#ifndef MESSAGE_SERVER_HPP__ #define MESSAGE_SERVER_HPP__ #include #include #include #include #include "udp_export.h" #include "Radio.hpp" #include "pimpl_h.hpp" class QString; // // MessageServer - a reference implementation of a message server // matching the MessageClient class at the other end // of the wire // // This class is fully functioning and suitable for use in C++ // applications that use the Qt framework. Other applications should // use this classes' implementation as a reference implementation. // class UDP_EXPORT MessageServer : public QObject { Q_OBJECT; public: using port_type = quint16; using Frequency = Radio::Frequency; MessageServer (QObject * parent = nullptr); // start or restart the server, if the multicast_group_address // argument is given it is assumed to be a multicast group address // which the server will join Q_SLOT void start (port_type port, QHostAddress const& multicast_group_address = QHostAddress {}); // ask the client with identification 'id' to make the same action // as a double click on the decode would // // note that the client is not obliged to take any action and only // takes any action if the decode is present and is a CQ or QRZ message Q_SLOT void reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency , QString const& mode, QString const& message); // ask the client with identification 'id' to replay all decodes Q_SLOT void replay (QString const& id); // ask the client with identification 'id' to halt transmitting // auto_only just disables auto Tx, otherwise halt is immediate Q_SLOT void halt_tx (QString const& id, bool auto_only); // ask the client with identification 'id' to set the free text // message and optionally send it ASAP Q_SLOT void free_text (QString const& id, QString const& text, bool send); // the following signals are emitted when a client broadcasts the // matching message Q_SIGNAL void client_opened (QString const& id); Q_SIGNAL void status_update (QString const& id, Frequency, QString const& mode, QString const& dx_call , QString const& report, QString const& tx_mode, bool tx_enabled , bool transmitting, bool decoding, qint32 rx_df, qint32 tx_df , QString const& de_call, QString const& de_grid, QString const& dx_grid); Q_SIGNAL void client_closed (QString const& id); Q_SIGNAL void decode (bool is_new, QString const& id, QTime time, qint32 snr, float delta_time , quint32 delta_frequency, QString const& mode, QString const& message); Q_SIGNAL void WSPR_decode (bool is_new, QString const& id, QTime time, qint32 snr, float delta_time, Frequency , qint32 drift, QString const& callsign, QString const& grid, qint32 power); Q_SIGNAL void qso_logged (QString const& id, QDateTime time, QString const& dx_call, QString const& dx_grid , Frequency dial_frequency, QString const& mode, QString const& report_sent , QString const& report_received, QString const& tx_power, QString const& comments , QString const& name); Q_SIGNAL void clear_decodes (QString const& id); // this signal is emitted when a network error occurs Q_SIGNAL void error (QString const&) const; private: class UDP_NO_EXPORT impl; pimpl m_; }; #endif