[Project] FileName=portaudio-static.dev Name=portaudio-static UnitCount=16 Type=2 Ver=1 ObjFiles= Includes=..\..\..\asiosdk2;..\..\..\asiosdk2\common;..\..\..\asiosdk2\host;..\..\..\asiosdk2\host\pc;..\..\pa_common Libs= PrivateResource= ResourceIncludes= MakeIncludes= Compiler=-O3_@@_ CppCompiler=-O3_@@_ Linker=-O3 -s_@@_ IsCpp=1 Icon= ExeOutput=. ObjectOutput=. OverrideOutput=0 OverrideOutputName=portaudio.a HostApplication= Folders= CommandLine= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000000000000 UseCustomMakefile=0 CustomMakefile= [Unit1] FileName=..\..\pa_common\pa_skeleton.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_skeleton.c -o ./pa_skeleton.o $(CFLAGS) [Unit2] FileName=..\..\pa_common\pa_stream.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_stream.c -o ./pa_stream.o $(CFLAGS) [Unit3] FileName=..\..\pa_common\pa_trace.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_trace.c -o ./pa_trace.o $(CFLAGS) [Unit4] FileName=..\..\pa_common\pa_allocation.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_allocation.c -o ./pa_allocation.o $(CFLAGS) [Unit5] FileName=..\..\pa_common\pa_converters.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_converters.c -o ./pa_converters.o $(CFLAGS) [Unit6] FileName=..\..\pa_common\pa_cpuload.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_cpuload.c -o ./pa_cpuload.o $(CFLAGS) [Unit7] FileName=..\..\pa_common\pa_dither.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_dither.c -o ./pa_dither.o $(CFLAGS) [Unit8] FileName=..\..\pa_common\pa_front.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_front.c -o ./pa_front.o $(CFLAGS) [Unit9] FileName=..\..\pa_common\pa_process.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_process.c -o ./pa_process.o $(CFLAGS) [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0 [Unit10] FileName=..\..\pa_asio\pa_asio.cpp CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CPP) -c pa_asio.cpp -o ./pa_asio.o $(CXXFLAGS) [Unit11] FileName=..\..\pa_win\pa_win_util.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_win_util.c -o ./pa_win_util.o $(CFLAGS) [Unit12] FileName=..\..\pa_win\pa_win_hostapis.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_win_hostapis.c -o ./pa_win_hostapis.o $(CFLAGS) [Unit13] FileName=..\..\pa_win_ds\pa_win_ds.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_win_ds.c -o ./pa_win_ds.o $(CFLAGS) [Unit14] FileName=..\..\pa_win_ds\dsound_wrapper.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c dsound_wrapper.c -o ./dsound_wrapper.o $(CFLAGS) [Unit15] FileName=..\..\pa_win_wmme\pa_win_wmme.c CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c pa_win_wmme.c -o ./pa_win_wmme.o $(CFLAGS) [Unit16] FileName=..\..\pa_asio\iasiothiscallresolver.cpp CompileCpp=1 Folder=portaudio Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=