#include "devsetup.h" #include "mainwindow.h" #include #include #include //----------------------------------------------------------- DevSetup() DevSetup::DevSetup(QWidget *parent) : QDialog(parent) { ui.setupUi(this); //setup the dialog form m_restartSoundIn=false; } DevSetup::~DevSetup() { } void DevSetup::initDlg() { ui.myCallEntry->setText(m_myCall); ui.myGridEntry->setText(m_myGrid); ui.astroFont->setValue(m_astroFont); ui.saveDirEntry->setText(m_saveDir); ui.azelDirEntry->setText(m_azelDir); ui.fCalSpinBox->setValue(m_fCal); ui.faddEntry->setText(QString::number(m_fAdd,'f',3)); ui.sbPort->setValue(m_udpPort); ui.sb_dB->setValue(m_dB); } //------------------------------------------------------- accept() void DevSetup::accept() { // Called when OK button is clicked. // Check to see whether SoundInThread must be restarted, // and save user parameters. m_myCall=ui.myCallEntry->text(); m_myGrid=ui.myGridEntry->text(); m_astroFont=ui.astroFont->value(); m_saveDir=ui.saveDirEntry->text(); m_azelDir=ui.azelDirEntry->text(); m_fCal=ui.fCalSpinBox->value(); m_fAdd=ui.faddEntry->text().toDouble(); m_udpPort=ui.sbPort->value(); m_dB=ui.sb_dB->value(); QDialog::accept(); }