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Try new colors for level meter: darker green for normal, dark orange for too low.
git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@7599 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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@ -57,12 +57,12 @@ void MeterWidget::paintEvent (QPaintEvent * event)
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auto const& target = contentsRect ();
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auto const& target = contentsRect ();
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QRect r {QPoint {target.left (), static_cast<int> (target.top () + target.height () - m_signal / (double)MAXDB * target.height ())}
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QRect r {QPoint {target.left (), static_cast<int> (target.top () + target.height () - m_signal / (double)MAXDB * target.height ())}
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, QPoint {target.right (), target.bottom ()}};
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, QPoint {target.right (), target.bottom ()}};
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p.setBrush (QColor {Qt::green});
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p.setBrush (QColor(85,170,85));
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if (m_sigPeak > 85) {
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if (m_sigPeak > 85) {
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p.setBrush(Qt::red);
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p.setBrush(Qt::red);
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}
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}
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else if (m_noisePeak < 15) {
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else if (m_noisePeak < 15) {
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p.setBrush(Qt::yellow);
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p.setBrush(QColor(232,81,0));
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}
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}
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p.drawRect (r);
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p.drawRect (r);
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