Make mutable static variables instance variables where necessary

Static storage variables that should  have been class members are made
so. This  ensures that  if they  are used  as initialization  one time
switches   then  they   will  operate   correctly  when   their  class
instantiated more than once. This now happoens for most classes due to
the configurations  switching facility which destroys  all windows and
re-instantiates them.

git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@6661 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
This commit is contained in:
Bill Somerville
2016-05-01 00:40:51 +00:00
parent b1c8213b75
commit 8d1fa36899
14 changed files with 87 additions and 80 deletions
+2 -5
View File
@@ -62,13 +62,10 @@ struct HRDMessage
qint32 checksum_; // Apparently not used.
QChar payload_[0]; // UTF-16 (which is wchar_t on Windows)
static qint32 const magic_1_value_;
static qint32 const magic_2_value_;
static qint32 constexpr magic_1_value_ = 0x1234ABCD;
static qint32 constexpr magic_2_value_ = 0xABCD1234;
};
qint32 const HRDMessage::magic_1_value_ (0x1234ABCD);
qint32 const HRDMessage::magic_2_value_ (0xABCD1234);
HRDTransceiver::HRDTransceiver (std::unique_ptr<TransceiverBase> wrapped
, QString const& server
, bool use_for_ptt