#include "MessageServer.hpp" #include #include #include #include #include #include "Radio.hpp" #include "NetworkMessage.hpp" #include "qt_helpers.hpp" #include "pimpl_impl.hpp" #include "moc_MessageServer.cpp" class MessageServer::impl : public QUdpSocket { Q_OBJECT; public: impl (MessageServer * self) : self_ {self} , port_ {0u} , clock_ {new QTimer {this}} { // register the required types with Qt Radio::register_types (); connect (this, &QIODevice::readyRead, this, &MessageServer::impl::pending_datagrams); connect (this, static_cast (&impl::error) , [this] (SocketError /* e */) { Q_EMIT self_->error (errorString ()); }); connect (clock_, &QTimer::timeout, this, &impl::tick); clock_->start (NetworkMessage::pulse * 1000); } enum StreamStatus {Fail, Short, OK}; void leave_multicast_group (); void join_multicast_group (); void parse_message (QHostAddress const& sender, port_type sender_port, QByteArray const& msg); void tick (); void pending_datagrams (); StreamStatus check_status (QDataStream const&) const; void send_message (QDataStream const& out, QByteArray const& message, QHostAddress const& address, port_type port) { if (OK == check_status (out)) { writeDatagram (message, address, port); } else { Q_EMIT self_->error ("Error creating UDP message"); } } MessageServer * self_; port_type port_; QHostAddress multicast_group_address_; static BindMode constexpr bind_mode_ = ShareAddress | ReuseAddressHint; struct Client { Client () = default; Client (QHostAddress const& sender_address, port_type const& sender_port) : sender_address_ {sender_address} , sender_port_ {sender_port} , negotiated_schema_number_ {2} // not 1 because it's broken , last_activity_ {QDateTime::currentDateTime ()} { } Client (Client const&) = default; Client& operator= (Client const&) = default; QHostAddress sender_address_; port_type sender_port_; quint32 negotiated_schema_number_; QDateTime last_activity_; }; QHash clients_; // maps id to Client QTimer * clock_; }; MessageServer::impl::BindMode constexpr MessageServer::impl::bind_mode_; #include "MessageServer.moc" void MessageServer::impl::leave_multicast_group () { if (!multicast_group_address_.isNull () && BoundState == state ()) { leaveMulticastGroup (multicast_group_address_); } } void MessageServer::impl::join_multicast_group () { if (BoundState == state () && !multicast_group_address_.isNull ()) { if (IPv4Protocol == multicast_group_address_.protocol () && IPv4Protocol != localAddress ().protocol ()) { close (); bind (QHostAddress::AnyIPv4, port_, bind_mode_); } if (!joinMulticastGroup (multicast_group_address_)) { multicast_group_address_.clear (); } } } void MessageServer::impl::pending_datagrams () { while (hasPendingDatagrams ()) { QByteArray datagram; datagram.resize (pendingDatagramSize ()); QHostAddress sender_address; port_type sender_port; if (0 <= readDatagram (datagram.data (), datagram.size (), &sender_address, &sender_port)) { parse_message (sender_address, sender_port, datagram); } } } void MessageServer::impl::parse_message (QHostAddress const& sender, port_type sender_port, QByteArray const& msg) { try { // // message format is described in NetworkMessage.hpp // NetworkMessage::Reader in {msg}; auto id = in.id (); if (OK == check_status (in)) { if (!clients_.contains (id)) { auto& client = (clients_[id] = {sender, sender_port}); if (NetworkMessage::Heartbeat == in.type ()) { // negotiate a working schema number in >> client.negotiated_schema_number_; if (OK == check_status (in)) { auto sn = NetworkMessage::Builder::schema_number; client.negotiated_schema_number_ = std::min (sn, client.negotiated_schema_number_); // reply to the new client informing it of the // negotiated schema number QByteArray message; NetworkMessage::Builder hb {&message, NetworkMessage::Heartbeat, id, client.negotiated_schema_number_}; hb << NetworkMessage::Builder::schema_number; // maximum schema number accepted if (impl::OK == check_status (hb)) { writeDatagram (message, client.sender_address_, client.sender_port_); } else { Q_EMIT self_->error ("Error creating UDP message"); } } } Q_EMIT self_->client_opened (id); } clients_[id].last_activity_ = QDateTime::currentDateTime (); // // message format is described in NetworkMessage.hpp // switch (in.type ()) { case NetworkMessage::Heartbeat: //nothing to do here as time out handling deals with lifetime break; case NetworkMessage::Clear: Q_EMIT self_->clear_decodes (id); break; case NetworkMessage::Status: { // unpack message Frequency f; QByteArray mode; QByteArray dx_call; QByteArray report; QByteArray tx_mode; bool tx_enabled {false}; bool transmitting {false}; bool decoding {false}; qint32 rx_df {-1}; qint32 tx_df {-1}; QByteArray de_call; QByteArray de_grid; QByteArray dx_grid; in >> f >> mode >> dx_call >> report >> tx_mode >> tx_enabled >> transmitting >> decoding >> rx_df >> tx_df >> de_call >> de_grid >> dx_grid; if (check_status (in) != Fail) { Q_EMIT self_->status_update (id, f, QString::fromUtf8 (mode), QString::fromUtf8 (dx_call) , QString::fromUtf8 (report), QString::fromUtf8 (tx_mode) , tx_enabled, transmitting, decoding, rx_df, tx_df , QString::fromUtf8 (de_call), QString::fromUtf8 (de_grid) , QString::fromUtf8 (dx_grid)); } } break; case