WSJT-X/UDPExamples/DecodesModel.hpp
Bill Somerville 78c257b4f0 Restore functionality of sending .WAV playback decodes to UDP
Extended  the Decode  and WSPRDecode  UDP messages  with an  "off air"
boolean  field indicating  the  decode  was derived  from  a .WAV  fle
playback rather than an on air reception.

Extended reference applications to use  the new off air decode message
field.

git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@8092 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2017-09-16 22:20:59 +00:00

45 lines
1.4 KiB
C++

#ifndef WSJTX_UDP_DECODES_MODEL_HPP__
#define WSJTX_UDP_DECODES_MODEL_HPP__
#include <QStandardItemModel>
#include "MessageServer.hpp"
using Frequency = MessageServer::Frequency;
class QTime;
class QString;
class QModelIndex;
//
// Decodes Model - simple data model for all decodes
//
// The model is a basic table with uniform row format. Rows consist of
// QStandardItem instances containing the string representation of the
// column data and if the underlying field is not a string then the
// UserRole+1 role contains the underlying data item.
//
// Three slots are provided to add a new decode, remove all decodes
// for a client and, to build a reply to CQ message for a given row
// which is emitted as a signal respectively.
//
class DecodesModel
: public QStandardItemModel
{
Q_OBJECT;
public:
explicit DecodesModel (QObject * parent = nullptr);
Q_SLOT void add_decode (bool is_new, QString const& client_id, QTime time, qint32 snr, float delta_time
, quint32 delta_frequency, QString const& mode, QString const& message
, bool low_confidence, bool off_air, bool is_fast);
Q_SLOT void clear_decodes (QString const& client_id);
Q_SLOT void do_reply (QModelIndex const& source);
Q_SIGNAL void reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message, bool low_confidence);
};
#endif