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https://github.com/saitohirga/WSJT-X.git
synced 2026-06-11 02:09:03 -04:00
Make mutable static variables instance variables where necessary
Static storage variables that should have been class members are made so. This ensures that if they are used as initialization one time switches then they will operate correctly when their class instantiated more than once. This now happoens for most classes due to the configurations switching facility which destroys all windows and re-instantiates them. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@6661 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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+12
-12
@@ -18,12 +18,12 @@ extern float gran(); // Noise generator (for tests only)
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# define SOFT_KEYING 1
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#endif
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double const Modulator::m_twoPi = 2.0 * 3.141592653589793238462;
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double constexpr Modulator::m_twoPi;
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// float wpm=20.0;
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// unsigned m_nspd=1.2*48000.0/wpm;
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// m_nspd=3072; //18.75 WPM
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unsigned const Modulator::m_nspd = 2048 + 512; // 22.5 WPM
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unsigned const Modulator::m_nspd;
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Modulator::Modulator (unsigned frameRate, unsigned periodLengthInSeconds,
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QObject * parent)
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@@ -37,6 +37,8 @@ Modulator::Modulator (unsigned frameRate, unsigned periodLengthInSeconds,
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, m_state {Idle}
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, m_tuning {false}
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, m_cwLevel {false}
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, m_j0 {-1}
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, m_toneFrequency0 {1500.0}
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{
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}
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@@ -127,8 +129,6 @@ void Modulator::close ()
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qint64 Modulator::readData (char * data, qint64 maxSize)
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{
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static int j0=-1;
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static double toneFrequency0=1500.0;
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double toneFrequency=1500.0;
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if(maxSize==0) return 0;
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@@ -232,28 +232,28 @@ qint64 Modulator::readData (char * data, qint64 maxSize)
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if(m_bFastMode) isym=isym%m_symbolsLength;
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if (isym != m_isym0 || m_frequency != m_frequency0) {
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if(itone[0]>=100) {
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toneFrequency0=itone[0];
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m_toneFrequency0=itone[0];
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} else {
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if(m_toneSpacing==0.0) {
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toneFrequency0=m_frequency + itone[isym]*baud;
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m_toneFrequency0=m_frequency + itone[isym]*baud;
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} else {
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toneFrequency0=m_frequency + itone[isym]*m_toneSpacing;
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m_toneFrequency0=m_frequency + itone[isym]*m_toneSpacing;
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}
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}
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// qDebug() << "B" << m_bFastMode << m_ic << numFrames << isym << itone[isym]
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// << toneFrequency0 << m_nsps;
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m_dphi = m_twoPi * toneFrequency0 / m_frameRate;
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// << m_toneFrequency0 << m_nsps;
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m_dphi = m_twoPi * m_toneFrequency0 / m_frameRate;
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m_isym0 = isym;
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m_frequency0 = m_frequency; //???
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}
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int j=m_ic/480;
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if(m_fSpread>0.0 and j!=j0) {
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if(m_fSpread>0.0 and j!=m_j0) {
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float x1=(float)qrand()/RAND_MAX;
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float x2=(float)qrand()/RAND_MAX;
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toneFrequency = toneFrequency0 + 0.5*m_fSpread*(x1+x2-1.0);
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toneFrequency = m_toneFrequency0 + 0.5*m_fSpread*(x1+x2-1.0);
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m_dphi = m_twoPi * toneFrequency / m_frameRate;
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j0=j;
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m_j0=j;
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}
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m_phi += m_dphi;
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