NetworkMessage::Decode: { // unpack message bool is_new {true}; QTime time; qint32 snr; float delta_time; quint32 delta_frequency; QByteArray mode; QByteArray message; in >> is_new >> time >> snr >> delta_time >> delta_frequency >> mode >> message; if (check_status (in) != Fail) { Q_EMIT self_->decode (is_new, id, time, snr, delta_time, delta_frequency , QString::fromUtf8 (mode), QString::fromUtf8 (message)); } } break; case NetworkMessage::WSPRDecode: { // unpack message bool is_new {true}; QTime time; qint32 snr; float delta_time; Frequency frequency; qint32 drift; QByteArray callsign; QByteArray grid; qint32 power; in >> is_new >> time >> snr >> delta_time >> frequency >> drift >> callsign >> grid >> power; if (check_status (in) != Fail) { Q_EMIT self_->WSPR_decode (is_new, id, time, snr, delta_time, frequency, drift , QString::fromUtf8 (callsign), QString::fromUtf8 (grid), power); } } break; case NetworkMessage::QSOLogged: { QDateTime time; QByteArray dx_call; QByteArray dx_grid; Frequency dial_frequency; QByteArray mode; QByteArray report_sent; QByteArray report_received; QByteArray tx_power; QByteArray comments; QByteArray name; in >> time >> dx_call >> dx_grid >> dial_frequency >> mode >> report_sent >> report_received >> tx_power >> comments >> name; if (check_status (in) != Fail) { Q_EMIT self_->qso_logged (id, time, QString::fromUtf8 (dx_call), QString::fromUtf8 (dx_grid) , dial_frequency, QString::fromUtf8 (mode), QString::fromUtf8 (report_sent) , QString::fromUtf8 (report_received), QString::fromUtf8 (tx_power) , QString::fromUtf8 (comments), QString::fromUtf8 (name)); } } break; case NetworkMessage::Close: Q_EMIT self_->client_closed (id); clients_.remove (id); break; default: // Ignore break; } } else { Q_EMIT self_->error ("MessageServer warning: invalid UDP message received"); } } catch (std::exception const& e) { Q_EMIT self_->error (QString {"MessageServer exception: %1"}.arg (e.what ())); } catch (...) { Q_EMIT self_->error ("Unexpected exception in MessageServer"); } } void MessageServer::impl::tick () { auto now = QDateTime::currentDateTime (); auto iter = std::begin (clients_); while (iter != std::end (clients_)) { if (now > (*iter).last_activity_.addSecs (NetworkMessage::pulse)) { Q_EMIT self_->clear_decodes (iter.key ()); Q_EMIT self_->client_closed (iter.key ()); iter = clients_.erase (iter); // safe while iterating as doesn't rehash } else { ++iter; } } } auto MessageServer::impl::check_status (QDataStream const& stream) const -> StreamStatus { auto stat = stream.status (); StreamStatus result {Fail}; switch (stat) { case QDataStream::ReadPastEnd: result = Short; break; case QDataStream::ReadCorruptData: Q_EMIT self_->error ("Message serialization error: read corrupt data"); break; case QDataStream::WriteFailed: Q_EMIT self_->error ("Message serialization error: write error"); break; default: result = OK; break; } return result; } MessageServer::MessageServer (QObject * parent) : QObject {parent} , m_ {this} { } void MessageServer::start (port_type port, QHostAddress const& multicast_group_address) { if (port != m_->port_ || multicast_group_address != m_->multicast_group_address_) { m_->leave_multicast_group (); if (impl::BoundState == m_->state ()) { m_->close (); } m_->multicast_group_address_ = multicast_group_address; auto address = m_->multicast_group_address_.isNull () || impl::IPv4Protocol != m_->multicast_group_address_.protocol () ? QHostAddress::Any : QHostAddress::AnyIPv4; if (port && m_->bind (address, port, m_->bind_mode_)) { m_->port_ = port; m_->join_multicast_group (); } else { m_->port_ = 0; } } } void MessageServer::reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency, QString const& mode, QString const& message_text) { auto iter = m_->clients_.find (id); if (iter != std::end (m_->clients_)) { QByteArray message; NetworkMessage::Builder out {&message, NetworkMessage::Reply, id, (*iter).negotiated_schema_number_}; out << time << snr << delta_time << delta_frequency << mode.toUtf8 () << message_text.toUtf8 (); m_->send_message (out, message, iter.value ().sender_address_, (*iter).sender_port_); } } void MessageServer::replay (QString const& id) { auto iter = m_->clients_.find (id); if (iter != std::end (m_->clients_)) { QByteArray message; NetworkMessage::Builder out {&message, NetworkMessage::Replay, id, (*iter).negotiated_schema_number_}; m_->send_message (out, message, iter.value ().sender_address_, (*iter).sender_port_); } } void MessageServer::halt_tx (QString const& id, bool auto_only) { auto iter = m_->clients_.find (id); if (iter != std::end (m_->clients_)) { QByteArray message; NetworkMessage::Builder out {&message, NetworkMessage::HaltTx, id, (*iter).negotiated_schema_number_}; out << auto_only; m_->send_message (out, message, iter.value ().sender_address_, (*iter).sender_port_); } } void MessageServer::free_text (QString const& id, QString const& text, bool send) { auto iter = m_->clients_.find (id); if (iter != std::end (m_->clients_)) { QByteArray message; NetworkMessage::Builder out {&message, NetworkMessage::FreeText, id, (*iter).negotiated_schema_number_}; out << text.toUtf8 () << send; m_->send_message (out, message, iter.value ().sender_address_, (*iter).sender_port_); } }