[/ Copyright 2010 Neil Groves Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) /] [section:algorithms Range Algorithms] [section:introduction Introduction and motivation] In its most simple form a [*Range Algorithm] (or range-based algorithm) is simply an iterator-based algorithm where the /two/ iterator arguments have been replaced by /one/ range argument. For example, we may write `` #include #include std::vector vec = ...; boost::sort(vec); `` instead of `` std::sort(vec.begin(), vec.end()); `` However, the return type of range algorithms is almost always different from that of existing iterator-based algorithms. One group of algorithms, like `boost::sort()`, will simply return the same range so that we can continue to pass the range around and/or further modify it. Because of this we may write `` boost:unique(boost::sort(vec)); `` to first sort the range and then run `unique()` on the sorted range. Algorithms like `boost::unique()` fall into another group of algorithms that return (potentially) narrowed views of the original range. By default `boost::unique(rng)` returns the range `[boost::begin(rng), found)` where `found` denotes the iterator returned by `std::unique(boost::begin(rng), boost::end(rng))` Therefore exactly the unique values can be copied by writing `` boost::copy(boost::unique(boost::sort(vec)), std::ostream_iterator(std::cout)); `` Algorithms like `boost::unique` usually return the range: `[boost::begin(rng), found)`. However, this behaviour may be changed by supplying a `range_return_value` as a template parameter to the algorithm: [table [[Expression] [Return]] [[`boost::unique(rng)`] [returns a single iterator like `std::unique`]] [[`boost::unique(rng)`] [returns the range `[boost::begin(rng), found)` (this is the default)]] [[`boost::unique(rng)`] [returns the range `[boost::begin(rng), boost::next(found))`]] [[`boost::unique(rng)`] [returns the range `[found, boost::end(rng))`]] [[`boost::unique(rng)`] [returns the range `[boost::next(found),boost::end(rng))`]] [[`boost::unique(rng)`] [returns the entire original range.]] ] This functionality has the following advantages: # it allows for ['*seamless functional-style programming*] where you do not need to use named local variables to store intermediate results # it is very ['*safe*] because the algorithm can verify out-of-bounds conditions and handle tricky conditions that lead to empty ranges For example, consider how easy we may erase the duplicates in a sorted container: `` std::vector vec = ...; boost::erase(vec, boost::unique(boost::sort(vec))); `` Notice the use of `boost::return_found_end`. What if we wanted to erase all the duplicates except one of them? In old-fashioned STL-programming we might write `` // assume 'vec' is already sorted std::vector::iterator i = std::unique(vec.begin(), vec.end()); // remember this check or you get into problems if (i != vec.end()) ++i; vec.erase(i, vec.end()); `` The same task may be accomplished simply with `` boost::erase(vec, boost::unique(vec)); `` and there is no need to worry about generating an invalid range. Furthermore, if the container is complex, calling `vec.end()` several times will be more expensive than using a range algorithm. [endsect] [section:mutating Mutating algorithms] [include algorithm/copy.qbk] [include algorithm/copy_backward.qbk] [include algorithm/fill.qbk] [include algorithm/fill_n.qbk] [include algorithm/generate.qbk] [include algorithm/inplace_merge.qbk] [include algorithm/merge.qbk] [include algorithm/nth_element.qbk] [include algorithm/partial_sort.qbk] [include algorithm/partition.qbk] [include algorithm/random_shuffle.qbk] [include algorithm/remove.qbk] [include algorithm/remove_copy.qbk] [include algorithm/remove_copy_if.qbk] [include algorithm/remove_if.qbk] [include algorithm/replace.qbk] [include algorithm/replace_copy.qbk] [include algorithm/replace_copy_if.qbk] [include algorithm/replace_if.qbk] [include algorithm/reverse.qbk] [include algorithm/reverse_copy.qbk] [include algorithm/rotate.qbk] [include algorithm/rotate_copy.qbk] [include algorithm/sort.qbk] [include algorithm/stable_partition.qbk] [include algorithm/stable_sort.qbk] [include algorithm/swap_ranges.qbk] [include algorithm/transform.qbk] [include algorithm/unique.qbk] [include algorithm/unique_copy.qbk] [endsect] [section:non_mutating Non-mutating algorithms] [include algorithm/adjacent_find.qbk] [include algorithm/binary_search.qbk] [include algorithm/count.qbk] [include algorithm/count_if.qbk] [include algorithm/equal.qbk] [include algorithm/equal_range.qbk] [include algorithm/for_each.qbk] [include algorithm/find.qbk] [include algorithm/find_end.qbk] [include algorithm/find_first_of.qbk] [include algorithm/find_if.qbk] [include algorithm/lexicographical_compare.qbk] [include algorithm/lower_bound.qbk] [include algorithm/max_element.qbk] [include algorithm/min_element.qbk] [include algorithm/mismatch.qbk] [include algorithm/search.qbk] [include algorithm/search_n.qbk] [include algorithm/upper_bound.qbk] [endsect] [section:set Set algorithms] [include algorithm/includes.qbk] [include algorithm/set_union.qbk] [include algorithm/set_intersection.qbk] [include algorithm/set_difference.qbk] [include algorithm/set_symmetric_difference.qbk] [endsect] [section:heap Heap algorithms] [include algorithm/push_heap.qbk] [include algorithm/pop_heap.qbk] [include algorithm/make_heap.qbk] [include algorithm/sort_heap.qbk] [endsect] [section:permutation Permutation algorithms] [include algorithm/next_permutation.qbk] [include algorithm/prev_permutation.qbk] [endsect] [section:new New algorithms] [include algorithm_ext/copy_n.qbk] [include algorithm_ext/erase.qbk] [include algorithm_ext/for_each.qbk] [include algorithm_ext/insert.qbk] [include algorithm_ext/iota.qbk] [include algorithm_ext/is_sorted.qbk] [include algorithm_ext/overwrite.qbk] [include algorithm_ext/push_back.qbk] [include algorithm_ext/push_front.qbk] [include algorithm_ext/remove_erase.qbk] [include algorithm_ext/remove_erase_if.qbk] [endsect] [section:numeric Numeric algorithms] [include numeric/accumulate.qbk] [include numeric/adjacent_difference.qbk] [include numeric/inner_product.qbk] [include numeric/partial_sum.qbk] [endsect] [endsect]