mirror of
https://github.com/saitohirga/WSJT-X.git
synced 2024-11-23 20:58:55 -05:00
Moved audio input to the audio thread.
Change source URLs in teh CMake scripts for the kvasd binaries. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3563 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
This commit is contained in:
parent
1d4921caa8
commit
0cd7046a2a
@ -111,7 +111,7 @@ elseif (CMAKE_HOST_WIN32)
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add_definitions (-DWIN32)
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endif ()
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add_definitions (-DWSJT_SOFT_KEYING)
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# add_definitions (-DWSJT_SOFT_KEYING)
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set_property (DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELEASE QT_NO_DEBUG_OUTPUT QT_NO_WARNING_OUTPUT)
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@ -124,15 +124,13 @@ add_subdirectory (lib)
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#
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# fetch kvasd
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#
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if (WIN32)
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set (kvasd_NAME KVASD.EXE)
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elseif (APPLE)
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set (kvasd_NAME KVASD_gfortran_Mac${CMAKE_EXECUTABLE_SUFFIX})
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if (APPLE)
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set (kvasd_NAME http://svn.berlios.de/wsvn/wsjt/trunk/KVASD_gfortran_Mac${CMAKE_EXECUTABLE_SUFFIX})
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else ()
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set (kvasd_NAME KVASD_g95${CMAKE_EXECUTABLE_SUFFIX})
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set (kvasd_NAME http://www.physics.princeton.edu/pulsar/K1JT/kvasd${CMAKE_EXECUTABLE_SUFFIX})
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endif ()
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file (
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DOWNLOAD http://svn.berlios.de/wsvn/wsjt/trunk/${kvasd_NAME} contrib/kvasd${CMAKE_EXECUTABLE_SUFFIX}
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DOWNLOAD ${kvasd_NAME} contrib/kvasd${CMAKE_EXECUTABLE_SUFFIX}
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STATUS kvasd_STATUS
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LOG kvasd_LOG
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SHOW_PROGRESS
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17
Detector.hpp
17
Detector.hpp
@ -22,14 +22,7 @@ public:
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//
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Detector (unsigned frameRate, unsigned periodLengthInSeconds, unsigned framesPerSignal, QObject * parent = 0);
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bool open (Channel channel = Mono) {return AudioDevice::open (QIODevice::WriteOnly, channel);}
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bool isMonitoring () const {return m_monitoring;}
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void setMonitoring (bool newState) {m_monitoring = newState;}
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bool reset ();
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Q_SIGNAL void framesWritten (qint64);
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protected:
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qint64 readData (char * /* data */, qint64 /* maxSize */)
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@ -40,13 +33,21 @@ protected:
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qint64 writeData (char const * data, qint64 maxSize);
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private:
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// these are private because we want thread safety, must be called via Qt queued connections
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Q_SLOT void open (AudioDevice::Channel channel = Mono) {AudioDevice::open (QIODevice::WriteOnly, channel);}
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Q_SLOT void setMonitoring (bool newState) {m_monitoring = newState;}
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Q_SLOT bool reset ();
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Q_SLOT void close () {AudioDevice::close ();}
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Q_SIGNAL void framesWritten (qint64);
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void clear (); // discard buffer contents
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unsigned secondInPeriod () const;
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unsigned m_frameRate;
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unsigned m_period;
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unsigned m_framesPerSignal;
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bool m_monitoring;
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bool volatile m_monitoring;
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bool m_starting;
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};
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@ -47,7 +47,7 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
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ui(new Ui::MainWindow),
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m_wideGraph (new WideGraph (settings)),
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m_logDlg (new LogQSO (settings, this)),
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m_detector (RX_SAMPLE_RATE, NTMAX / 2, 6912 / 2, this),
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m_detector (RX_SAMPLE_RATE, NTMAX / 2, 6912 / 2),
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m_audioInputDevice (QAudioDeviceInfo::defaultInputDevice ()), // start with default
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m_modulator (TX_SAMPLE_RATE, NTMAX / 2),
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m_audioOutputDevice (QAudioDeviceInfo::defaultOutputDevice ()), // start with default
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@ -58,15 +58,17 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
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connect (this, &MainWindow::finished, this, &MainWindow::close);
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// start sound out thread and hook up slots & signals for shutdown management
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// start audio thread and hook up slots & signals for shutdown management
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// these two objects need to be in the other thread so that invoking
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// these objects need to be in the audio thread so that invoking
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// their slots is done in a thread safe way
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m_soundOutput.moveToThread (&m_soundOutputThread);
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m_modulator.moveToThread (&m_soundOutputThread);
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m_soundOutput.moveToThread (&m_audioThread);
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m_modulator.moveToThread (&m_audioThread);
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m_soundInput.moveToThread (&m_audioThread);
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m_detector.moveToThread (&m_audioThread);
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connect (this, &MainWindow::finished, &m_soundOutputThread, &QThread::quit); // quit thread event loop
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connect (&m_soundOutputThread, &QThread::finished, &m_soundOutputThread, &QThread::deleteLater); // disposal
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connect (this, &MainWindow::finished, &m_audioThread, &QThread::quit); // quit thread event loop
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connect (&m_audioThread, &QThread::finished, &m_audioThread, &QThread::deleteLater); // disposal
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// hook up sound output stream slots & signals
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connect (this, SIGNAL (startAudioOutputStream (QAudioDeviceInfo const&, unsigned)), &m_soundOutput, SLOT (startStream (QAudioDeviceInfo const&, unsigned)));
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@ -80,15 +82,26 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
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connect (this, SIGNAL(transmitFrequency (unsigned)), &m_modulator, SLOT (setFrequency (unsigned)));
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connect (this, SIGNAL (endTransmitMessage ()), &m_modulator, SLOT (close ()));
