset (new QAudioInput (device, format, this));
if (audioError ())
{
return false;
return;
}
connect (m_stream.data(), &QAudioInput::stateChanged, this, &SoundInput::handleStateChanged);
m_stream->setBufferSize (m_stream->format ().bytesForFrames (framesPerBuffer));
m_stream->start (sink);
return audioError () ? false : true;
audioError ();
}
void SoundInput::handleStateChanged (QAudio::State newState) const

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@ -26,22 +26,20 @@ class SoundInput : public QObject
~SoundInput ();
Q_SIGNALS:
void error (QString message) const;
void status (QString message) const;
private:
Q_SIGNAL void error (QString message) const;
Q_SIGNAL void status (QString message) const;
public Q_SLOTS:
// sink must exist from the start call to any following stop () call
bool start(QAudioDeviceInfo const&, unsigned channels, int framesPerBuffer, QIODevice * sink);
void stop();
Q_SLOT void start(QAudioDeviceInfo const&, unsigned channels, int framesPerBuffer, QIODevice * sink);
Q_SLOT void stop();
// used internally
Q_SLOT void handleStateChanged (QAudio::State) const;
private:
bool audioError () const;
QScopedPointer<QAudioInput> m_stream;
private Q_SLOTS:
void handleStateChanged (QAudio::State) const;
};
#endif