WSJT-X/start_jack.c
Diane Bruce 3a60765801 - Little more cleanup, still not fully working
git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/trunk@176 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2006-04-18 01:48:38 +00:00

394 lines
9.9 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include <inttypes.h>
#include <time.h>
#include <sys/time.h>
#include <fcntl.h>
#include <jack/types.h>
#include <jack/jack.h>
#include <string.h>
#define AUDIOBUFSIZE 4096
#define FRAMESPERBUFFER 1024
char rcv_buf[AUDIOBUFSIZE]; /* XXX grab one from upper app later --db */
char tx_buf[AUDIOBUFSIZE]; /* XXX grab one from upper app later --db */
/*
* Lots of pieces stolen directly from jack simple_client.c
*/
jack_port_t *input_port;
jack_port_t *output_port;
jack_client_t *client;
void jack_read(void);
void jack_write(void);
/* a simple state machine for this client */
volatile enum {
Init,
Run,
Exit
} client_state = Init;
extern void decode1_(int *iarg);
/*
* local state data referencing some gcom common fortran variables as well
*/
struct audio_data {
int fd_in; /* Audio fd in; used only locally in this function */
int fd_out; /* Audio fd out; used only locally in this function */
double *Tsec; /* Present time SoundIn,SoundOut */
double *tbuf; /* Tsec at time of input callback SoundIn */
int *iwrite; /* Write pointer to Rx ring buffer SoundIn */
int *ibuf; /* Most recent input buffer# SoundIn */
int *TxOK; /* OK to transmit? SoundIn */
int *ndebug; /* Write debugging info? GUI */
int *ndsec; /* Dsec in units of 0.1 s GUI */
int *Transmitting; /* Actually transmitting? SoundOut */
int *nwave; /* Number of samples in iwave SoundIn */
int *nmode; /* Which WSJT mode? GUI */
int *trperiod; /* Tx or Rx period in seconds GUI */
int nbuflen;
int nfs;
int16_t *y1; /* Ring buffer for audio channel 0 SoundIn */
int16_t *y2; /* Ring buffer for audio channel 1 SoundIn */
short *iwave;
}data;
/**
* The process callback for this JACK application is called in a
* special realtime thread once for each audio cycle.
*
* This client follows a simple rule: when the JACK transport is
* running, copy the input port to the output. When it stops, exit.
*/
int
process (jack_nframes_t nframes, void *arg)
{
jack_default_audio_sample_t *in, *out;
jack_transport_state_t ts = jack_transport_query(client, NULL);
int i;
if (ts == JackTransportRolling) {
if (client_state == Init)
client_state = Run;
in = jack_port_get_buffer (input_port, nframes);
/* First hack */
if (nframes != 0) {
memcpy (rcv_buf, in, nframes);
jack_read();
}
#if 0
out = jack_port_get_buffer (output_port, nframes);
memcpy (out, in,
sizeof (jack_default_audio_sample_t) * nframes);
#endif
} else if (ts == JackTransportStopped) {
if (client_state == Run)
client_state = Exit;
}
return 0;
}
/**
* JACK calls this shutdown_callback if the server ever shuts down or
* decides to disconnect the client.
*/
void
jack_shutdown (void *arg)
{
return;
}
/*
* start_threads()
* inputs - ndevin device number for input
* - ndevout device number for output
* - y1 short int array for channel 0
* - y2 short int array for channel 1
* - nmax
* - iwrite
* - iwave
* - nwave
* - rate
* - NSPB
* - TRPeriod
* - TxOK
* - ndebug debug output or not?
* - Transmitting
* - Tsec
* - ngo
* - nmode
* - tbuf
* - ibuf
* - ndsec
* output - ?
* side effects - Called from audio_init.f90 to start audio decode and
* OSS thread.
*/
int
start_threads_(int *ndevin, int *ndevout, short y1[], short y2[],
int *nbuflen, int *iwrite, short iwave[],
int *nwave, int *nfsample, int *nsamperbuf,
int *TRPeriod, int *TxOK, int *ndebug,
int *Transmitting, double *Tsec, int *ngo, int *nmode,
double tbuf[], int *ibuf, int *ndsec)
{
pthread_t thread1,thread2;
int iret1,iret2;
int iarg1 = 1,iarg2 = 2;
int32_t rate=*nfsample;
double dnfs;
const char **ports;
const char *client_name;
jack_options_t options = JackNullOption;
jack_status_t status;
data.Tsec = Tsec;
data.tbuf = tbuf;
data.iwrite = iwrite;
data.ibuf = ibuf;
data.TxOK = TxOK;
data.ndebug = ndebug;
data.ndsec = ndsec;
data.Transmitting = Transmitting;
data.y1 = y1;
data.y2 = y2;
data.nbuflen = *nbuflen;
data.nmode = nmode;
data.nwave = nwave;
data.iwave = iwave;
data.nfs = *nfsample;
data.trperiod = TRPeriod;
dnfs=(double)*nfsample;
/* open a client connection to the JACK server */
client = jack_client_open ("wsjt", options, &status, NULL);
if (client == NULL) {
fprintf (stderr, "jack_client_open() failed, "
"status = 0x%2.0x\n", status);
if (status & JackServerFailed) {
fprintf (stderr, "Unable to connect to JACK server\n");
}
return(-1);
}
if (status & JackServerStarted) {
fprintf (stderr, "JACK server started\n");
}
if (status & JackNameNotUnique) {
client_name = jack_get_client_name(client);
fprintf (stderr, "unique name `%s' assigned\n", client_name);
}
/* tell the JACK server to call `process()' whenever
* there is work to be done.
