# Portaudio v1.9-devel VC6 DLL makefile 1.0 # # David Viens, davidv@plogue.com # (im far from a VC6 makefile expert, so please bear with me :) # # For more info, look at readme.txt # #if you keep the ASIODIR as ".", it will use the SDK files that direclty in "pa_win/msvc" dir ASIODIR=. ASIOINC=/I ".\host" /I ".\host\pc" /I ".\common" # LIBZ=kernel32.lib user32.lib gdi32.lib wininet.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib winmm.lib dsound.lib dxguid.lib CPP=cl.exe LINK32=link.exe #release CFLAGS=/nologo /MD /W3 /GX /O2 /Ob2 /I "src" /I "Win32" /I "$(MSVCDir)\Include" /D "WIN32" /D "NDEBUG" /D "_USRDLL" /YX /FD DLL_LINK_FLAGS= /nologo /dll /incremental:no /libpath:"$(MSVCDir)\Lib" $(LIBZ) /pdb:"portaudio.pdb" /implib:".\portaudio.lib" /machine:I386 /out:"portaudio.dll" COMMONINC=/I "..\..\pa_common" /I "." #==================================================================== # Targets ALL : portaudio.dll CLEAN : -@erase "*.obj" #==================================================================== LINK32_OBJS= \ ".\pa_allocation.obj" \ ".\pa_converters.obj" \ ".\pa_x86_plain_converters.obj" \ # ".\pa_cppHelp.obj" \ ".\pa_cpuload.obj" \ ".\pa_dither.obj" \ ".\pa_front.obj" \ ".\pa_process.obj" \ ".\pa_skeleton.obj" \ ".\pa_stream.obj" \ ".\pa_trace.obj" \ # ".\pa_win_hostapis.obj" \ ".\pa_win_util.obj" \ # ".\pa_win_wmme.obj" \ # ".\pa_win_ds.obj" \ ".\dsound_wrapper.obj" \ # ".\pa_asio.obj" \ # ".\asio.obj" \ ".\ASIOConvertSamples.obj" \ ".\asiodrivers.obj" \ ".\asiolist.obj" \ ".\combase.obj" \ ".\debugmessage.obj" \ # ".\dllentry.obj" \ ".\register.obj" portaudio.dll : $(LINK32_OBJS) ".\portaudio.def" $(LINK32) $(DLL_LINK_FLAGS) /def:".\portaudio.def" $(LINK32_OBJS) #==================================================================== # asio files (need to agree to steinberg agreement) # this makefile assumes all files have being copied in the pa_win/msvc dir (for now) # see readme.txt for details ".\asio.obj" : ".\common\asio.cpp" $(CPP) $(CFLAGS) $(ASIOINC) /Fo".\asio.obj" /c ".\common\asio.cpp" ".\ASIOConvertSamples.obj" : ".\host\ASIOConvertSamples.cpp" $(CPP) $(CFLAGS) $(ASIOINC) /Fo".\ASIOConvertSamples.obj" /c ".\host\ASIOConvertSamples.cpp" ".\asiodrivers.obj" : ".\host\asiodrivers.cpp" $(CPP) $(CFLAGS) $(ASIOINC) /Fo".\asiodrivers.obj" /c ".\host\asiodrivers.cpp" ".\asiolist.obj" : ".\host\pc\asiolist.cpp" $(CPP) $(CFLAGS) $(ASIOINC) /Fo".\asiolist.obj" /c ".\host\pc\asiolist.cpp" ".\combase.obj" : ".\common\combase.cpp" $(CPP) $(CFLAGS) $(ASIOINC) /Fo".\combase.obj" /c ".\common\combase.cpp" ".\debugmessage.obj" : ".\common\debugmessage.cpp" $(CPP) $(CFLAGS) $(ASIOINC) /Fo".\debugmessage.obj" /c ".\common\debugmessage.cpp" ".\register.obj" : ".\common\register.cpp" $(CPP) $(CFLAGS) $(ASIOINC) /Fo".\register.obj" /c ".\common\register.cpp" #==================================================================== # Portaudio Common # ".\pa_allocation.obj" : "..\..\pa_common\pa_allocation.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_allocation.obj" /c "..\..\pa_common\pa_allocation.c" ".\pa_converters.obj" : "..\..\pa_common\pa_converters.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_converters.obj" /c "..\..\pa_common\pa_converters.c" ".\pa_cppHelp.obj" : "..\..\pa_common\pa_cppHelp.cpp" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_cppHelp.obj" /c "..\..\pa_common\pa_cppHelp.cpp" ".\pa_cpuload.obj" : "..\..\pa_common\pa_cpuload.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_cpuload.obj" /c "..\..\pa_common\pa_cpuload.c" ".\pa_dither.obj" : "..\..\pa_common\pa_dither.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_dither.obj" /c "..\..\pa_common\pa_dither.c" ".\pa_front.obj" : "..\..\pa_common\pa_front.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_front.obj" /c "..\..\pa_common\pa_front.c" ".\pa_process.obj" : "..\..\pa_common\pa_process.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_process.obj" /c "..\..\pa_common\pa_process.c" ".\pa_skeleton.obj" : "..\..\pa_common\pa_skeleton.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_skeleton.obj" /c "..\..\pa_common\pa_skeleton.c" ".\pa_stream.obj" : "..\..\pa_common\pa_stream.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_stream.obj" /c "..\..\pa_common\pa_stream.c" ".\pa_trace.obj" : "..\..\pa_common\pa_trace.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_trace.obj" /c "..\..\pa_common\pa_trace.c" #==================================================================== # Portaudio implementations # ".\pa_win_hostapis.obj" : "..\..\pa_win\pa_win_hostapis.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_win_hostapis.obj" /c "..\..\pa_win\pa_win_hostapis.c" ".\pa_win_util.obj" : "..\..\pa_win\pa_win_util.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_win_util.obj" /c "..\..\pa_win\pa_win_util.c" ".\pa_x86_plain_converters.obj" : "..\..\pa_win\pa_x86_plain_converters.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_x86_plain_converters.obj" /c "..\..\pa_win\pa_x86_plain_converters.c" ".\pa_asio.obj" : "..\..\pa_asio\pa_asio.cpp" $(CPP) $(CFLAGS) $(ASIOINC) $(COMMONINC) /Fo".\pa_asio.obj" /c "..\..\pa_asio\pa_asio.cpp" ".\pa_win_wmme.obj" : "..\..\pa_win_wmme\pa_win_wmme.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_win_wmme.obj" /c "..\..\pa_win_wmme\pa_win_wmme.c" ".\pa_win_ds.obj" : "..\..\pa_win_ds\pa_win_ds.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\pa_win_ds.obj" /c "..\..\pa_win_ds\pa_win_ds.c" ".\dsound_wrapper.obj" : "..\..\pa_win_ds\dsound_wrapper.c" $(CPP) $(CFLAGS) $(COMMONINC) /Fo".\dsound_wrapper.obj" /c "..\..\pa_win_ds\dsound_wrapper.c" # End of Makefile #==================================================================== #