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connect (this, SIGNAL (tune (bool)), &m_modulator, SLOT (tune (bool)));
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connect (
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this
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, SIGNAL (sendMessage (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
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, &m_modulator
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, SLOT (open (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
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);
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connect (this, SIGNAL (sendMessage (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
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, &m_modulator, SLOT (open (unsigned, double, unsigned, AudioDevice::Channel, bool, double)));
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// start the sound output thread
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m_soundOutputThread.start (QThread::HighPriority);
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// hook up the audio input stream
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connect (this, SIGNAL (startAudioInputStream (QAudioDeviceInfo const&, unsigned, int, QIODevice *))
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, &m_soundInput, SLOT (start (QAudioDeviceInfo const&, unsigned, int, QIODevice *)));
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connect (this, SIGNAL (stopAudioInputStream ()), &m_soundInput, SLOT (stop ()));
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connect(&m_soundInput, SIGNAL (error (QString)), this, SLOT (showSoundInError (QString)));
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// connect(&m_soundInput, SIGNAL(status(QString)), this, SLOT(showStatusMessage(QString)));
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// hook up the detector
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connect (this, SIGNAL (startDetector (AudioDevice::Channel)), &m_detector, SLOT (open (AudioDevice::Channel)));
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connect (this, SIGNAL (detectorSetMonitoring (bool)), &m_detector, SLOT (setMonitoring (bool)));
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connect (this, SIGNAL (detectorClose ()), &m_detector, SLOT (close ()));
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connect(&m_detector, SIGNAL (framesWritten (qint64)), this, SLOT (dataSink (qint64)));
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// start the audio thread
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m_audioThread.start (QThread::HighPriority);
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// setup the waterfall
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@ -140,11 +153,6 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
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setWindowTitle(Program_Title_Version);
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connect(&m_detector, &Detector::framesWritten, this, &MainWindow::dataSink);
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connect(&m_soundInput, SIGNAL(error(QString)), this,
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SLOT(showSoundInError(QString)));
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// connect(&m_soundInput, SIGNAL(status(QString)), this,
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// SLOT(showStatusMessage(QString)));
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createStatusBar();
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connect(&proc_jt9, SIGNAL(readyReadStandardOutput()),
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@ -369,13 +377,13 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
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watcher2 = new QFutureWatcher<void>;
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connect(watcher2, SIGNAL(finished()),this,SLOT(diskWriteFinished()));
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m_detector.open (m_audioInputChannel);
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m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
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Q_EMIT startDetector (m_audioInputChannel);
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Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
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Q_EMIT transmitFrequency (m_txFreq - (m_bSplit || m_bXIT ? m_XIT : 0));
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Q_EMIT muteAudioOutput (false);
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m_monitoring=!m_monitorStartOFF; // Start with Monitoring ON/OFF
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m_detector.setMonitoring(m_monitoring);
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Q_EMIT detectorSetMonitoring (m_monitoring);
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m_diskData=false;
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// Create "m_worked", a dictionary of all calls in wsjtx.log
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@ -820,10 +828,10 @@ void MainWindow::on_actionDeviceSetup_triggered() //Setup Dialog
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m_After73=dlg.m_After73;
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if(dlg.m_restartSoundIn) {
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m_soundInput.stop ();
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m_detector.close ();
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m_detector.open (m_audioInputChannel);
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m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
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Q_EMIT stopAudioInputStream ();
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Q_EMIT detectorClose ();
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Q_EMIT startDetector (m_audioInputChannel);
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Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
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}
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if(dlg.m_restartSoundOut) {
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@ -859,8 +867,8 @@ void MainWindow::on_actionDeviceSetup_triggered() //Setup Dialog
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void MainWindow::on_monitorButton_clicked() //Monitor
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{
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m_monitoring=true;
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m_detector.setMonitoring(true);
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// m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
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Q_EMIT detectorSetMonitoring (true);
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// Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
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m_diskData=false;
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}
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@ -1097,13 +1105,13 @@ void MainWindow::OnExit()
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quitFile.remove();
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Q_EMIT finished ();
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m_soundOutputThread.wait ();
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m_audioThread.wait ();
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}
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void MainWindow::on_stopButton_clicked() //stopButton
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{
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m_monitoring=false;
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m_detector.setMonitoring(m_monitoring);
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Q_EMIT detectorSetMonitoring (m_monitoring);
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m_loopall=false;
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}
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@ -1128,7 +1136,7 @@ void MainWindow::on_actionWide_Waterfall_triggered() //Display Waterfalls
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void MainWindow::on_actionOpen_triggered() //Open File
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{
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m_monitoring=false;
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m_detector.setMonitoring(m_monitoring);
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Q_EMIT detectorSetMonitoring (m_monitoring);
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QString fname;
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fname=QFileDialog::getOpenFileName(this, "Open File", m_path,
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"WSJT Files (*.wav)");
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@ -1695,7 +1703,7 @@ void MainWindow::guiUpdate()
