WSJT-X/Network
Bill Somerville c6688534cd
Performance improvements to decode highlighting
The Highlight  Callsign (13)  UDP message now  operates in  a slightly
different way.  The  "Highlight last" field, when  true valued, causes
all  instances of  the specified  callsign  to be  highlighted in  the
decoding  period. This  allows external  applications to  highlight DX
callsigns even when  multiple stations are calling  them.  Before this
was  unlikely to  work since  the external  application would  have to
respond to  Decode (2) UDP  messages exceedingly quickly  to guarantee
successful highlighting  before another decode  with the same  DX call
was  printed.   There  should  be  no  changes  required  to  external
applications acting  as servers  to the  WSJT-X UDP  Message Protocol,
although  using  the  version  of the  Highlight  Callsign  (13)  with
"Highlight   last"  should   not  be   required  for   adhoc  callsign
highlighting. It should be reserved for commonly recurring targets and
limited to  no more than 100  active highlighting requests at  any one
time, otherwise there may be performance impacts on WSJT-X.
2020-05-24 16:33:14 +01:00
..
LotWUsers.cpp improve physical structure 2019-07-02 12:45:05 -05:00
LotWUsers.hpp improve physical structure 2019-07-02 12:45:05 -05:00
MessageClient.cpp
MessageClient.hpp
NetworkAccessManager.hpp improve physical structure 2019-07-02 10:19:43 -05:00
NetworkMessage.cpp
NetworkMessage.hpp Performance improvements to decode highlighting 2020-05-24 16:33:14 +01:00
NetworkServerLookup.cpp Squash a compiler warning 2019-07-03 00:15:48 +01:00
NetworkServerLookup.hpp
psk_reporter.cpp
psk_reporter.h
wsprnet.cpp improve physical structure 2019-07-02 12:45:05 -05:00
wsprnet.h improve physical structure 2019-07-02 12:45:05 -05:00