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Fix the dropped audio problems on Windows
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@ -1320,7 +1320,7 @@ void MainWindow::readSettings()
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// use these initialisation settings to tune the audio o/p buffer
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// size and audio thread priority
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m_settings->beginGroup ("Tune");
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m_audioThreadPriority = static_cast<QThread::Priority> (m_settings->value ("Audio/ThreadPriority", QThread::HighPriority).toInt () % 8);
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m_audioThreadPriority = static_cast<QThread::Priority> (m_settings->value ("Audio/ThreadPriority", QThread::HighPriority).toInt ());
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m_settings->endGroup ();
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checkMSK144ContestType();
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