Most of these changes are thanks to G4WJS. Audio I/O is now done using

Qt's built-in QAudio calls rather than PortAudio.  Also includes some
refactoring of the arrangement for these calls, and more use of C++ style.


git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3523 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
This commit is contained in:
Joe Taylor
2013-08-05 13:57:55 +00:00
parent ae0948e7fb
commit 87ad45188f
21 changed files with 1227 additions and 1709 deletions
+2 -8
View File
@@ -4,9 +4,10 @@
#include <QtGui>
#endif
#include <QApplication>
#include <portaudio.h>
#include "mainwindow.h"
// Multiple instances:
QSharedMemory mem_jt9;
QUuid my_uuid;
@@ -48,13 +49,6 @@ int main(int argc, char *argv[])
}
memset(to,0,size); //Zero all decoding params in shared memory
//Initialize Portaudio
PaError paerr=Pa_Initialize();
if(paerr!=paNoError) {
QMessageBox::critical( 0, "Error", "Unable to initialize PortAudio.");
exit(1);
}
// Multiple instances: Call MainWindow() with the UUID key
MainWindow w(&mem_jt9, &my_key, fontSize2, fontWeight2);
w.show();