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signalMeter->setValue(0);
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m_monitoring=false;
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m_detector.setMonitoring(false);
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Q_EMIT detectorSetMonitoring (false);
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m_btxok=true;
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Q_EMIT muteAudioOutput (false);
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m_transmitting=true;
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@ -1823,7 +1831,7 @@ void MainWindow::startTx2()
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transmit (snr);
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signalMeter->setValue(0);
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m_monitoring=false;
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m_detector.setMonitoring(false);
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Q_EMIT detectorSetMonitoring (false);
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m_btxok=true;
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Q_EMIT muteAudioOutput (false);
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m_transmitting=true;
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@ -1842,7 +1850,7 @@ void MainWindow::stopTx()
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lab1->setText("");
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ptt0Timer->start(200); //Sequencer delay
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m_monitoring=true;
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m_detector.setMonitoring(true);
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Q_EMIT detectorSetMonitoring (true);
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}
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void MainWindow::stopTx2()
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10
mainwindow.h
10
mainwindow.h
@ -181,6 +181,14 @@ private slots:
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private:
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Q_SIGNAL void startAudioOutputStream (QAudioDeviceInfo, unsigned channels);
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Q_SIGNAL void stopAudioOutputStream ();
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Q_SIGNAL void startAudioInputStream (QAudioDeviceInfo const&, unsigned channels, int framesPerBuffer, QIODevice * sink);
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Q_SIGNAL void stopAudioInputStream ();
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Q_SIGNAL void startDetector (AudioDevice::Channel);
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Q_SIGNAL void detectorSetMonitoring (bool);
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Q_SIGNAL void detectorClose ();
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Q_SIGNAL void finished ();
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Q_SIGNAL void muteAudioOutput (bool = true);
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Q_SIGNAL void transmitFrequency (unsigned);
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@ -228,7 +236,7 @@ private:
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QAudioDeviceInfo m_audioOutputDevice;
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AudioDevice::Channel m_audioOutputChannel;
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SoundOutput m_soundOutput;
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QThread m_soundOutputThread;
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QThread m_audioThread;
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qint32 m_TRperiod;
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qint32 m_nsps;
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10
soundin.cpp
10
soundin.cpp
@ -38,7 +38,7 @@ bool SoundInput::audioError () const
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return result;
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}
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bool SoundInput::start(QAudioDeviceInfo const& device, unsigned channels, int framesPerBuffer, QIODevice * sink)
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void SoundInput::start(QAudioDeviceInfo const& device, unsigned channels, int framesPerBuffer, QIODevice * sink)
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{
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Q_ASSERT (0 < channels && channels < 3);
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Q_ASSERT (sink);
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@ -55,26 +55,26 @@ bool SoundInput::start(QAudioDeviceInfo const& device, unsigned channels, int fr
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if (!format.isValid ())
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{
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Q_EMIT error (tr ("Requested input audio format is not valid."));
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return false;
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return;
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}
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// this function lies!
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// if (!device.isFormatSupported (format))
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// {
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// Q_EMIT error (tr ("Requested input audio format is not supported on device."));
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// return false;
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// return;
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// }
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m_stream.reset (new QAudioInput (device, format, this));
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if (audioError ())
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{
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return false;
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return;
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}
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connect (m_stream.data(), &QAudioInput::stateChanged, this, &SoundInput::handleStateChanged);
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m_stream->setBufferSize (m_stream->format ().bytesForFrames (framesPerBuffer));
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m_stream->start (sink);
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return audioError () ? false : true;
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audioError ();
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}
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void SoundInput::handleStateChanged (QAudio::State newState) const
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22
soundin.h
22
soundin.h
@ -26,22 +26,20 @@ class SoundInput : public QObject
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~SoundInput ();
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Q_SIGNALS:
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void error (QString message) const;
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void status (QString message) const;
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public Q_SLOTS:
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// sink must exist from the start call to any following stop () call
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bool start(QAudioDeviceInfo const&, unsigned channels, int framesPerBuffer, QIODevice * sink);
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void stop();
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private:
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Q_SIGNAL void error (QString message) const;
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Q_SIGNAL void status (QString message) const;
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// sink must exist from the start call to any following stop () call
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Q_SLOT void start(QAudioDeviceInfo const&, unsigned channels, int framesPerBuffer, QIODevice * sink);
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Q_SLOT void stop();
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// used internally
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Q_SLOT void handleStateChanged (QAudio::State) const;
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bool audioError () const;
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QScopedPointer<QAudioInput> m_stream;
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private Q_SLOTS:
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void handleStateChanged (QAudio::State) const;
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};
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#endif
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Loading…
Reference in New Issue
Block a user