Oops! It seems that I mistakenly inverted the gain slider control for

audio input.  It's fixed now.


git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3547 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
This commit is contained in:
Joe Taylor 2013-08-12 13:43:45 +00:00
parent d06f0d88af
commit 4e0032ca8e
2 changed files with 6 additions and 3 deletions

View File

@ -1,4 +1,4 @@
//--------------------------------------------------------------- MainWindow
//---------------------------------------------------------------- MainWindow
#include "mainwindow.h"
#include "ui_mainwindow.h"

View File

@ -1067,14 +1067,17 @@ p, li { white-space: pre-wrap; }
<property name="maximum">
<number>50</number>
</property>
<property name="value">
<number>20</number>
</property>
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="invertedAppearance">
<bool>true</bool>
<bool>false</bool>
</property>
<property name="invertedControls">
<bool>true</bool>
<bool>false</bool>
</property>
<property name="tickPosition">
<enum>QSlider::TicksBelow</enum>