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Oops! It seems that I mistakenly inverted the gain slider control for
audio input. It's fixed now. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3547 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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@ -1,4 +1,4 @@
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//--------------------------------------------------------------- MainWindow
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//---------------------------------------------------------------- MainWindow
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#include "mainwindow.h"
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#include "mainwindow.h"
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#include "ui_mainwindow.h"
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#include "ui_mainwindow.h"
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@ -1067,14 +1067,17 @@ p, li { white-space: pre-wrap; }
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<property name="maximum">
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<property name="maximum">
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<number>50</number>
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<number>50</number>
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</property>
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</property>
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<property name="value">
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<number>20</number>
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</property>
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<property name="orientation">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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<enum>Qt::Vertical</enum>
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</property>
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</property>
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<property name="invertedAppearance">
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<property name="invertedAppearance">
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<bool>true</bool>
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<bool>false</bool>
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</property>
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</property>
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<property name="invertedControls">
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<property name="invertedControls">
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<bool>true</bool>
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<bool>false</bool>
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</property>
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</property>
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<property name="tickPosition">
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<property name="tickPosition">
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<enum>QSlider::TicksBelow</enum>
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<enum>QSlider::TicksBelow</enum>
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