#ifndef DETECTOR_HPP__ #define DETECTOR_HPP__ #include "Audio/AudioDevice.hpp" #include // // output device that distributes data in predefined chunks via a signal // // the underlying device for this abstraction is just the buffer that // stores samples throughout a receiving period // class Detector : public AudioDevice { Q_OBJECT; public: // // if the data buffer were not global storage and fixed size then we // might want maximum size passed as constructor arguments // // we down sample by a factor of 4 // // the samplesPerFFT argument is the number after down sampling // Detector (unsigned frameRate, double periodLengthInSeconds, unsigned downSampleFactor = 4u, QObject * parent = 0); void setTRPeriod(double p) {m_period=p;} bool reset () override; Q_SIGNAL void framesWritten (qint64) const; Q_SLOT void setBlockSize (unsigned); protected: qint64 readData (char * /* data */, qint64 /* maxSize */) override { return -1; // we don't produce data } qint64 writeData (char const * data, qint64 maxSize) override; private: void clear (); // discard buffer contents unsigned m_frameRate; double m_period; unsigned m_downSampleFactor; qint32 m_samplesPerFFT; // after any down sampling static size_t const max_buffer_size {7 * 512}; QScopedArrayPointer m_buffer; // de-interleaved sample buffer // big enough for all the // samples for one increment of // data (a signals worth) at // the input sample rate unsigned m_bufferPos; }; #endif