#include "soundout.h" #include #include #include #include #include #include #include "moc_soundout.cpp" bool SoundOutput::audioError () const { bool result (true); Q_ASSERT_X (m_stream, "SoundOutput", "programming error"); if (m_stream) { switch (m_stream->error ()) { case QAudio::OpenError: Q_EMIT error (tr ("An error opening the audio output device has occurred.")); break; case QAudio::IOError: Q_EMIT error (tr ("An error occurred during write to the audio output device.")); break; case QAudio::UnderrunError: Q_EMIT error (tr ("Audio data not being fed to the audio output device fast enough.")); break; case QAudio::FatalError: Q_EMIT error (tr ("Non-recoverable error, audio output device not usable at this time.")); break; case QAudio::NoError: result = false; break; } } return result; } void SoundOutput::setFormat (QAudioDeviceInfo const& device, unsigned channels, int frames_buffered) { if (!device.isNull ()) { Q_ASSERT (0 < channels && channels < 3); m_framesBuffered = frames_buffered; QAudioFormat format (device.preferredFormat ()); // qDebug () << "Preferred audio output format:" << format; format.setChannelCount (channels); format.setCodec ("audio/pcm"); format.setSampleRate (48000); format.setSampleType (QAudioFormat::SignedInt); format.setSampleSize (16); format.setByteOrder (QAudioFormat::Endian (QSysInfo::ByteOrder)); if (!format.isValid ()) { Q_EMIT error (tr ("Requested output audio format is not valid.")); } else if (!device.isFormatSupported (format)) { Q_EMIT error (tr ("Requested output audio format is not supported on device.")); } else { // qDebug () << "Selected audio output format:" << format; m_stream.reset (new QAudioOutput (device, format)); audioError (); m_stream->setVolume (m_volume); m_stream->setNotifyInterval(100); error_ = false; connect (m_stream.data(), &QAudioOutput::stateChanged, this, &SoundOutput::handleStateChanged); // qDebug() << "A" << m_volume << m_stream->notifyInterval(); } } } void SoundOutput::restart (QIODevice * source) { if (!m_stream) { if (!error_) { error_ = true; // only signal error once Q_EMIT error (tr ("No audio output device configured.")); } return; } else { error_ = false; } // we have to set this before every start on the stream because the // Windows implementation seems to forget the buffer size after a // stop. //qDebug () << "SoundOut default buffer size (bytes):" << m_stream->bufferSize () << "period size:" << m_stream->periodSize (); if (m_framesBuffered) { #if defined (Q_OS_WIN) m_stream->setBufferSize (m_stream->format().bytesForFrames (m_framesBuffered)); #endif } m_stream->setCategory ("production"); m_stream->start (source); // qDebug () << "SoundOut selected buffer size (bytes):" << m_stream->bufferSize () << "period size:" << m_stream->periodSize (); } void SoundOutput::suspend () { if (m_stream && QAudio::ActiveState == m_stream->state ()) { m_stream->suspend (); audioError (); } } void SoundOutput::resume () { if (m_stream && QAudio::SuspendedState == m_stream->state ()) { m_stream->resume (); audioError (); } } void SoundOutput::reset () { if (m_stream) { m_stream->reset (); audioError (); } } void SoundOutput::stop () { if (m_stream) { m_stream->stop (); audioError (); } } qreal SoundOutput::attenuation () const { return -(20. * qLn (m_volume) / qLn (10.)); } void SoundOutput::setAttenuation (qreal a) { Q_ASSERT (0. <= a && a <= 999.); m_volume = qPow(10.0, -a/20.0); // qDebug () << "SoundOut: attn = " << a << ", vol = " << m_volume; if (m_stream) { m_stream->setVolume (m_volume); } } void SoundOutput::resetAttenuation () { m_volume = 1.; if (m_stream) { m_stream->setVolume (m_volume); } } void SoundOutput::handleStateChanged (QAudio::State newState) { // qDebug () << "SoundOutput::handleStateChanged: newState:" << newState; switch (newState) { case QAudio::IdleState: Q_EMIT status (tr ("Idle")); break; case QAudio::ActiveState: Q_EMIT status (tr ("Sending")); break; case QAudio::SuspendedState: Q_EMIT status (tr ("Suspended")); break; #if QT_VERSION >= QT_VERSION_CHECK (5, 10, 0) case QAudio::InterruptedState: Q_EMIT status (tr ("Interrupted")); break; #endif case QAudio::StoppedState: if (audioError ()) { Q_EMIT status (tr ("Error")); } else { Q_EMIT status (tr ("Stopped")); } break; } }