*/
jack_set_process_callback (client, process, 0);
/* tell the JACK server to call `jack_shutdown()' if
* it ever shuts down, either entirely, or if it
* just decides to stop calling us.
*/
jack_on_shutdown (client, jack_shutdown, 0);
/* display the current sample rate.
*/
printf ("engine sample rate: %" PRIu32 "\n",
jack_get_sample_rate (client));
/* create two ports */
input_port = jack_port_register (client, "input",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput, 0);
output_port = jack_port_register (client, "output",
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
if ((input_port == NULL) || (output_port == NULL)) {
fprintf(stderr, "no more JACK ports available\n");
/* ZZZ close jack above */
return(-1);
}
/* Tell the JACK server that we are ready to roll. Our
* process() callback will start running now.
*/
if (jack_activate (client)) {
fprintf (stderr, "cannot activate client");
/* ZZZ close jack above */
return(-1);
}
/* Connect the ports. You can't do this before the client is
* activated, because we can't make connections to clients
* that aren't running. Note the confusing (but necessary)
* orientation of the driver backend ports: playback ports are
* "input" to the backend, and capture ports are "output" from
* it.
*/
ports = jack_get_ports (client, NULL, NULL,
JackPortIsPhysical|JackPortIsOutput);
if (ports == NULL) {
fprintf(stderr, "no physical capture ports\n");
/* ZZZ close jack above */
return(-1);
}
if (jack_connect (client, ports[0], jack_port_name (input_port))) {
fprintf (stderr, "cannot connect input ports\n");
}
free (ports);
ports = jack_get_ports (client, NULL, NULL,
JackPortIsPhysical|JackPortIsInput);
if (ports == NULL) {
fprintf(stderr, "no physical playback ports\n");
/* ZZZ close jack above */
return(-1);
}
if (jack_connect (client, jack_port_name (output_port), ports[0])) {
fprintf (stderr, "cannot connect output ports\n");
}
free (ports);
printf("Audio jack streams running normally.\n");
printf("******************************************************************\n");
printf("start_threads: creating thread for decode1\n");
// iret1 = pthread_create(&thread1, NULL,
// (void *(*)(void *))oss_loop, &iarg1);
// printf("start_threads: creating thread for decode1_\n");
iret2 = pthread_create(&thread2, NULL,
(void *(*)(void *))decode1_,&iarg2);
/* keep running until the transport stops */
#if 0
jack_client_close (client);
#endif
return(0);
}
/*
* jack_read
*
* inputs - none
* output - none
* side effects -
*/
void
jack_read(void)
{
struct timeval tv;
unsigned int i;
static int n=0;
static int n2=0;
static int ia=0;
static int ib=0;
static int ic=0;
static int16_t *in;
static int16_t *wptr;
static int TxOKz=0;
static int ncall=0;
static int nsec=0;
static double stime;
/* Get System time */
gettimeofday(&tv, NULL);
stime = (double) tv.tv_sec + ((double)tv.tv_usec / 1000000.0) +
*(data.ndsec) * 0.1;
*(data.Tsec) = stime;
ncall++;
/* increment buffer pointers only if data available */
ia=*(data.iwrite);
ib=*(data.ibuf);
data.tbuf[ib-1] = stime; /* convert to c index to store */
ib++;
if(ib>FRAMESPERBUFFER)
ib=1;
*(data.ibuf) = ib;
in = (int16_t *)rcv_buf; /* XXX */
for(i=0; i<FRAMESPERBUFFER; i++) {
data.y1[ia] = (*in++);
data.y2[ia] = (*in++);
ia++;
}
if(ia >= data.nbuflen)
ia=0; //Wrap buffer pointer if necessary
*(data.iwrite) = ia; /* Save buffer pointer */
fivehz_(); /* Call fortran routine */
}
void
jack_write(void)
{
int i;
static int n=0;
static int ic=0;
struct timeval tv;
static int n2=0;
static int16_t *wptr;
static int TxOKz=0;
static int nsec=0;
static double stime;
/* Get System time */
gettimeofday(&tv, NULL);
stime = (double) tv.tv_sec + ((double)tv.tv_usec / 1000000.0) +
*(data.ndsec) * 0.1;
*(data.Tsec) = stime;
if(*(data.TxOK) && (!TxOKz)) {
n=nsec/(*(data.trperiod));
ic = (int)(stime - *(data.trperiod)*n) * data.nfs;
ic = ic % *(data.nwave);
}
TxOKz = *(data.TxOK);
*(data.Transmitting) = *(data.TxOK);
wptr = (int16_t *)tx_buf; /* XXX */
if(*(data.TxOK)) {
for(i=0 ; i<FRAMESPERBUFFER; i++ ) {
n2 = data.iwave[ic];
addnoise_(&n2);
*wptr++ = n2; /* left */
*wptr++ = n2; /* right */
ic++;
if(ic >= *(data.nwave)) {
ic = ic % *(data.nwave); /* Wrap buffer pointer if necessary */
if(*(data.nmode) == 2)
*(data.TxOK) = 0;
}
}
} else {
memset(tx_buf, 0, AUDIOBUFSIZE);
}
if (write(data.fd_out, tx_buf, AUDIOBUFSIZE) < 0) {
fprintf(stderr, "Can't write to soundcard.\n");
return;
}
fivehztx_(); /* Call fortran routine */
}