// -*- Mode: C++ -*- /////////////////////////////////////////////////////////////////////////// // Some code in this file and accompanying files is based on work by // Moe Wheatley, AE4Y, released under the "Simplified BSD License". // For more details see the accompanying file LICENSE_WHEATLEY.TXT /////////////////////////////////////////////////////////////////////////// #ifndef PLOTTER_H_ #define PLOTTER_H_ #include #include #include #include #include #include #define VERT_DIVS 7 //specify grid screen divisions #define HORZ_DIVS 20 extern bool g_single_decode; class QAction; class CPlotter : public QFrame { Q_OBJECT public: explicit CPlotter(QWidget *parent = 0); ~CPlotter(); QSize minimumSizeHint() const Q_DECL_OVERRIDE; QSize sizeHint() const Q_DECL_OVERRIDE; void draw(float swide[], bool bScroll, bool bRed); //Update the waterfall void replot(); void SetRunningState(bool running); void setPlotZero(int plotZero); int plotZero(); void setPlotGain(int plotGain); int plotGain(); int plot2dGain(); void setPlot2dGain(int n); int plot2dZero(); void setPlot2dZero(int plot2dZero); void setStartFreq(int f); int startFreq(); int plotWidth(); void UpdateOverlay(); void setDataFromDisk(bool b); void setRxRange(int fMin); void setBinsPerPixel(int n); int binsPerPixel(); void setWaterfallAvg(int n); void setRxFreq(int n); void DrawOverlay(); int rxFreq(); void setFsample(int n); void setNsps(double trperiod, int nsps); void setTxFreq(int n); void setMode(QString mode); void setSubMode(int n); void setModeTx(QString modeTx); void SetPercent2DScreen(int percent); int Fmax(); void setDialFreq(double d); void setCurrent(bool b) {m_bCurrent = b;} bool current() const {return m_bCurrent;} void setCumulative(bool b) {m_bCumulative = b;} bool cumulative() const {return m_bCumulative;} void setLinearAvg(bool b) {m_bLinearAvg = b;} bool linearAvg() const {return m_bLinearAvg;} void setBreadth(qint32 w) {m_w = w;} qint32 breadth() const {return m_w;} float fSpan() const {return m_fSpan;} void setColours(QVector const& cl); void setFlatten(bool b1, bool b2); void setTol(int n); void setRxBand(QString band); void setReference(bool b) {m_bReference = b;} bool Reference() const {return m_bReference;} void drawRed(int ia, int ib, float swide[]); void setVHF(bool bVHF); void setRedFile(QString fRed); void setFST4_FreqRange(int fLow,int fHigh); bool scaleOK () const {return m_bScaleOK;} signals: void freezeDecode1(int n); void setFreq1(int rxFreq, int txFreq); protected: //re-implemented widget event handlers void paintEvent(QPaintEvent *event) override; void resizeEvent(QResizeEvent* event) override; void mouseMoveEvent(QMouseEvent * event) override; void mouseReleaseEvent (QMouseEvent * event) override; void mouseDoubleClickEvent (QMouseEvent * event) override; private: void MakeFrequencyStrs(); int XfromFreq(float f); float FreqfromX(int x); QAction * m_set_freq_action; bool m_bScaleOK; bool m_bCurrent; bool m_bCumulative; bool m_bLinearAvg; bool m_bReference; bool m_bReference0; bool m_bVHF; float m_fSpan; qint32 m_plotZero; qint32 m_plotGain; qint32 m_plot2dGain; qint32 m_plot2dZero; qint32 m_binsPerPixel; qint32 m_waterfallAvg; qint32 m_w; qint32 m_Flatten; qint32 m_nSubMode; qint32 m_ia; qint32 m_ib; qint32 m_nfa; qint32 m_nfb; QPixmap m_WaterfallPixmap; QPixmap m_2DPixmap; QPixmap m_ScalePixmap; QPixmap m_OverlayPixmap; QSize m_Size; QString m_Str; QString m_HDivText[483]; QString m_mode; QString m_modeTx; QString m_rxBand; QString m_redFile; bool m_Running; bool m_paintEventBusy; bool m_dataFromDisk; bool m_bReplot; double m_fftBinWidth; double m_dialFreq; double m_xOffset; double m_TRperiod; float m_sum[2048]; qint32 m_dBStepSize; qint32 m_FreqUnits; qint32 m_hdivs; qint32 m_line; qint32 m_fSample; qint32 m_xClick; qint32 m_freqPerDiv; qint32 m_nsps; qint32 m_Percent2DScreen; qint32 m_Percent2DScreen0; qint32 m_h; qint32 m_h1; qint32 m_h2; qint32 m_rxFreq; qint32 m_txFreq; qint32 m_fMin; qint32 m_fMax; qint32 m_startFreq; qint32 m_tol; qint32 m_j; char m_sutc[6]; }; extern QVector g_ColorTbl; #endif // PLOTTER_H